Player Matchup

King Arthur
King Arthur
EnigmaPR
King Arthur
Level 142
God Stats
5W - 3L
1,714 SR
Queue Stats
333W - 383L
1,441 Elo+
Party 2
Ishtar
Ishtar
Iyaguonoel2
Ishtar
Level 129
God Stats
30W - 29L
1,541 SR
Queue Stats
348W - 393L
1,448 Elo+
Party 2
Ao Kuang
Ao Kuang
ZenZaydDaSage
Ao Kuang
Level 120
God Stats
0W - 2L
1,265 SR
Queue Stats
7W - 10L
1,375 Elo+
Party 1
Anubis
Anubis
omarion2434
Anubis
Level 126
God Stats
11W - 13L
1,498 SR
Queue Stats
152W - 186L
1,381 Elo+
Party 2
Thor
Thor
statix757
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,122 Elo+
Party 1
Team Averages
Level 105
1,503 SR
1,353 Elo+

VS

Team Averages
Level 46
1,494 SR
1,383 Elo+
Arachne
Arachne
GREATNESSx06
Arachne
Level 73
God Stats
12W - 11L
1,525 SR
Queue Stats
442W - 466L
1,425 Elo+
Party 3
Loki
Loki
Iaintnojit_
Loki
Level 7
God Stats
3W - 6L
1,278 SR
Queue Stats
6W - 15L
1,278 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
KevTooNice_
Ah Muzen Cab
Level 43
God Stats
92W - 68L
1,490 SR
Queue Stats
175W - 173L
1,397 Elo+
Party 3
Merlin
Merlin
l Fraag
Merlin
Level 38
God Stats
2W - 1L
1,749 SR
Queue Stats
65W - 57L
1,421 Elo+
Solo
Kuzenbo
Kuzenbo
xXKawabungaXx
Kuzenbo
Level 68
God Stats
13W - 10L
1,426 SR
Queue Stats
188W - 200L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EnigmaPR
King Arthur
16
0 / 3 / 4
9,747
886
8,335
14,963
11,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
16
0 / 4 / 7
10,193
927
8,643
14,098
6,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
ZenZaydDaSage
Ao Kuang
16
7 / 5 / 2
12,075
1,098
15,176
21,689
13,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
16
2 / 2 / 3
11,145
1,013
8,890
10,975
6,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
16
1 / 10 / 5
10,361
942
5,484
20,223
10,949
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

136

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GREATNESSx06
Arachne
18
6 / 1 / 10
11,957
1,087
15,817
10,126
5,445
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 1 / 8
10,781
980
5,143
6,019
2,349
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
KevTooNice_
Ah Muzen Cab
18
4 / 2 / 12
11,642
1,058
21,305
9,374
5,474
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
l Fraag
Merlin
18
8 / 2 / 6
12,606
1,146
26,227
8,621
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
18
2 / 4 / 14
12,057
1,096
8,851
17,375
22,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
74
10
Kills
24
24
Deaths
10
21
Assists
50
Player
Kills
Deaths
Assists
KDA
L
King Arthur
EnigmaPR
King Arthur
0
3
4
0.67
W
Arachne
GREATNESSx06
Arachne
6
1
10
11
W
4
1
8
8
L
Ishtar
0
4
7
0.88
W
Ah Muzen Cab
KevTooNice_
Ah Muzen Cab
4
2
12
5
L
Ao Kuang
ZenZaydDaSage
Ao Kuang
7
5
2
1.6
W
Merlin
l Fraag
Merlin
8
2
6
5.5
L
Anubis
2
2
3
1.75
L
Thor
1
10
5
0.35
W
Kuzenbo
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,528
Damage
77,343
81,948
Taken
51,515
48,898
Mitigated
39,989
9,688
Healing
5,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
EnigmaPR
King Arthur
8,335
1,027
0
203
14,963
11,163
0
5,367
9,596
0
19,332
W
Arachne
GREATNESSx06
Arachne
15,817
11,774
0
2,829
10,126
5,445
0
4,693
5,433
0
22,127
W
5,143
1,957
0
0
6,019
2,349
0
2,579
3,440
0
9,811
L
Ishtar
8,643
4,291
233
2,745
14,098
6,651
0
7,314
6,784
0
26,813
W
Ah Muzen Cab
KevTooNice_
Ah Muzen Cab
21,305
13,889
0
1,548
9,374
5,474
0
4,213
5,161
0
35,871
L
Ao Kuang
ZenZaydDaSage
Ao Kuang
15,176
4,011
0
5,438
21,689
13,469
0
10,256
11,433
28,769
3,276
W
Merlin
l Fraag
Merlin
26,227
358
0
0
8,621
4,383
0
4,477
4,144
72,120
0
L
Anubis
8,890
332
120
949
10,975
6,666
0
3,623
7,352
49,507
0
L
Thor
5,484
3,222
0
0
20,223
10,949
0
8,518
11,705
0
13,406
W
Kuzenbo
8,851
2,993
0
710
17,375
22,338
0
6,918
10,457
23,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,521
Gold Earned
59,043
236
Minions Killed
205
5
Camps Cleared
9
985,218
Distance Traveled
995,145
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,747
886
28
3
0
197,390
0
W
Arachne
11,957
1,087
11
1
3
225,478
0
W
Loki
10,781
980
9
1
0
205,506
0
L
Ishtar
10,193
927
47
4
0
203,336
2
W
Ah Muzen Cab
11,642
1,058
50
5
0
188,542
0
L
Ao Kuang
12,075
1,098
38
3
5
212,840
1
W
Merlin
12,606
1,146
108
10
1
182,317
0
L
Anubis
11,145
1,013
94
9
0
185,124
0
L
Thor
10,361
942
29
3
0
186,528
0
W
Kuzenbo
12,057
1,096
27
2
5
193,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role