Player Matchup

Ullr
Ullr
Gromitions
Ullr
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 121L
1,531 Elo+
Solo
Achilles
Achilles
JOHN-DIAZ_19
Achilles
Level 114
God Stats
8W - 5L
1,576 SR
Queue Stats
556W - 543L
1,553 Elo+
Solo
Guan Yu
Guan Yu
PR Munkey
Guan Yu
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
262W - 268L
1,527 Elo+
Solo
Eset
Eset
SquidEmperor
Eset
Level 127
God Stats
6W - 2L
1,687 SR
Queue Stats
119W - 124L
1,475 Elo+
Solo
Merlin
Merlin
julianguillen200
Merlin
Level 142
God Stats
4W - 5L
1,373 SR
Queue Stats
244W - 251L
1,514 Elo+
Solo
Team Averages
Level 124
1,527 SR
1,520 Elo+

VS

Team Averages
Level 97
1,500 SR
1,459 Elo+
Chang'e
Chang'e
CapitalChurch
Chang'e
Level 122
God Stats
0W - 1L
1,716 SR
Queue Stats
3W - 10L
1,320 Elo+
Party 2
Kuzenbo
Kuzenbo
Monticello15
Kuzenbo
Level 124
God Stats
0W - 2L
1,309 SR
Queue Stats
53W - 58L
1,543 Elo+
Party 2
Baba Yaga
Baba Yaga
Royal x Hitman
Baba Yaga
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
Wickedlywright
Gilgamesh
Level 106
God Stats
0W - 1L
1,476 SR
Queue Stats
28W - 25L
1,521 Elo+
Party 1
Serqet
Serqet
nekonoserafu
Serqet
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 18
13,633
757
17,525
17,921
9,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
JOHN-DIAZ_19
Achilles
20
6 / 5 / 20
13,364
742
26,356
27,454
26,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
PR Munkey
Guan Yu
20
5 / 6 / 19
12,424
690
19,212
42,415
40,134
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mace

Mace

+10
Physical Power

20
5 / 5 / 19
12,687
705
22,549
15,902
7,389
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
15 / 3 / 11
14,828
824
38,846
14,951
8,338
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
19
3 / 7 / 11
11,417
634
26,918
32,127
15,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Monticello15
Kuzenbo
19
4 / 6 / 7
11,678
649
15,404
33,052
57,843
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
Royal x Hitman
Baba Yaga
16
1 / 8 / 9
10,568
587
13,272
17,486
9,560
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Wickedlywright
Gilgamesh
19
4 / 7 / 8
12,113
673
23,958
30,852
32,713
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
20
8 / 7 / 7
12,772
710
17,302
23,211
15,262
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
62
35
Kills
20
20
Deaths
35
87
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chang'e
3
7
11
1.21
W
4
1
18
13
W
Achilles
JOHN-DIAZ_19
Achilles
6
5
20
3.2
L
Kuzenbo
Monticello15
Kuzenbo
4
6
7
1.25
W
Guan Yu
PR Munkey
Guan Yu
5
6
19
2.42
L
Baba Yaga
Royal x Hitman
Baba Yaga
1
8
9
0.69
W
5
5
19
2.9
L
Gilgamesh
Wickedlywright
Gilgamesh
4
7
8
1.14
W
15
3
11
6.83
L
Serqet
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,488
Damage
96,854
118,643
Taken
136,728
91,954
Mitigated
130,594
54,797
Healing
46,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
26,918
928
7,873
12,476
32,127
15,216
0
15,207
16,580
44,375
0
W
17,525
9,067
3,782
6,301
17,921
9,674
4,191
8,732
8,269
0
42,867
W
Achilles
JOHN-DIAZ_19
Achilles
26,356
5,534
1,804
8,244
27,454
26,419
882
11,413
14,828
0
40,082
L
Kuzenbo
Monticello15
Kuzenbo
15,404
4,351
1,478
4,549
33,052
57,843
150
14,162
18,441
25,815
0
W
Guan Yu
PR Munkey
Guan Yu
19,212
2,139
6,675
17,493
42,415
40,134
783
20,939
20,296
351
35,190
L
Baba Yaga
Royal x Hitman
Baba Yaga
13,272
2,868
0
3,041
17,486
9,560
0
10,049
7,248
27,599
0
W
22,549
1,105
4,903
3,664
15,902
7,389
2,239
6,349
8,033
35,104
0
L
Gilgamesh
Wickedlywright
Gilgamesh
23,958
4,535
3,635
4,725
30,852
32,713
0
11,582
18,796
1,501
46,140
W
38,846
2,300
686
1,245
14,951
8,338
1,243
7,092
7,648
75,558
0
L
Serqet
17,302
3,494
3,564
4,852
23,211
15,262
0
10,622
12,357
0
23,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,936
Gold Earned
58,548
210
Minions Killed
143
0
Camps Cleared
0
1,667,529
Distance Traveled
1,642,075
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,417
634
49
3
0
336,332
0
W
Ullr
13,633
757
56
3
0
321,230
4
W
Achilles
13,364
742
30
2
0
367,348
0
L
Kuzenbo
11,678
649
13
1
0
339,477
0
W
Guan Yu
12,424
690
11
1
0
345,983
0
L
Baba Yaga
10,568
587
31
2
0
295,449
1
W
Eset
12,687
705
25
1
0
307,960
2
L
Gilgamesh
12,113
673
35
2
0
344,901
2
W
Merlin
14,828
824
88
5
0
325,008
0
L
Serqet
12,772
710
15
1
0
325,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role