Player Matchup

Arachne
Arachne
 
Arachne
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
HAR0LD SAX0N
Ganesha
Level 111
God Stats
4W - 5L
1,377 SR
Queue Stats
75W - 82L
1,357 Elo+
Party 1
Zhong Kui
Zhong Kui
Lovely Reign
Zhong Kui
Level 107
God Stats
12W - 11L
1,462 SR
Queue Stats
76W - 82L
1,357 Elo+
Party 1
Ishtar
Ishtar
t8kitIndafAce
Ishtar
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 86L
1,349 Elo+
Party 3
Tyr
Tyr
xJELLY KGFx
Tyr
Level 67
God Stats
5W - 8L
1,299 SR
Queue Stats
147W - 160L
1,356 Elo+
Party 3
Team Averages
Level 87
1,427 SR
1,384 Elo+

VS

Team Averages
Level 96
1,428 SR
1,412 Elo+
Osiris
Osiris
Danilo louven
Osiris
Level 136
God Stats
0W - 1L
1,409 SR
Queue Stats
51W - 82L
1,350 Elo+
Solo
Izanami
Izanami
Frankdup14
Izanami
Level 107
God Stats
46W - 37L
1,525 SR
Queue Stats
225W - 234L
1,399 Elo+
Solo
Geb
Geb
ItzPushy056
Geb
Level 81
God Stats
0W - 4L
1,330 SR
Queue Stats
30W - 33L
1,403 Elo+
Party 2
Thoth
Thoth
Nightmarefox966
Thoth
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 76L
1,399 Elo+
Party 2
Sun Wukong
Sun Wukong
Seleste_Loparo
Sun Wukong
Level 73
God Stats
0W - 1L
1,374 SR
Queue Stats
2W - 2L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
2 / 0 / 1
5,309
590
3,538
6,936
3,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
HAR0LD SAX0N
Ganesha
8
0 / 0 / 1
5,032
559
1,167
5,722
2,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Lovely Reign
Zhong Kui
9
1 / 1 / 1
5,581
620
4,132
6,389
4,228
Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 0
4,641
516
2,684
3,791
1,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
3 / 1 / 1
5,867
652
3,890
6,984
3,100
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,324
480
3,223
7,684
5,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Izanami
Frankdup14
Izanami
8
0 / 1 / 1
4,656
517
4,343
4,363
1,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 0 / 0
4,977
553
2,349
4,539
2,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 1 / 0
4,827
536
2,656
5,049
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
Seleste_Loparo
Sun Wukong
4
1 / 2 / 0
3,877
431
1,474
3,838
3,385
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
7
Kills
3
3
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
1
2.5
L
0
3
0
0
L
Izanami
Frankdup14
Izanami
0
1
1
0.5
W
Ganesha
HAR0LD SAX0N
Ganesha
0
0
1
0.5
L
1
0
0
1
W
Zhong Kui
Lovely Reign
Zhong Kui
1
1
1
1.5
L
1
1
0
1
L
Sun Wukong
Seleste_Loparo
Sun Wukong
1
2
0
0.5
W
1
1
0
1
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,411
Damage
14,045
29,822
Taken
25,473
14,582
Mitigated
14,473
12,926
Healing
4,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,538
2,091
0
4,184
6,936
3,136
0
69
6,867
0
35,608
L
3,223
1,802
0
1,798
7,684
5,192
0
783
6,901
0
19,084
L
Izanami
Frankdup14
Izanami
4,343
2,856
0
597
4,363
1,745
540
762
3,601
0
35,235
W
Ganesha
HAR0LD SAX0N
Ganesha
1,167
201
0
2,603
5,722
2,959
0
1,301
4,421
12,196
0
L
2,349
138
0
1,047
4,539
2,246
0
832
3,707
12,116
0
W
Zhong Kui
Lovely Reign
Zhong Kui
4,132
556
0
3,798
6,389
4,228
220
2,803
3,586
29,671
0
L
2,656
263
144
937
5,049
1,905
0
2,922
2,127
21,623
0
L
Sun Wukong
Seleste_Loparo
Sun Wukong
1,474
524
0
134
3,838
3,385
0
0
3,838
0
7,913
W
2,684
1,653
123
333
3,791
1,159
0
832
2,959
0
18,873
W
3,890
1,753
0
1,885
6,984
3,100
696
0
6,984
0
29,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,430
Gold Earned
22,661
212
Minions Killed
175
0
Camps Cleared
0
944,663
Distance Traveled
794,789
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,309
590
66
7
0
224,550
1
L
Osiris
4,324
480
39
4
0
173,991
1
L
Izanami
4,656
517
65
7
0
155,830
3
W
Ganesha
5,032
559
4
0
0
197,776
3
L
Geb
4,977
553
22
2
0
183,718
0
W
Zhong Kui
5,581
620
57
6
0
160,103
3
L
Thoth
4,827
536
41
5
0
175,090
1
L
Sun Wukong
3,877
431
8
1
0
106,160
0
W
Ishtar
4,641
516
43
5
0
164,595
2
W
Tyr
5,867
652
42
5
0
197,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role