Player Matchup

Da Ji
Da Ji
Fizz Senpai
Da Ji
Level 126
God Stats
1W - 0L
1,327 SR
Queue Stats
36W - 30L
1,438 Elo+
Party 2
Bellona
Bellona
SkeeverTeeth
Bellona
Level 8
God Stats
6W - 4L
1,456 SR
Queue Stats
10W - 6L
1,371 Elo+
Party 2
Artemis
Artemis
cG_FAMXUSx3TONER
Artemis
Level 88
God Stats
3W - 2L
1,438 SR
Queue Stats
218W - 224L
1,380 Elo+
Party 3
Cthulhu
Cthulhu
cG_INFxMXNST3R
Cthulhu
Level 24
God Stats
5W - 7L
1,423 SR
Queue Stats
11W - 26L
1,309 Elo+
Party 3
Baron Samedi
Baron Samedi
xMopeyHornetx
Baron Samedi
Level 121
God Stats
5W - 1L
1,607 SR
Queue Stats
20W - 15L
1,376 Elo+
Party 2
Team Averages
Level 73
1,450 SR
1,375 Elo+

VS

Team Averages
Level 55
1,458 SR
1,342 Elo+
Cliodhna
Cliodhna
Good_Br_
Cliodhna
Level 42
God Stats
14W - 13L
1,403 SR
Queue Stats
156W - 160L
1,411 Elo+
Solo
Discordia
Discordia
MINIVXLTAGE
Discordia
Level 26
God Stats
2W - 6L
1,359 SR
Queue Stats
16W - 22L
1,370 Elo+
Party 1
Artemis
Artemis
Turtlebackpack
Artemis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,392 Elo+
Party 1
Chaac
Chaac
WolfsbaneEXE
Chaac
Level 15
God Stats
0W - 3L
1,255 SR
Queue Stats
13W - 19L
1,337 Elo+
Party 1
Atlas
Atlas
Wrath Kamii
Atlas
Level 66
God Stats
0W - 1L
1,774 SR
Queue Stats
4W - 6L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 7
11,241
1,124
12,658
9,917
5,348
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
SkeeverTeeth
Bellona
16
2 / 4 / 10
10,094
1,009
7,518
14,515
12,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mace

Mace

+10
Physical Power

16
3 / 0 / 6
10,609
1,061
9,894
5,166
2,405
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 0 / 8
9,856
986
8,756
7,338
9,516
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
xMopeyHornetx
Baron Samedi
18
4 / 0 / 10
12,642
1,264
17,241
4,519
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

283

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Good_Br_
Cliodhna
15
1 / 2 / 3
9,604
960
6,685
7,592
3,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
MINIVXLTAGE
Discordia
15
0 / 5 / 4
9,428
943
5,660
8,840
4,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 2
10,405
1,041
11,936
6,122
3,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 7 / 3
10,193
1,019
5,360
20,696
17,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 1 / 4
10,467
1,047
6,585
15,763
19,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
16
Kills
5
5
Deaths
16
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
Cliodhna
Good_Br_
Cliodhna
1
2
3
1.25
L
Discordia
MINIVXLTAGE
Discordia
0
5
4
0.4
W
Bellona
SkeeverTeeth
Bellona
2
4
10
1.75
L
2
1
2
3
L
2
7
3
0.5
L
0
1
4
2
W
3
0
6
6
W
2
0
8
6
W
Baron Samedi
xMopeyHornetx
Baron Samedi
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,067
Damage
36,226
41,455
Taken
59,013
32,312
Mitigated
49,104
9,181
Healing
8,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,658
2,752
0
727
9,917
5,348
0
2,975
6,831
0
23,140
L
Cliodhna
Good_Br_
Cliodhna
6,685
132
0
759
7,592
3,984
0
1,795
5,707
0
17,849
L
Discordia
MINIVXLTAGE
Discordia
5,660
922
57
369
8,840
4,418
0
3,226
5,508
14,201
0
W
Bellona
SkeeverTeeth
Bellona
7,518
2,483
0
528
14,515
12,269
0
3,956
10,115
0
9,899
L
11,936
6,693
0
612
6,122
3,388
0
1,682
4,414
0
35,836
L
5,360
1,235
0
1,814
20,696
17,784
0
10,518
9,846
0
10,771
L
6,585
1,985
2,666
2,365
15,763
19,530
0
7,960
7,541
32,274
0
W
9,894
3,930
0
484
5,166
2,405
0
1,726
3,219
0
22,748
W
8,756
31
848
0
7,338
9,516
0
1,929
5,085
14,506
0
W
Baron Samedi
xMopeyHornetx
Baron Samedi
17,241
864
4,082
2,512
4,519
2,774
0
1,138
3,290
65,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,442
Gold Earned
50,097
195
Minions Killed
173
12
Camps Cleared
5
931,947
Distance Traveled
957,005
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,241
1,124
13
1
6
194,619
0
L
Cliodhna
9,604
960
14
1
0
219,831
1
L
Discordia
9,428
943
38
4
0
159,109
0
W
Bellona
10,094
1,009
4
0
0
157,172
0
L
Artemis
10,405
1,041
74
7
3
190,292
0
L
Chaac
10,193
1,019
27
3
0
171,583
0
L
Atlas
10,467
1,047
20
2
2
216,190
1
W
Artemis
10,609
1,061
30
3
1
192,221
0
W
Cthulhu
9,856
986
10
1
0
189,654
0
W
Baron Samedi
12,642
1,264
138
14
5
198,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role