Player Matchup

Olorun
Olorun
Adinamox
Olorun
Level 112
God Stats
2W - 2L
1,255 SR
Queue Stats
93W - 89L
1,476 Elo+
Party 1
Hou Yi
Hou Yi
KravenGoD
Hou Yi
Level 8
God Stats
1W - 2L
1,340 SR
Queue Stats
15W - 16L
1,171 Elo+
Party 1
Cabrakan
Cabrakan
kieran jones 12
Cabrakan
Level 64
God Stats
4W - 1L
1,833 SR
Queue Stats
40W - 63L
1,333 Elo+
Solo
Team Averages
Level 61
1,476 SR
1,327 Elo+

VS

Team Averages
Level 67
1,437 SR
1,297 Elo+
Ullr
Ullr
OhhBlitez
Ullr
Level 40
God Stats
0W - 1L
1,702 SR
Queue Stats
34W - 79L
1,280 Elo+
Party 2
Chaac
Chaac
OhhBoogieX
Chaac
Level 20
God Stats
12W - 22L
1,056 SR
Queue Stats
166W - 323L
942 Elo+
Party 2
Artemis
Artemis
cm-2012
Artemis
Level 142
God Stats
2W - 3L
1,553 SR
Queue Stats
44W - 43L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Adinamox
Olorun
12
3 / 0 / 3
7,160
716
8,359
7,790
4,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
KravenGoD
Hou Yi
11
2 / 2 / 3
6,879
688
6,114
4,787
2,087
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
11
1 / 0 / 4
7,381
738
5,113
8,818
11,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
8
1 / 4 / 0
6,221
622
2,236
6,572
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chaac
11
0 / 1 / 0
6,327
633
6,501
11,736
7,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
cm-2012
Artemis
11
1 / 1 / 0
6,998
700
8,884
6,183
3,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
6
Kills
2
2
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
Adinamox
Olorun
3
0
3
4.5
W
Hou Yi
KravenGoD
Hou Yi
2
2
3
1.75
L
Ullr
1
4
0
0.25
L
Chaac
0
1
0
0
L
Artemis
cm-2012
Artemis
1
1
0
1
W
Cabrakan
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,586
Damage
17,621
21,395
Taken
24,491
18,215
Mitigated
13,526
5,765
Healing
5,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Adinamox
Olorun
8,359
3,385
487
3,760
7,790
4,350
0
72
7,718
29,882
3,356
W
Hou Yi
KravenGoD
Hou Yi
6,114
3,385
0
543
4,787
2,087
0
0
4,787
0
16,689
L
Ullr
2,236
1,230
0
237
6,572
2,828
0
4,225
2,347
0
5,032
L
Chaac
6,501
1,023
0
4,972
11,736
7,676
0
5,320
6,416
0
25,735
L
Artemis
cm-2012
Artemis
8,884
3,349
0
713
6,183
3,022
0
3,496
2,687
0
26,877
W
Cabrakan
5,113
1,023
0
975
8,818
11,778
0
200
8,618
18,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,420
Gold Earned
19,546
116
Minions Killed
97
5
Camps Cleared
5
552,856
Distance Traveled
500,617
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,160
716
65
7
4
192,660
4
W
Hou Yi
6,879
688
27
3
0
172,905
1
L
Ullr
6,221
622
5
1
1
119,481
2
L
Chaac
6,327
633
39
4
2
224,503
0
L
Artemis
6,998
700
53
5
2
156,633
1
W
Cabrakan
7,381
738
24
2
1
187,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role