Player Matchup

Artemis
Artemis
CatLizzieBet033
Artemis
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 8L
1,449 Elo+
Party 1
Scylla
Scylla
LaInE_WK
Scylla
Level 160
God Stats
23W - 6L
1,601 SR
Queue Stats
580W - 380L
1,707 Elo+
Party 1
King Arthur
King Arthur
Veno_moose420
King Arthur
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 98L
1,746 Elo+
Party 1
Team Averages
Level 112
1,534 SR
1,634 Elo+

VS

Team Averages
Level 33
1,521 SR
1,203 Elo+
Nemesis
Nemesis
Felixman81
Nemesis
Level 16
God Stats
0W - 1L
1,715 SR
Queue Stats
5W - 30L
1,126 Elo+
Party 2
Nox
Nox
Prod9573
Nox
Level 68
God Stats
1W - 2L
1,501 SR
Queue Stats
38W - 78L
1,280 Elo+
Party 2
Bacchus
Bacchus
trafalgar j
Bacchus
Level 15
God Stats
1W - 4L
1,347 SR
Queue Stats
6W - 18L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 11
9,817
755
15,600
8,651
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
LaInE_WK
Scylla
16
10 / 0 / 5
10,957
843
18,334
6,373
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Veno_moose420
King Arthur
15
2 / 0 / 12
9,535
733
14,733
12,777
12,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Felixman81
Nemesis
10
0 / 6 / 0
7,297
561
3,849
16,455
8,416
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 6 / 0
7,536
580
6,927
15,017
7,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
trafalgar j
Bacchus
11
0 / 4 / 0
7,326
564
4,886
24,592
16,398
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
16
Kills
0
0
Deaths
16
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
11
9.5
L
Nemesis
Felixman81
Nemesis
0
6
0
0
W
Scylla
LaInE_WK
Scylla
10
0
5
12.5
L
0
6
0
0
W
King Arthur
Veno_moose420
King Arthur
2
0
12
8
L
Bacchus
trafalgar j
Bacchus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,667
Damage
15,662
27,801
Taken
56,064
19,545
Mitigated
32,145
6,883
Healing
8,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,600
8,225
0
2,318
8,651
4,031
1,716
3,797
4,854
0
43,523
L
Nemesis
Felixman81
Nemesis
3,849
1,044
0
1,449
16,455
8,416
0
4,181
12,274
0
13,444
W
Scylla
LaInE_WK
Scylla
18,334
707
0
1,165
6,373
2,730
396
2,843
3,530
51,635
0
L
6,927
473
0
2,568
15,017
7,331
0
6,642
8,375
35,725
0
W
King Arthur
Veno_moose420
King Arthur
14,733
458
0
3,400
12,777
12,784
0
6,064
6,713
0
36,889
L
Bacchus
trafalgar j
Bacchus
4,886
679
0
4,315
24,592
16,398
0
7,964
16,628
15,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,309
Gold Earned
22,159
156
Minions Killed
105
10
Camps Cleared
2
794,309
Distance Traveled
645,257
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,817
755
52
4
2
261,271
2
L
Nemesis
7,297
561
35
3
1
228,326
0
W
Scylla
10,957
843
70
5
4
255,661
4
L
Nox
7,536
580
54
4
1
193,214
3
W
King Arthur
9,535
733
34
3
4
277,377
4
L
Bacchus
7,326
564
16
1
0
223,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role