Player Matchup

Fenrir
Fenrir
DeZapp_HC
Fenrir
Level 120
God Stats
1W - 1L
1,291 SR
Queue Stats
222W - 231L
1,443 Elo+
Party 2
Skadi
Skadi
SanCry
Skadi
Level 102
God Stats
4W - 2L
1,694 SR
Queue Stats
285W - 280L
1,433 Elo+
Solo
Bastet
Bastet
ThriceT
Bastet
Level 143
God Stats
10W - 3L
1,591 SR
Queue Stats
241W - 239L
1,463 Elo+
Solo
Xing Tian
Xing Tian
jhonmarya
Xing Tian
Level 89
God Stats
4W - 4L
1,430 SR
Queue Stats
212W - 223L
1,439 Elo+
Party 2
Freya
Freya
xX Aniki 29 Xx
Freya
Level 105
God Stats
3W - 3L
1,337 SR
Queue Stats
158W - 150L
1,371 Elo+
Solo
Team Averages
Level 112
1,469 SR
1,430 Elo+

VS

Team Averages
Level 93
1,478 SR
1,423 Elo+
Hachiman
Hachiman
ChuleCr
Hachiman
Level 127
God Stats
14W - 14L
1,446 SR
Queue Stats
770W - 752L
1,499 Elo+
Solo
Agni
Agni
Snens-Offical
Agni
Level 107
God Stats
3W - 1L
1,439 SR
Queue Stats
121W - 134L
1,390 Elo+
Party 1
Bacchus
Bacchus
proracer62
Bacchus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 123L
1,392 Elo+
Party 1
Neith
Neith
puschell_26
Neith
Level 65
God Stats
1W - 1L
1,503 SR
Queue Stats
72W - 113L
1,359 Elo+
Party 1
Chronos
Chronos
xX_M0RK0VKA_Xx
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeZapp_HC
Fenrir
17
6 / 5 / 17
11,013
688
10,898
15,247
12,883
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
SanCry
Skadi
20
6 / 3 / 17
12,445
778
18,180
15,275
7,939
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
ThriceT
Bastet
20
13 / 3 / 13
12,356
772
21,631
18,553
9,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
jhonmarya
Xing Tian
20
2 / 1 / 23
12,097
756
10,153
27,426
24,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 2 / 21
11,627
727
13,513
15,066
7,580
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChuleCr
Hachiman
19
8 / 7 / 4
11,719
732
17,847
15,292
8,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 8 / 8
11,508
719
25,110
18,219
9,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
proracer62
Bacchus
16
1 / 8 / 8
9,389
587
8,785
22,493
32,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

16
0 / 5 / 7
8,999
562
12,506
11,807
5,885
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 5 / 5
9,551
597
7,279
14,753
7,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
46
33
Kills
14
14
Deaths
33
91
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ChuleCr
Hachiman
8
7
4
1.43
W
Fenrir
DeZapp_HC
Fenrir
6
5
17
2.9
W
Skadi
SanCry
Skadi
6
3
17
4.83
L
4
8
8
1
W
Bastet
ThriceT
Bastet
13
3
13
6.5
W
Xing Tian
jhonmarya
Xing Tian
2
1
23
13.5
L
Bacchus
proracer62
Bacchus
1
8
8
0.63
L
0
5
7
0.7
W
6
2
21
8.25
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,375
Damage
71,527
91,567
Taken
82,564
62,489
Mitigated
63,118
42,510
Healing
16,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ChuleCr
Hachiman
17,847
8,483
243
1,258
15,292
8,103
539
4,736
10,556
0
34,539
W
Fenrir
DeZapp_HC
Fenrir
10,898
2,424
5,117
3,020
15,247
12,883
0
7,372
7,875
0
15,378
W
Skadi
SanCry
Skadi
18,180
5,865
2,111
2,156
15,275
7,939
3,281
7,451
7,824
0
54,398
L
25,110
1,427
645
3,344
18,219
9,516
199
4,939
13,280
48,026
0
W
Bastet
ThriceT
Bastet
21,631
2,493
2,262
5,056
18,553
9,389
667
6,101
12,452
0
31,161
W
Xing Tian
jhonmarya
Xing Tian
10,153
807
1,574
13,138
27,426
24,698
84
11,618
15,808
17,513
0
L
Bacchus
proracer62
Bacchus
8,785
397
1,748
3,004
22,493
32,407
0
8,000
14,493
13,693
0
L
12,506
2,705
864
2,029
11,807
5,885
225
3,590
8,217
0
25,251
W
13,513
4,363
1,431
6,645
15,066
7,580
1,091
8,632
6,434
29,299
0
L
7,279
1,539
109
2,843
14,753
7,207
204
2,401
12,352
18,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,538
Gold Earned
51,166
162
Minions Killed
163
0
Camps Cleared
0
1,517,812
Distance Traveled
1,268,097
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,719
732
37
2
0
230,565
1
W
Fenrir
11,013
688
6
0
0
300,046
1
W
Skadi
12,445
778
92
6
0
267,000
1
L
Agni
11,508
719
61
4
0
257,053
2
W
Bastet
12,356
772
21
1
0
346,969
0
W
Xing Tian
12,097
756
12
1
0
329,827
0
L
Bacchus
9,389
587
6
0
0
240,249
0
L
Neith
8,999
562
25
2
0
251,518
0
W
Freya
11,627
727
31
2
0
273,970
0
L
Chronos
9,551
597
34
2
0
288,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role