Player Matchup

Charybdis
Charybdis
Kungfu Panda650
Charybdis
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 91L
1,256 Elo+
Party 3
Freya
Freya
LSH_Scomening_
Freya
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 148L
1,304 Elo+
Party 3
Horus
Horus
MNPWR-
Horus
Level 27
God Stats
6W - 8L
1,206 SR
Queue Stats
43W - 62L
1,241 Elo+
Party 3
Jormungandr
Jormungandr
Panic Niky
Jormungandr
Level 20
God Stats
8W - 6L
1,404 SR
Queue Stats
13W - 15L
1,310 Elo+
Party 2
Susano
Susano
riki04206riki004
Susano
Level 61
God Stats
9W - 8L
1,284 SR
Queue Stats
155W - 191L
1,349 Elo+
Party 2
Team Averages
Level 39
1,379 SR
1,292 Elo+

VS

Team Averages
Level 86
1,414 SR
1,400 Elo+
Hades
Hades
B1SCU1TT
Hades
Level 68
God Stats
6W - 11L
1,417 SR
Queue Stats
46W - 38L
1,443 Elo+
Party 1
Arachne
Arachne
DaRealCedz
Arachne
Level 93
God Stats
3W - 3L
1,541 SR
Queue Stats
58W - 65L
1,433 Elo+
Party 1
Neith
Neith
Om1nous--
Neith
Level 38
God Stats
24W - 28L
1,501 SR
Queue Stats
29W - 37L
1,365 Elo+
Party 1
Nu Wa
Nu Wa
ZinoooJr
Nu Wa
Level 128
God Stats
0W - 3L
1,171 SR
Queue Stats
118W - 115L
1,480 Elo+
Party 1
Guan Yu
Guan Yu
dragga75
Guan Yu
Level 104
God Stats
84W - 80L
1,440 SR
Queue Stats
438W - 493L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kungfu Panda650
Charybdis
18
3 / 17 / 1
12,334
374
17,154
37,968
12,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
0 / 10 / 0
12,826
389
9,993
34,572
14,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
MNPWR-
Horus
17
0 / 10 / 0
11,357
344
7,247
33,592
31,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Panic Niky
Jormungandr
17
1 / 12 / 4
11,474
348
22,152
35,936
35,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 15 / 1
11,513
349
12,704
36,112
12,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
B1SCU1TT
Hades
20
10 / 0 / 19
16,620
504
32,291
30,057
18,375
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
DaRealCedz
Arachne
20
19 / 0 / 12
17,068
517
25,222
19,570
13,522
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
Om1nous--
Neith
20
10 / 2 / 26
15,712
476
31,477
17,747
9,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
ZinoooJr
Nu Wa
20
18 / 1 / 21
17,807
540
42,919
17,225
8,343
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
dragga75
Guan Yu
19
7 / 3 / 13
13,473
408
13,427
34,056
36,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
155
6
Kills
64
64
Deaths
6
6
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Hades
B1SCU1TT
Hades
10
0
19
19.5
L
Arachne
DaRealCedz
Arachne
19
0
12
25
W
Charybdis
Kungfu Panda650
Charybdis
3
17
1
0.21
W
0
10
0
0
W
Horus
MNPWR-
Horus
0
10
0
0
L
Neith
Om1nous--
Neith
10
2
26
11.5
W
Jormungandr
Panic Niky
Jormungandr
1
12
4
0.25
L
Nu Wa
ZinoooJr
Nu Wa
18
1
21
28.5
L
Guan Yu
dragga75
Guan Yu
7
3
13
4.5
W
2
15
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,250
Damage
145,336
178,180
Taken
118,655
106,610
Mitigated
86,299
30,040
Healing
54,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
B1SCU1TT
Hades
32,291
4,759
381
20,158
30,057
18,375
4,040
7,997
21,524
114,804
0
L
Arachne
DaRealCedz
Arachne
25,222
19,051
80
10,814
19,570
13,522
1,161
3,176
16,282
0
155,275
W
Charybdis
Kungfu Panda650
Charybdis
17,154
10,965
0
6,335
37,968
12,946
2,372
13,203
24,765
0
91,826
W
9,993
2,434
0
7,548
34,572
14,085
0
17,202
17,370
129,868
0
W
Horus
MNPWR-
Horus
7,247
3,258
386
6,370
33,592
31,135
0
19,125
14,467
0
72,358
L
Neith
Om1nous--
Neith
31,477
7,721
0
3,867
17,747
9,338
6,496
6,193
11,511
0
97,803
W
Jormungandr
Panic Niky
Jormungandr
22,152
4,630
0
2,641
35,936
35,465
0
12,792
23,144
91,313
0
L
Nu Wa
ZinoooJr
Nu Wa
42,919
11,086
0
5,972
17,225
8,343
2,619
4,551
12,584
176,276
0
L
Guan Yu
dragga75
Guan Yu
13,427
1,446
1,562
12,087
34,056
36,721
2,500
10,228
23,703
0
64,112
W
12,704
1,398
0
6,760
36,112
12,979
0
12,888
23,224
0
94,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,504
Gold Earned
80,680
647
Minions Killed
783
0
Camps Cleared
0
2,440,728
Distance Traveled
3,211,574
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
16,620
504
183
6
0
611,366
4
L
Arachne
17,068
517
190
6
0
777,772
0
W
Charybdis
12,334
374
122
4
0
447,590
0
W
Freya
12,826
389
196
6
0
489,004
0
W
Horus
11,357
344
103
3
0
480,361
0
L
Neith
15,712
476
137
4
0
621,658
2
W
Jormungandr
11,474
348
108
3
0
525,969
1
L
Nu Wa
17,807
540
208
6
0
598,425
1
L
Guan Yu
13,473
408
65
2
0
602,353
5
W
Susano
11,513
349
118
4
0
497,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role