Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ne Zha
Ne Zha
Gauner31
Ne Zha
Level 128
God Stats
4W - 4L
1,659 SR
Queue Stats
495W - 512L
1,473 Elo+
Solo
Merlin
Merlin
MrGreen099
Merlin
Level 42
God Stats
1W - 2L
1,238 SR
Queue Stats
46W - 36L
1,601 Elo+
Party 2
Sylvanus
Sylvanus
Schweizertime
Sylvanus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 85L
1,430 Elo+
Party 2
Janus
Janus
teuoelle
Janus
Level 158
God Stats
6W - 8L
1,471 SR
Queue Stats
361W - 392L
1,418 Elo+
Party 4
Team Averages
Level 100
1,474 SR
1,484 Elo+

VS

Team Averages
Level 106
1,519 SR
1,530 Elo+
Sylvanus
Sylvanus
AntuanSwe
Sylvanus
Level 67
God Stats
2W - 0L
1,749 SR
Queue Stats
15W - 10L
1,539 Elo+
Party 3
Hun Batz
Hun Batz
Dysphoriaaa
Hun Batz
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 101L
1,511 Elo+
Solo
Ares
Ares
R3aP3R Raptor
Ares
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 64L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
R3aP3RCrytpic
Danzaburou
Level 124
God Stats
1W - 2L
1,344 SR
Queue Stats
132W - 145L
1,541 Elo+
Party 1
Nu Wa
Nu Wa
Smaxel
Nu Wa
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
5 / 5 / 10
10,724
715
22,674
17,545
8,481
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Gauner31
Ne Zha
18
6 / 4 / 12
11,771
785
13,762
17,304
27,242
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
MrGreen099
Merlin
18
6 / 5 / 10
11,261
751
23,667
13,839
5,660
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Schweizertime
Sylvanus
16
0 / 7 / 16
10,193
680
5,534
21,850
27,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
teuoelle
Janus
18
2 / 6 / 12
10,868
725
19,115
15,433
7,596
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AntuanSwe
Sylvanus
18
4 / 3 / 16
11,953
797
10,649
19,591
25,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Dysphoriaaa
Hun Batz
17
5 / 6 / 14
10,981
732
18,586
19,178
10,574
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
4 / 2 / 17
11,326
755
11,372
30,693
37,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
R3aP3RCrytpic
Danzaburou
19
5 / 6 / 9
12,170
811
14,989
17,725
10,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Smaxel
Nu Wa
20
9 / 3 / 11
12,128
809
23,344
11,574
6,662
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
94
19
Kills
27
27
Deaths
20
60
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
5
5
10
2
W
Sylvanus
AntuanSwe
Sylvanus
4
3
16
4
W
Hun Batz
Dysphoriaaa
Hun Batz
5
6
14
2
L
Ne Zha
Gauner31
Ne Zha
6
4
12
3
L
Merlin
MrGreen099
Merlin
6
5
10
2.2
W
4
2
17
6.25
W
Danzaburou
R3aP3RCrytpic
Danzaburou
5
6
9
1.58
L
Sylvanus
Schweizertime
Sylvanus
0
7
16
1.14
W
Nu Wa
Smaxel
Nu Wa
9
3
11
4.83
L
Janus
teuoelle
Janus
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,752
Damage
78,940
85,971
Taken
98,761
76,653
Mitigated
91,521
24,953
Healing
40,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
22,674
12,619
1,232
3,606
17,545
8,481
1,193
8,084
9,461
0
41,212
W
Sylvanus
AntuanSwe
Sylvanus
10,649
1,679
10,196
8,457
19,591
25,960
841
10,196
9,395
14,636
0
W
Hun Batz
Dysphoriaaa
Hun Batz
18,586
3,645
2,594
884
19,178
10,574
1,353
5,996
13,182
0
33,921
L
Ne Zha
Gauner31
Ne Zha
13,762
601
800
4,421
17,304
27,242
0
7,818
9,486
0
23,925
L
Merlin
MrGreen099
Merlin
23,667
907
941
556
13,839
5,660
412
8,760
5,079
57,096
0
W
11,372
1,075
2,699
9,524
30,693
37,652
631
15,283
15,410
16,975
0
W
Danzaburou
R3aP3RCrytpic
Danzaburou
14,989
5,222
844
3,427
17,725
10,673
2,972
10,502
7,223
0
48,726
L
Sylvanus
Schweizertime
Sylvanus
5,534
1,302
5,835
4,323
21,850
27,674
0
12,065
9,785
7,928
0
W
Nu Wa
Smaxel
Nu Wa
23,344
6,182
1,294
1,051
11,574
6,662
2,587
6,339
5,235
48,345
0
L
Janus
teuoelle
Janus
19,115
1,075
1,508
1,731
15,433
7,596
662
8,638
6,795
46,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,817
Gold Earned
58,558
212
Minions Killed
183
0
Camps Cleared
0
1,237,894
Distance Traveled
1,228,243
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,724
715
50
3
0
235,418
3
W
Sylvanus
11,953
797
9
1
0
261,479
0
W
Hun Batz
10,981
732
26
2
0
241,086
1
L
Ne Zha
11,771
785
17
1
0
255,019
2
L
Merlin
11,261
751
72
5
0
260,830
2
W
Ares
11,326
755
11
1
0
256,759
3
W
Danzaburou
12,170
811
75
5
0
221,819
1
L
Sylvanus
10,193
680
2
0
0
223,077
0
W
Nu Wa
12,128
809
62
4
0
247,100
3
L
Janus
10,868
725
71
5
0
263,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role