Player Matchup

Loki
Loki
Gold II
 
Loki
Gold II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver I
Darkfenix30
Tyr
Silver I
Level 129
God Stats
5W - 13L
1,391 SR
Queue Stats
94W - 105L
1,600 MMR
Party 1
Janus
Janus
Silver III
IRATOTAL30
Janus
Silver III
Level 48
God Stats
1W - 3L
1,530 SR
Queue Stats
20W - 29L
1,538 MMR
Party 1
Khepri
Khepri
Gold III
PanzerOfTheDeep
Khepri
Gold III
Level 128
God Stats
12W - 15L
1,642 SR
Queue Stats
92W - 93L
1,562 MMR
Solo
Hou Yi
Hou Yi
Gold IV
xComandante
Hou Yi
Gold IV
Level 160
God Stats
1W - 2L
1,754 SR
Queue Stats
195W - 190L
1,539 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,564 SR
1,548 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,623 SR
1,562 MMR
Sylvanus
Sylvanus
Gold II
FrekiGeri
Sylvanus
Gold II
Level 157
God Stats
63W - 63L
1,592 SR
Queue Stats
366W - 370L
1,581 MMR
Solo
Hercules
Hercules
Gold III
Raudyy
Hercules
Gold III
Level 100
God Stats
1W - 0L
1,476 SR
Queue Stats
38W - 37L
1,556 MMR
Solo
Persephone
Persephone
Platinum IV
SkipiOP
Persephone
Platinum IV
Level 129
God Stats
10W - 10L
1,567 SR
Queue Stats
260W - 250L
1,569 MMR
Solo
Mulan
Mulan
Gold III
StrafeMaster4K
Mulan
Gold III
Level 128
God Stats
5W - 2L
1,725 SR
Queue Stats
43W - 39L
1,572 MMR
Solo
Cupid
Cupid
Gold III
myvoor011
Cupid
Gold III
Level 160
God Stats
12W - 7L
1,756 SR
Queue Stats
94W - 86L
1,531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
1 / 7 / 2
10,833
417
10,549
27,852
12,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 5 / 0
11,215
431
10,433
30,107
33,017
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
17
0 / 5 / 2
11,045
425
13,027
18,526
7,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 4 / 1
10,149
390
6,095
27,795
31,914
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
15
1 / 9 / 0
10,256
394
14,940
26,036
10,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Bans
King ArthurYu HuangThanatosCabrakan

VS

Bans
Cu ChulainnHadesKaliMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FrekiGeri
Sylvanus
20
3 / 2 / 12
13,626
524
15,340
30,251
30,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Raudyy
Hercules
19
5 / 0 / 10
14,812
570
14,442
28,514
37,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Persephone
SkipiOP
Persephone
20
9 / 1 / 8
15,375
591
20,381
14,872
8,277
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
2 / 0 / 10
14,486
557
18,491
22,272
23,386
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
myvoor011
Cupid
20
11 / 0 / 8
16,169
622
33,307
21,234
12,217
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
78
3
Kills
30
30
Deaths
3
5
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
7
2
0.29
L
0
5
0
0
W
Sylvanus
FrekiGeri
Sylvanus
3
2
12
4.5
L
Janus
0
5
2
0.2
L
1
4
1
0.38
W
Hercules
Raudyy
Hercules
5
0
10
10
W
Persephone
SkipiOP
Persephone
9
1
8
13
W
2
0
10
7
W
Cupid
myvoor011
Cupid
11
0
8
15
L
Hou Yi
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,044
Damage
101,961
130,316
Taken
117,143
95,785
Mitigated
111,819
28,031
Healing
67,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
10,549
3,094
0
7,945
27,852
12,803
0
9,844
18,008
0
110,676
L
10,433
930
0
6,722
30,107
33,017
335
5,497
24,610
34
101,351
W
Sylvanus
FrekiGeri
Sylvanus
15,340
2,696
6,519
17,654
30,251
30,705
1,947
6,477
23,206
78,941
29,580
L
Janus
13,027
551
0
1,788
18,526
7,982
302
7,713
10,813
109,161
0
L
6,095
802
4,056
4,297
27,795
31,914
38
8,076
19,719
34,968
0
W
Hercules
Raudyy
Hercules
14,442
4,379
0
11,171
28,514
37,234
3,305
4,562
23,804
0
59,555
W
Persephone
SkipiOP
Persephone
20,381
1,989
0
5,566
14,872
8,277
5,255
4,498
10,041
115,868
0
W
18,491
3,127
0
11,871
22,272
23,386
1,681
2,386
19,800
0
123,597
W
Cupid
myvoor011
Cupid
33,307
22,916
1,277
13,930
21,234
12,217
7,928
2,731
18,377
0
180,755
L
Hou Yi
14,940
7,633
0
3,223
26,036
10,069
0
3,597
22,439
0
95,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,498
Gold Earned
74,468
694
Minions Killed
771
0
Camps Cleared
0
2,284,756
Distance Traveled
2,461,565
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,833
417
153
6
0
474,497
2
L
Tyr
11,215
431
169
7
0
476,303
3
W
Sylvanus
13,626
524
140
5
0
480,055
6
L
Janus
11,045
425
184
7
0
460,610
5
L
Khepri
10,149
390
55
2
0
477,265
11
W
Hercules
14,812
570
65
3
0
493,358
4
W
Persephone
15,375
591
175
7
0
506,204
9
W
Mulan
14,486
557
187
7
0
488,264
7
W
Cupid
16,169
622
204
8
0
493,684
3
L
Hou Yi
10,256
394
133
5
0
396,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role