Player Matchup

King Arthur
King Arthur
CARAMEL709i
King Arthur
Level 48
God Stats
12W - 18L
1,411 SR
Queue Stats
65W - 82L
1,405 Elo+
Party 1
Cernunnos
Cernunnos
azumomi
Cernunnos
Level 108
God Stats
8W - 4L
1,883 SR
Queue Stats
256W - 215L
1,554 Elo+
Party 1
Cabrakan
Cabrakan
enari_kazuko
Cabrakan
Level 104
God Stats
66W - 40L
1,572 SR
Queue Stats
327W - 307L
1,441 Elo+
Party 1
Achilles
Achilles
sinamon810
Achilles
Level 129
God Stats
40W - 56L
1,420 SR
Queue Stats
368W - 359L
1,448 Elo+
Party 1
Sylvanus
Sylvanus
tatsuo12w
Sylvanus
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
154W - 133L
1,449 Elo+
Party 1
Team Averages
Level 102
1,557 SR
1,459 Elo+

VS

Team Averages
Level 44
1,523 SR
1,492 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Dr_InfoSec
Charybdis
Level 43
God Stats
8W - 13L
1,523 SR
Queue Stats
22W - 45L
1,474 Elo+
Solo
Sol
Sol
FIXNOM
Sol
Level 47
God Stats
2W - 2L
1,606 SR
Queue Stats
85W - 99L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FuguriMan
Cthulhu
Level 29
God Stats
12W - 13L
1,408 SR
Queue Stats
34W - 46L
1,357 Elo+
Party 2
King Arthur
King Arthur
MGRettles
King Arthur
Level 42
God Stats
11W - 14L
1,577 SR
Queue Stats
108W - 73L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CARAMEL709i
King Arthur
14
0 / 3 / 4
8,105
477
6,964
15,564
16,515
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
azumomi
Cernunnos
15
2 / 1 / 4
8,907
524
9,837
14,216
6,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
enari_kazuko
Cabrakan
15
3 / 1 / 4
8,516
501
10,989
13,916
11,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
sinamon810
Achilles
13
4 / 2 / 5
8,662
510
9,220
15,007
16,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
tatsuo12w
Sylvanus
13
2 / 2 / 3
7,715
454
6,254
11,819
7,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
3 / 2 / 4
9,020
531
7,728
13,772
6,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Dr_InfoSec
Charybdis
12
0 / 3 / 0
7,068
416
3,924
10,391
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
FIXNOM
Sol
14
2 / 3 / 2
8,565
504
12,911
12,626
5,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
FuguriMan
Cthulhu
12
0 / 1 / 5
6,908
406
6,570
10,582
8,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
MGRettles
King Arthur
15
4 / 3 / 3
9,893
582
14,981
19,578
22,691
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
11
Kills
9
9
Deaths
12
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
2
4
2.5
W
King Arthur
CARAMEL709i
King Arthur
0
3
4
0.67
L
Charybdis
Dr_InfoSec
Charybdis
0
3
0
0
L
Sol
FIXNOM
Sol
2
3
2
1
L
Cthulhu
FuguriMan
Cthulhu
0
1
5
2.5
L
King Arthur
MGRettles
King Arthur
4
3
3
1.83
W
Cernunnos
azumomi
Cernunnos
2
1
4
4
W
Cabrakan
enari_kazuko
Cabrakan
3
1
4
5
W
Achilles
sinamon810
Achilles
4
2
5
3.25
W
Sylvanus
tatsuo12w
Sylvanus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,264
Damage
46,114
70,522
Taken
66,949
59,618
Mitigated
45,894
27,609
Healing
23,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,728
330
0
8,058
13,772
6,022
0
4,086
9,686
0
64,861
W
King Arthur
CARAMEL709i
King Arthur
6,964
760
0
1,250
15,564
16,515
0
1,523
14,041
0
57,743
L
Charybdis
Dr_InfoSec
Charybdis
3,924
1,775
0
3,332
10,391
3,027
978
577
9,814
0
45,899
L
Sol
FIXNOM
Sol
12,911
7,102
0
6,266
12,626
5,373
139
5,648
6,978
73,843
0
L
Cthulhu
FuguriMan
Cthulhu
6,570
390
890
3,702
10,582
8,781
0
2,500
8,082
28,258
0
L
King Arthur
MGRettles
King Arthur
14,981
1,556
0
1,340
19,578
22,691
84
3,694
15,884
0
84,432
W
Cernunnos
azumomi
Cernunnos
9,837
5,061
0
10,466
14,216
6,976
1,096
4,129
10,087
0
85,311
W
Cabrakan
enari_kazuko
Cabrakan
10,989
1,589
0
5,027
13,916
11,429
32
6,203
7,713
59,567
0
W
Achilles
sinamon810
Achilles
9,220
2,283
0
4,845
15,007
16,851
0
4,447
10,560
0
24,161
W
Sylvanus
tatsuo12w
Sylvanus
6,254
2,216
1,206
4,815
11,819
7,847
0
3,179
8,640
42,999
15,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,905
Gold Earned
41,454
457
Minions Killed
506
0
Camps Cleared
0
1,555,701
Distance Traveled
1,563,227
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,020
531
126
7
0
386,066
1
W
King Arthur
8,105
477
104
6
0
331,679
0
L
Charybdis
7,068
416
83
5
0
268,095
0
L
Sol
8,565
504
118
7
0
256,225
4
L
Cthulhu
6,908
406
34
2
0
347,775
0
L
King Arthur
9,893
582
145
9
0
305,066
2
W
Cernunnos
8,907
524
132
8
0
293,594
0
W
Cabrakan
8,516
501
92
5
0
335,950
2
W
Achilles
8,662
510
36
2
0
349,066
3
W
Sylvanus
7,715
454
93
5
0
245,412
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role