Player Matchup

Raijin
Raijin
BanoRex
Raijin
Level 89
God Stats
4W - 1L
1,640 SR
Queue Stats
33W - 12L
1,783 Elo+
Party 3
Lancelot
Lancelot
Demon224
Lancelot
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,717 Elo+
Party 3
Chang'e
Chang'e
Leak Lito
Chang'e
Level 160
God Stats
1W - 0L
1,896 SR
Queue Stats
5W - 1L
1,752 Elo+
Party 4
Hercules
Hercules
Sikiforov
Hercules
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Ullr
Ullr
Whitelighning
Ullr
Level 157
God Stats
1W - 0L
1,727 SR
Queue Stats
56W - 43L
1,668 Elo+
Party 3
Team Averages
Level 118
1,652 SR
1,684 Elo+

VS

Team Averages
Level 142
1,464 SR
1,595 Elo+
Da Ji
Da Ji
AxeMan1086
Da Ji
Level 149
God Stats
1W - 3L
1,843 SR
Queue Stats
136W - 125L
1,626 Elo+
Party 1
Guan Yu
Guan Yu
CajunGamers
Guan Yu
Level 142
God Stats
0W - 1L
1,313 SR
Queue Stats
14W - 15L
1,599 Elo+
Party 2
Bellona
Bellona
FluffyDiver
Bellona
Level 160
God Stats
2W - 3L
1,419 SR
Queue Stats
290W - 275L
1,574 Elo+
Party 2
Ares
Ares
SirDabsAl0t
Ares
Level 146
God Stats
5W - 5L
1,725 SR
Queue Stats
274W - 236L
1,572 Elo+
Party 2
Raijin
Raijin
Zombiek1llar
Raijin
Level 113
God Stats
0W - 4L
1,022 SR
Queue Stats
166W - 162L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BanoRex
Raijin
19
8 / 4 / 18
12,017
751
25,570
15,850
9,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
Demon224
Lancelot
17
8 / 5 / 13
11,693
731
20,125
20,627
20,959
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Leak Lito
Chang'e
20
9 / 2 / 18
13,316
832
22,939
17,783
13,220
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hercules
Sikiforov
Hercules
17
2 / 3 / 20
10,760
673
13,274
21,090
25,854
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
7 / 6 / 15
12,202
763
15,516
18,954
11,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
5 / 6 / 7
10,971
686
11,167
20,013
18,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
CajunGamers
Guan Yu
16
4 / 8 / 8
10,429
652
11,165
21,534
25,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
FluffyDiver
Bellona
19
3 / 6 / 12
10,722
670
15,464
26,587
31,868
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 7 / 10
11,793
737
16,142
26,573
36,806
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
16
1 / 7 / 11
10,091
631
20,509
17,249
8,678
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
66
34
Kills
18
20
Deaths
34
84
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Da Ji
5
6
7
1.42
W
Raijin
BanoRex
Raijin
8
4
18
4.25
L
Guan Yu
CajunGamers
Guan Yu
4
8
8
1
W
Lancelot
Demon224
Lancelot
8
5
13
2.9
L
Bellona
FluffyDiver
Bellona
3
6
12
1.5
W
Chang'e
Leak Lito
Chang'e
9
2
18
9
W
Hercules
Sikiforov
Hercules
2
3
20
4
L
5
7
10
1.43
W
7
6
15
2.42
L
Raijin
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,424
Damage
74,447
94,304
Taken
111,956
80,500
Mitigated
121,275
33,181
Healing
29,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
11,167
3,247
107
5,234
20,013
18,496
231
8,574
11,439
0
15,896
W
Raijin
BanoRex
Raijin
25,570
2,846
1,107
1,915
15,850
9,420
2,296
5,515
10,335
36,752
0
L
Guan Yu
CajunGamers
Guan Yu
11,165
2,358
7,108
4,367
21,534
25,427
364
10,811
10,723
0
27,046
W
Lancelot
Demon224
Lancelot
20,125
2,820
1,673
1,999
20,627
20,959
979
11,179
9,448
0
22,081
L
Bellona
FluffyDiver
Bellona
15,464
6,325
1,096
5,108
26,587
31,868
454
11,108
15,479
0
35,319
W
Chang'e
Leak Lito
Chang'e
22,939
2,317
9,810
6,325
17,783
13,220
1,278
6,371
11,412
55,438
0
W
Hercules
Sikiforov
Hercules
13,274
4,090
2,095
5,569
21,090
25,854
682
7,273
13,817
0
18,587
L
16,142
532
0
1,454
26,573
36,806
93
11,956
14,617
26,819
0
W
15,516
6,694
1,113
1,575
18,954
11,047
2,839
6,313
12,641
0
37,319
L
Raijin
20,509
2,388
2,011
3,324
17,249
8,678
325
6,060
11,189
42,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,988
Gold Earned
54,006
164
Minions Killed
141
0
Camps Cleared
0
1,476,597
Distance Traveled
1,388,173
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,971
686
8
1
0
292,617
1
W
Raijin
12,017
751
30
2
0
266,126
3
L
Guan Yu
10,429
652
34
2
0
287,646
1
W
Lancelot
11,693
731
10
1
0
318,620
2
L
Bellona
10,722
670
38
2
0
300,067
0
W
Chang'e
13,316
832
52
3
0
311,299
3
W
Hercules
10,760
673
10
1
0
301,487
3
L
Ares
11,793
737
17
1
0
275,012
0
W
Ullr
12,202
763
62
4
0
279,065
1
L
Raijin
10,091
631
44
3
0
232,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role