Player Matchup

Tyr
Tyr
About52Geese
Tyr
Level 156
God Stats
5W - 7L
1,411 SR
Queue Stats
410W - 378L
1,545 Elo+
Party 2
Cupid
Cupid
Bonkhonagahougs
Cupid
Level 128
God Stats
1W - 2L
1,572 SR
Queue Stats
122W - 119L
1,541 Elo+
Party 2
Nu Wa
Nu Wa
ImLumps
Nu Wa
Level 128
God Stats
0W - 1L
1,351 SR
Queue Stats
28W - 26L
1,564 Elo+
Solo
Ganesha
Ganesha
Northana
Ganesha
Level 107
God Stats
26W - 22L
1,601 SR
Queue Stats
114W - 127L
1,470 Elo+
Party 2
Mercury
Mercury
buttergunt
Mercury
Level 154
God Stats
1W - 2L
1,346 SR
Queue Stats
157W - 146L
1,551 Elo+
Party 2
Team Averages
Level 135
1,456 SR
1,534 Elo+

VS

Team Averages
Level 112
1,575 SR
1,579 Elo+
Nike
Nike
CrunchyPops
Nike
Level 89
God Stats
4W - 5L
1,570 SR
Queue Stats
536W - 443L
1,636 Elo+
Party 3
Discordia
Discordia
I_AmVictory
Discordia
Level 140
God Stats
7W - 8L
1,648 SR
Queue Stats
63W - 64L
1,514 Elo+
Party 1
Lancelot
Lancelot
Mister-troller10
Lancelot
Level 107
God Stats
11W - 16L
1,471 SR
Queue Stats
154W - 159L
1,560 Elo+
Solo
Ishtar
Ishtar
Mr_Fro
Ishtar
Level 157
God Stats
18W - 12L
1,521 SR
Queue Stats
181W - 184L
1,544 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WorldAttacker
Morgan Le Fay
Level 67
God Stats
28W - 14L
1,662 SR
Queue Stats
265W - 186L
1,640 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 4
10,324
645
10,420
20,396
23,761
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
3 / 5 / 4
11,475
717
10,290
15,402
7,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
ImLumps
Nu Wa
19
3 / 4 / 4
11,138
696
16,862
15,330
7,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Northana
Ganesha
17
0 / 2 / 7
10,875
680
4,736
19,328
27,477
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
buttergunt
Mercury
17
2 / 9 / 2
10,754
672
12,089
20,548
11,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 9
12,153
760
12,745
17,966
16,766
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
I_AmVictory
Discordia
19
4 / 1 / 11
12,132
758
14,435
9,124
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 2 / 12
12,692
793
15,409
20,336
14,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Mr_Fro
Ishtar
20
3 / 1 / 15
12,211
763
19,648
15,439
7,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
WorldAttacker
Morgan Le Fay
20
5 / 3 / 9
12,342
771
15,148
13,090
5,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
80
9
Kills
24
24
Deaths
9
21
Assists
56
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
3
5
4
1
W
7
2
9
5.75
W
Discordia
I_AmVictory
Discordia
4
1
11
9.5
L
Nu Wa
ImLumps
Nu Wa
3
4
4
1.25
W
5
2
12
5.5
W
Ishtar
Mr_Fro
Ishtar
3
1
15
10.5
L
Ganesha
Northana
Ganesha
0
2
7
1.75
W
Morgan Le Fay
WorldAttacker
Morgan Le Fay
5
3
9
3.17
L
Mercury
buttergunt
Mercury
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,397
Damage
77,385
91,004
Taken
75,955
78,322
Mitigated
48,350
10,025
Healing
18,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,420
483
0
2,214
20,396
23,761
0
4,644
15,752
0
32,649
L
10,290
5,448
462
3,391
15,402
7,742
0
6,279
9,123
0
39,044
W
12,745
1,320
0
2,716
17,966
16,766
429
3,932
14,034
0
38,821
W
Discordia
I_AmVictory
Discordia
14,435
649
31
3,122
9,124
3,791
755
3,038
6,086
50,793
0
L
Nu Wa
ImLumps
Nu Wa
16,862
5,280
0
490
15,330
7,708
7
6,939
8,391
66,593
0
W
15,409
2,146
0
3,789
20,336
14,352
564
5,677
14,659
116
52,391
W
Ishtar
Mr_Fro
Ishtar
19,648
12,810
0
6,419
15,439
7,519
6,448
4,057
11,382
0
63,887
L
Ganesha
Northana
Ganesha
4,736
145
536
2,472
19,328
27,477
0
6,972
12,356
20,802
0
W
Morgan Le Fay
WorldAttacker
Morgan Le Fay
15,148
1,115
0
1,947
13,090
5,922
477
4,894
8,196
62,629
0
L
Mercury
buttergunt
Mercury
12,089
3,879
0
460
20,548
11,634
0
4,865
15,683
0
35,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,566
Gold Earned
61,530
301
Minions Killed
373
0
Camps Cleared
0
1,575,941
Distance Traveled
1,724,414
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,324
645
67
4
0
335,514
4
L
Cupid
11,475
717
73
5
0
296,326
0
W
Nike
12,153
760
36
2
0
344,141
0
W
Discordia
12,132
758
76
5
0
351,428
1
L
Nu Wa
11,138
696
98
6
0
300,196
4
W
Lancelot
12,692
793
83
5
0
394,727
2
W
Ishtar
12,211
763
76
5
0
323,828
4
L
Ganesha
10,875
680
6
0
0
322,768
5
W
Morgan Le Fay
12,342
771
102
6
0
310,290
4
L
Mercury
10,754
672
57
4
0
321,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role