Player Matchup

Arachne
Arachne
Balski_Xd
Arachne
Level 46
God Stats
3W - 7L
1,047 SR
Queue Stats
78W - 108L
1,331 Elo+
Solo
Neith
Neith
Bjunkie89
Neith
Level 7
God Stats
2W - 2L
1,502 SR
Queue Stats
3W - 14L
1,274 Elo+
Party 2
Mulan
Mulan
Flysting
Mulan
Level 81
God Stats
3W - 5L
1,511 SR
Queue Stats
39W - 52L
1,403 Elo+
Party 3
Anubis
Anubis
laberlute66
Anubis
Level 41
God Stats
9W - 5L
1,609 SR
Queue Stats
52W - 62L
1,419 Elo+
Party 3
Cthulhu
Cthulhu
sapro01
Cthulhu
Level 49
God Stats
2W - 0L
1,673 SR
Queue Stats
20W - 39L
1,384 Elo+
Party 2
Team Averages
Level 45
1,469 SR
1,362 Elo+

VS

Team Averages
Level 80
1,570 SR
1,443 Elo+
Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Bencefice14
Arachne
Level 87
God Stats
3W - 3L
1,554 SR
Queue Stats
76W - 84L
1,439 Elo+
Solo
Thor
Thor
GARAVL
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
GOUMI76
Zeus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 168L
1,351 Elo+
Solo
Anhur
Anhur
Muhhamed
Anhur
Level 120
God Stats
2W - 2L
1,798 SR
Queue Stats
265W - 302L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Balski_Xd
Arachne
18
10 / 3 / 4
11,869
540
12,039
18,429
11,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Bjunkie89
Neith
15
1 / 3 / 9
9,453
430
8,089
14,895
6,657
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Flysting
Mulan
18
5 / 1 / 11
11,521
524
17,528
17,069
19,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
19
16 / 1 / 8
12,530
570
29,042
18,482
12,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
sapro01
Cthulhu
15
0 / 1 / 11
10,261
466
14,181
17,387
20,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
0 / 5 / 2
8,560
389
6,633
29,656
25,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Bencefice14
Arachne
15
6 / 8 / 1
10,446
475
13,331
29,995
12,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thor
GARAVL
Thor
12
0 / 9 / 1
7,838
356
1,651
16,562
7,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
GOUMI76
Zeus
16
1 / 6 / 1
9,747
443
19,887
14,859
5,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
Muhhamed
Anhur
14
2 / 4 / 1
8,805
400
13,976
17,243
7,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
15
32
Kills
9
9
Deaths
32
43
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
5
2
0.2
W
Arachne
Balski_Xd
Arachne
10
3
4
4
L
Arachne
Bencefice14
Arachne
6
8
1
0.81
W
Neith
Bjunkie89
Neith
1
3
9
1.83
W
Mulan
Flysting
Mulan
5
1
11
10.5
L
Thor
GARAVL
Thor
0
9
1
0.06
L
Zeus
GOUMI76
Zeus
1
6
1
0.25
L
Anhur
Muhhamed
Anhur
2
4
1
0.63
W
Anubis
16
1
8
20
W
Cthulhu
sapro01
Cthulhu
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,879
Damage
55,478
86,262
Taken
108,315
71,224
Mitigated
57,827
38,969
Healing
24,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,633
1,642
369
6,195
29,656
25,582
179
13,793
15,729
31,179
0
W
Arachne
Balski_Xd
Arachne
12,039
8,114
0
8,374
18,429
11,476
65
4,086
14,343
0
104,225
L
Arachne
Bencefice14
Arachne
13,331
9,956
0
9,861
29,995
12,908
0
7,213
22,436
0
71,537
W
Neith
Bjunkie89
Neith
8,089
4,916
0
5,279
14,895
6,657
663
4,305
10,590
0
52,902
W
Mulan
Flysting
Mulan
17,528
1,253
0
8,117
17,069
19,986
1,947
3,093
13,976
16,388
71,244
L
Thor
GARAVL
Thor
1,651
733
0
620
16,562
7,061
198
5,131
10,951
0
22,821
L
Zeus
GOUMI76
Zeus
19,887
2,322
177
2,783
14,859
5,109
304
8,350
6,509
81,483
0
L
Anhur
Muhhamed
Anhur
13,976
6,811
0
4,118
17,243
7,167
543
10,801
6,395
0
71,809
W
Anubis
29,042
1,087
0
12,346
18,482
12,776
1,284
9,680
8,802
100,231
0
W
Cthulhu
sapro01
Cthulhu
14,181
1,628
86
4,767
17,387
20,329
186
5,852
11,535
52,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,634
Gold Earned
45,396
544
Minions Killed
390
0
Camps Cleared
0
2,128,973
Distance Traveled
1,802,015
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,560
389
32
1
0
367,781
10
W
Arachne
11,869
540
144
7
0
472,059
5
L
Arachne
10,446
475
92
4
0
352,349
0
W
Neith
9,453
430
76
3
0
382,406
5
W
Mulan
11,521
524
139
6
0
436,596
3
L
Thor
7,838
356
39
2
0
390,632
0
L
Zeus
9,747
443
119
5
0
345,502
0
L
Anhur
8,805
400
108
5
0
345,751
4
W
Anubis
12,530
570
131
6
0
386,152
0
W
Cthulhu
10,261
466
54
2
0
451,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role