Player Matchup

Chaac
Chaac
Joshum
Chaac
Level 88
God Stats
13W - 11L
1,552 SR
Queue Stats
314W - 355L
1,537 Elo+
Solo
Sylvanus
Sylvanus
MoirasAngel
Sylvanus
Level 158
God Stats
1W - 1L
1,460 SR
Queue Stats
76W - 80L
1,484 Elo+
Solo
He Bo
He Bo
SUwUcide-5567
He Bo
Level 112
God Stats
3W - 2L
1,445 SR
Queue Stats
29W - 21L
1,530 Elo+
Solo
Cliodhna
Cliodhna
StaxxKashii
Cliodhna
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 163L
1,478 Elo+
Solo
Heimdallr
Heimdallr
XJust a sniperX
Heimdallr
Level 117
God Stats
7W - 4L
1,457 SR
Queue Stats
128W - 127L
1,463 Elo+
Solo
Team Averages
Level 117
1,483 SR
1,498 Elo+

VS

Team Averages
Level 114
1,540 SR
1,481 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
DontFeeedMe
Freya
Level 67
God Stats
11W - 7L
1,697 SR
Queue Stats
187W - 227L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
Lek Doido
Baron Samedi
Level 156
God Stats
14W - 15L
1,454 SR
Queue Stats
565W - 592L
1,462 Elo+
Solo
Arachne
Arachne
N0se Beer
Arachne
Level 138
God Stats
18W - 16L
1,533 SR
Queue Stats
94W - 99L
1,506 Elo+
Solo
Chaac
Chaac
PakaPakaBih
Chaac
Level 105
God Stats
15W - 16L
1,515 SR
Queue Stats
503W - 511L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Joshum
Chaac
13
2 / 4 / 0
7,735
553
9,762
14,666
13,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
MoirasAngel
Sylvanus
7
1 / 4 / 1
5,380
384
4,664
8,825
3,087
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 4 / 0
6,807
486
5,182
7,022
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
StaxxKashii
Cliodhna
12
1 / 3 / 1
6,669
476
3,431
10,565
3,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
XJust a sniperX
Heimdallr
12
0 / 2 / 0
6,830
488
4,757
10,929
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
2 / 2 / 1
8,276
591
6,876
11,513
6,993
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 1
7,468
533
7,523
9,880
3,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Lek Doido
Baron Samedi
13
3 / 2 / 5
8,044
575
3,583
7,393
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
N0se Beer
Arachne
13
5 / 1 / 5
8,184
585
8,325
12,675
5,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
6 / 0 / 4
7,871
562
9,715
11,090
7,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
6
Kills
17
17
Deaths
6
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
2
1
1.25
W
1
1
1
1.5
L
Chaac
Joshum
Chaac
2
4
0
0.5
W
Baron Samedi
Lek Doido
Baron Samedi
3
2
5
2.75
L
Sylvanus
MoirasAngel
Sylvanus
1
4
1
0.38
W
Arachne
N0se Beer
Arachne
5
1
5
7.5
W
6
0
4
8
L
2
4
0
0.5
L
Cliodhna
StaxxKashii
Cliodhna
1
3
1
0.5
L
Heimdallr
XJust a sniperX
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,796
Damage
36,022
52,007
Taken
52,551
27,675
Mitigated
27,275
15,228
Healing
23,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,876
2,086
0
4,578
11,513
6,993
2,014
0
11,513
0
61,695
W
7,523
2,575
0
5,445
9,880
3,704
169
669
9,211
51,467
0
L
Chaac
Joshum
Chaac
9,762
3,530
0
6,740
14,666
13,772
516
464
14,202
0
59,111
W
Baron Samedi
Lek Doido
Baron Samedi
3,583
157
557
1,650
7,393
3,825
236
2,843
4,324
48,810
0
L
Sylvanus
MoirasAngel
Sylvanus
4,664
1,126
178
1,865
8,825
3,087
0
1,234
7,415
17,375
0
W
Arachne
N0se Beer
Arachne
8,325
6,198
0
4,847
12,675
5,535
0
3,125
9,358
0
54,874
W
9,715
2,064
410
5,702
11,090
7,218
510
2,765
8,299
0
38,384
L
5,182
239
0
1,089
7,022
2,505
0
1,496
5,526
42,129
0
L
Cliodhna
StaxxKashii
Cliodhna
3,431
509
0
1,153
10,565
3,929
504
2,245
8,264
0
49,729
L
Heimdallr
XJust a sniperX
Heimdallr
4,757
2,526
0
4,203
10,929
4,382
0
5,059
5,494
0
55,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,421
Gold Earned
39,843
396
Minions Killed
446
0
Camps Cleared
0
1,164,911
Distance Traveled
1,419,285
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,276
591
110
8
0
250,026
4
W
Freya
7,468
533
98
7
0
307,730
6
L
Chaac
7,735
553
115
8
0
249,434
2
W
Baron Samedi
8,044
575
86
6
0
262,111
3
L
Sylvanus
5,380
384
24
2
0
163,374
1
W
Arachne
8,184
585
97
7
0
297,888
0
W
Chaac
7,871
562
55
4
0
301,530
2
L
He Bo
6,807
486
83
6
0
243,606
2
L
Cliodhna
6,669
476
84
6
0
278,762
4
L
Heimdallr
6,830
488
90
6
0
229,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role