Player Matchup

Chaac
Chaac
 
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
HoodFighter2
Lancelot
Level 84
God Stats
17W - 19L
1,450 SR
Queue Stats
152W - 162L
1,353 Elo+
Solo
Freya
Freya
Meister Maico11
Freya
Level 57
God Stats
20W - 23L
1,426 SR
Queue Stats
115W - 165L
1,305 Elo+
Party 1
Artemis
Artemis
SavageAndy88
Artemis
Level 35
God Stats
5W - 15L
1,119 SR
Queue Stats
64W - 110L
1,276 Elo+
Party 1
Ymir
Ymir
theofel-974
Ymir
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 83L
1,200 Elo+
Solo
Team Averages
Level 55
1,399 SR
1,327 Elo+

VS

Team Averages
Level 52
1,426 SR
1,321 Elo+
Yemoja
Yemoja
 
Yemoja
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Mafffiozi
Medusa
Level 69
God Stats
12W - 20L
1,329 SR
Queue Stats
59W - 61L
1,385 Elo+
Solo
Atlas
Atlas
Pozo30
Atlas
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 156L
1,299 Elo+
Solo
Apollo
Apollo
ThesantosSS
Apollo
Level 41
God Stats
6W - 4L
1,609 SR
Queue Stats
104W - 111L
1,298 Elo+
Solo
Neith
Neith
iHazzaaah
Neith
Level 29
God Stats
1W - 9L
1,191 SR
Queue Stats
1W - 19L
1,125 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 2 / 0
6,651
605
6,829
10,051
5,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
HoodFighter2
Lancelot
10
3 / 0 / 1
6,011
546
2,388
7,183
2,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 0 / 3
6,166
561
7,913
6,183
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
SavageAndy88
Artemis
9
4 / 0 / 0
5,906
537
6,970
5,587
1,962
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 1 / 3
5,689
517
2,184
5,886
4,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 3 / 1
5,317
483
1,797
8,566
5,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Mafffiozi
Medusa
7
1 / 1 / 0
4,822
438
3,102
7,788
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Pozo30
Atlas
9
1 / 3 / 0
5,203
473
4,500
9,130
4,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Apollo
9
0 / 3 / 0
5,271
479
2,581
6,925
2,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
iHazzaaah
Neith
8
0 / 4 / 1
4,808
437
4,281
7,895
2,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
13
Kills
2
3
Deaths
14
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
0
1.5
L
Yemoja
 
Yemoja
0
3
1
0.17
W
Lancelot
HoodFighter2
Lancelot
3
0
1
3.5
L
Medusa
Mafffiozi
Medusa
1
1
0
1
W
3
0
3
4.5
L
Atlas
Pozo30
Atlas
1
3
0
0.33
W
Artemis
SavageAndy88
Artemis
4
0
0
4
L
Apollo
0
3
0
0
L
Neith
iHazzaaah
Neith
0
4
1
0.13
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,284
Damage
16,261
34,890
Taken
40,304
16,857
Mitigated
16,950
9,451
Healing
10,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,829
989
0
4,023
10,051
5,411
222
2,859
6,826
0
44,210
L
Yemoja
 
Yemoja
1,797
761
533
1,637
8,566
5,595
0
4,254
4,036
16,413
0
W
Lancelot
HoodFighter2
Lancelot
2,388
646
0
1,228
7,183
2,616
0
256
6,887
0
35,080
L
Medusa
Mafffiozi
Medusa
3,102
1,517
0
3,614
7,788
2,346
0
1,032
6,712
0
18,326
W
7,913
2,301
0
1,530
6,183
2,226
217
967
5,146
32,926
0
L
Atlas
Pozo30
Atlas
4,500
1,649
0
840
9,130
4,443
306
982
8,042
23,410
0
W
Artemis
SavageAndy88
Artemis
6,970
5,356
0
2,035
5,587
1,962
396
861
4,697
0
29,905
L
Apollo
2,581
2,092
185
1,841
6,925
2,560
440
2,341
4,256
0
28,820
L
Neith
iHazzaaah
Neith
4,281
2,030
0
2,000
7,895
2,006
744
734
7,161
0
23,228
W
2,184
390
0
635
5,886
4,642
25
825
5,037
19,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,423
Gold Earned
25,421
269
Minions Killed
208
0
Camps Cleared
0
1,020,050
Distance Traveled
878,582
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,651
605
78
7
0
208,641
2
L
Yemoja
5,317
483
32
3
0
168,161
0
W
Lancelot
6,011
546
62
6
0
231,619
0
L
Medusa
4,822
438
37
3
0
181,465
1
W
Freya
6,166
561
60
5
0
194,852
4
L
Atlas
5,203
473
34
3
0
177,122
2
W
Artemis
5,906
537
35
3
0
189,580
1
L
Apollo
5,271
479
61
6
0
184,336
3
L
Neith
4,808
437
44
4
0
167,498
0
W
Ymir
5,689
517
34
3
0
195,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role