Player Matchup

Merlin
Merlin
GrumpyWooks
Merlin
Level 69
God Stats
7W - 7L
1,355 SR
Queue Stats
206W - 246L
1,412 Elo+
Solo
Pele
Pele
Munkzies
Pele
Level 116
God Stats
3W - 1L
1,593 SR
Queue Stats
18W - 17L
1,507 Elo+
Party 3
Ullr
Ullr
ValorX
Ullr
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 40L
1,259 Elo+
Solo
Erlang Shen
Erlang Shen
collectpegasus
Erlang Shen
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,254 Elo+
Party 3
Ares
Ares
scottbott999
Ares
Level 147
God Stats
1W - 4L
1,386 SR
Queue Stats
22W - 25L
1,466 Elo+
Party 3
Team Averages
Level 76
1,467 SR
1,380 Elo+

VS

Team Averages
Level 65
1,561 SR
1,349 Elo+
Ishtar
Ishtar
Bjunkie89
Ishtar
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 14L
1,341 Elo+
Party 2
Nu Wa
Nu Wa
SOL705
Nu Wa
Level 153
God Stats
29W - 16L
1,615 SR
Queue Stats
901W - 924L
1,459 Elo+
Party 1
Chang'e
Chang'e
SenseiDeang
Chang'e
Level 27
God Stats
0W - 3L
1,516 SR
Queue Stats
1W - 12L
1,070 Elo+
Party 2
Achilles
Achilles
ZenTi11
Achilles
Level 87
God Stats
22W - 30L
1,675 SR
Queue Stats
209W - 193L
1,477 Elo+
Party 1
Lancelot
Lancelot
sapro01
Lancelot
Level 49
God Stats
1W - 5L
1,500 SR
Queue Stats
20W - 39L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
3 / 1 / 15
14,450
535
19,688
18,380
9,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
20
10 / 3 / 9
15,779
584
24,034
29,608
14,979
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
ValorX
Ullr
19
8 / 5 / 5
13,919
516
17,962
19,476
11,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
collectpegasus
Erlang Shen
18
2 / 5 / 8
12,833
475
7,568
25,709
18,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
7 / 2 / 16
14,277
529
16,475
28,559
43,614
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bjunkie89
Ishtar
16
0 / 7 / 4
9,503
352
4,827
17,630
6,453
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
SOL705
Nu Wa
17
0 / 7 / 3
10,988
407
21,190
17,607
6,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
SenseiDeang
Chang'e
17
3 / 5 / 8
11,513
426
14,510
24,927
8,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
ZenTi11
Achilles
19
9 / 5 / 1
13,585
503
16,690
25,770
25,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Lancelot
sapro01
Lancelot
18
4 / 6 / 5
12,148
450
14,423
23,746
10,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
37
30
Kills
16
16
Deaths
30
53
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Bjunkie89
Ishtar
0
7
4
0.29
W
Merlin
3
1
15
10.5
W
Pele
10
3
9
4.83
L
Nu Wa
SOL705
Nu Wa
0
7
3
0.21
L
Chang'e
SenseiDeang
Chang'e
3
5
8
1.4
W
Ullr
ValorX
Ullr
8
5
5
2.1
L
Achilles
ZenTi11
Achilles
9
5
1
1.9
W
Erlang Shen
collectpegasus
Erlang Shen
2
5
8
1.2
L
Lancelot
sapro01
Lancelot
4
6
5
1.08
W
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,727
Damage
71,640
121,732
Taken
109,680
97,472
Mitigated
57,929
37,971
Healing
25,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Bjunkie89
Ishtar
4,827
2,910
0
1,009
17,630
6,453
995
4,650
12,980
0
54,460
W
Merlin
19,688
720
0
4,697
18,380
9,578
1,796
6,435
11,945
142,858
0
W
Pele
24,034
6,678
0
17,478
29,608
14,979
2,529
10,354
19,041
0
168,135
L
Nu Wa
SOL705
Nu Wa
21,190
4,285
0
1,395
17,607
6,359
1,937
9,478
8,129
113,646
0
L
Chang'e
SenseiDeang
Chang'e
14,510
1,951
3,563
7,321
24,927
8,309
0
7,509
17,418
60,026
0
W
Ullr
ValorX
Ullr
17,962
7,116
0
1,792
19,476
11,247
1,103
6,681
12,795
0
116,856
L
Achilles
ZenTi11
Achilles
16,690
1,847
0
6,011
25,770
25,871
65
7,433
18,337
0
72,148
W
Erlang Shen
collectpegasus
Erlang Shen
7,568
4,353
0
10,674
25,709
18,054
2,466
6,682
19,027
0
88,365
L
Lancelot
sapro01
Lancelot
14,423
3,607
0
5,958
23,746
10,937
0
7,093
16,653
0
97,940
W
16,475
754
0
3,330
28,559
43,614
928
9,409
18,696
53,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,258
Gold Earned
57,737
674
Minions Killed
606
0
Camps Cleared
0
2,455,864
Distance Traveled
2,483,944
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,503
352
97
4
0
441,633
8
W
Merlin
14,450
535
195
7
0
487,895
9
W
Pele
15,779
584
210
8
0
532,755
3
L
Nu Wa
10,988
407
159
6
0
455,539
3
L
Chang'e
11,513
426
99
4
0
481,177
4
W
Ullr
13,919
516
116
4
0
471,572
1
L
Achilles
13,585
503
124
5
0
482,514
6
W
Erlang Shen
12,833
475
112
4
0
428,241
7
L
Lancelot
12,148
450
127
5
0
623,081
2
W
Ares
14,277
529
41
2
0
535,401
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role