Player Matchup

Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver III
ItsChěcho
Ah Puch
Silver III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,587 MMR
Solo
Anhur
Anhur
Bronze III
TimonGames
Anhur
Bronze III
Level 54
God Stats
2W - 1L
1,770 SR
Queue Stats
8W - 22L
1,520 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,590 SR
1,536 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 73
1,379 SR
1,324 MMR
Neith
Neith
Gold IV
Arturo9513
Neith
Gold IV
Level 129
God Stats
30W - 32L
1,634 SR
Queue Stats
174W - 245L
1,595 MMR
Solo
Scylla
Scylla
Bronze IV
Maezyy
Scylla
Bronze IV
Level 46
God Stats
0W - 5L
1,168 SR
Queue Stats
0W - 6L
1,300 MMR
Party 1
Mulan
Mulan
Bronze IV
Natsuin
Mulan
Bronze IV
Level 45
God Stats
0W - 1L
1,334 SR
Queue Stats
0W - 10L
1,076 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
5 / 4 / 7
13,309
665
18,289
30,042
37,768
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
ItsChěcho
Ah Puch
20
7 / 2 / 7
14,618
731
21,366
13,169
6,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
18
2 / 4 / 8
13,250
663
12,059
17,082
7,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AphroditeThothYemojaAresAtlas

VS

Bans
Ah Muzen CabPoseidonCupidHeraFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
6 / 1 / 3
14,744
737
16,527
18,974
9,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Maezyy
Scylla
16
2 / 6 / 6
12,476
624
13,464
13,137
5,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Natsuin
Mulan
15
2 / 7 / 5
12,155
608
12,833
23,196
26,719
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
14
Kills
10
10
Deaths
14
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
4
7
2.13
L
Neith
6
1
3
7.5
W
Ah Puch
ItsChěcho
Ah Puch
7
2
7
5.25
L
Scylla
Maezyy
Scylla
2
6
6
0.83
L
Mulan
Natsuin
Mulan
2
7
5
0.64
W
Anhur
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,714
Damage
42,824
60,293
Taken
55,307
51,938
Mitigated
41,631
19,112
Healing
14,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
18,289
3,292
0
8,456
30,042
37,768
255
5,947
23,562
0
33,495
L
Neith
16,527
5,163
0
8,445
18,974
9,312
2,491
5,941
12,563
0
99,089
W
Ah Puch
ItsChěcho
Ah Puch
21,366
1,088
0
5,621
13,169
6,312
1,085
4,621
8,296
91,341
0
L
Scylla
Maezyy
Scylla
13,464
1,128
0
2,737
13,137
5,600
0
6,479
6,268
25,046
0
L
Mulan
Natsuin
Mulan
12,833
1,946
0
3,715
23,196
26,719
0
7,807
14,896
160
21,186
W
Anhur
12,059
6,377
0
5,035
17,082
7,858
1,543
2,480
14,386
20
60,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,177
Gold Earned
39,375
231
Minions Killed
248
11
Camps Cleared
5
1,079,143
Distance Traveled
1,051,099
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,309
665
15
1
2
377,248
3
L
Neith
14,744
737
181
9
2
374,639
11
W
Ah Puch
14,618
731
117
6
7
360,993
4
L
Scylla
12,476
624
52
3
3
357,625
6
L
Mulan
12,155
608
15
1
0
318,835
4
W
Anhur
13,250
663
99
5
2
340,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role