Player Matchup

Bellona
Bellona
 
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
NatVanD
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 1
Amaterasu
Amaterasu
dumbbhoe
Amaterasu
Level 68
God Stats
0W - 1L
1,311 SR
Queue Stats
2W - 3L
1,466 Elo+
Party 1
Terra
Terra
pikasonic2000
Terra
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 16L
1,161 Elo+
Solo
Thanatos
Thanatos
xoamirrr
Thanatos
Level 64
God Stats
0W - 1L
1,179 SR
Queue Stats
0W - 3L
1,167 Elo+
Party 1
Team Averages
Level 48
1,398 SR
1,316 Elo+

VS

Team Averages
Level 63
1,425 SR
1,402 Elo+
Gilgamesh
Gilgamesh
EmptyRoad
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,495 Elo+
Solo
Bacchus
Bacchus
Kiniq
Bacchus
Level 76
God Stats
12W - 5L
1,439 SR
Queue Stats
198W - 213L
1,395 Elo+
Party 2
Hades
Hades
Sexy Beast177
Hades
Level 26
God Stats
2W - 2L
1,360 SR
Queue Stats
41W - 46L
1,362 Elo+
Party 2
Chang'e
Chang'e
Smokey-_-outlawl
Chang'e
Level 135
God Stats
8W - 5L
1,468 SR
Queue Stats
294W - 314L
1,372 Elo+
Solo
Thor
Thor
UwUtostadas
Thor
Level 49
God Stats
2W - 2L
1,357 SR
Queue Stats
153W - 151L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
2 / 4 / 9
9,486
791
11,970
17,281
13,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
13
1 / 6 / 7
7,626
636
8,021
20,104
23,474
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
dumbbhoe
Amaterasu
14
3 / 5 / 8
8,056
671
10,860
17,898
12,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

11
0 / 6 / 9
7,215
601
7,003
16,899
19,890
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
xoamirrr
Thanatos
18
9 / 7 / 6
11,130
928
13,202
16,457
10,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EmptyRoad
Gilgamesh
14
3 / 3 / 20
9,122
760
11,958
12,515
9,760
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Kiniq
Bacchus
17
4 / 2 / 22
10,432
869
10,427
16,165
28,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
1 / 4 / 21
9,011
751
20,690
15,040
11,999
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 3 / 17
8,854
738
15,088
14,281
11,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
20 / 3 / 8
11,940
995
17,445
12,224
9,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
116
15
Kills
28
28
Deaths
15
39
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
4
9
1.63
W
Gilgamesh
EmptyRoad
Gilgamesh
3
3
20
4.33
W
Bacchus
Kiniq
Bacchus
4
2
22
7.5
L
Tyr
1
6
7
0.75
W
1
4
21
2.88
W
0
3
17
2.83
W
20
3
8
8
L
Amaterasu
dumbbhoe
Amaterasu
3
5
8
1.4
L
0
6
9
0.75
L
Thanatos
xoamirrr
Thanatos
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,056
Damage
75,608
88,639
Taken
70,225
79,965
Mitigated
71,764
32,076
Healing
34,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,970
4,651
972
6,349
17,281
13,942
0
8,960
8,321
0
32,710
W
Gilgamesh
EmptyRoad
Gilgamesh
11,958
4,970
1,003
917
12,515
9,760
532
1,935
10,580
0
16,958
W
Bacchus
Kiniq
Bacchus
10,427
1,260
1,572
3,293
16,165
28,810
776
1,443
14,722
18,919
0
L
Tyr
8,021
2,204
0
1,605
20,104
23,474
39
10,498
9,606
0
18,143
W
20,690
3,758
3,797
5,610
15,040
11,999
1,180
1,547
13,493
37,062
0
W
15,088
3,152
8,110
6,061
14,281
11,556
715
841
13,440
33,929
0
W
17,445
3,320
2,484
1,451
12,224
9,639
2,956
1,237
10,987
0
27,849
L
Amaterasu
dumbbhoe
Amaterasu
10,860
4,208
2,013
5,425
17,898
12,196
239
10,456
7,442
0
17,921
L
7,003
1,364
3,560
2,485
16,899
19,890
0
9,390
7,509
9,648
0
L
Thanatos
xoamirrr
Thanatos
13,202
2,634
724
8,943
16,457
10,463
0
6,901
9,556
0
20,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,513
Gold Earned
49,359
94
Minions Killed
113
0
Camps Cleared
0
1,032,747
Distance Traveled
1,055,010
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,486
791
47
4
0
231,935
1
W
Gilgamesh
9,122
760
10
1
0
232,811
0
W
Bacchus
10,432
869
7
1
0
221,217
0
L
Tyr
7,626
636
19
2
0
193,921
0
W
Hades
9,011
751
36
3
0
196,640
3
W
Chang'e
8,854
738
43
4
0
181,825
0
W
Thor
11,940
995
17
1
0
222,517
0
L
Amaterasu
8,056
671
14
1
0
225,873
5
L
Terra
7,215
601
6
1
0
192,260
0
L
Thanatos
11,130
928
8
1
0
188,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role