Player Matchup

Nemesis
Nemesis
Barth1la
Nemesis
Level 109
God Stats
1W - 2L
1,482 SR
Queue Stats
236W - 236L
1,485 Elo+
Solo
Ullr
Ullr
Wander40D3N
Ullr
Level 102
God Stats
52W - 66L
1,516 SR
Queue Stats
417W - 378L
1,577 Elo+
Solo
Baron Samedi
Baron Samedi
XbiggbossX-
Baron Samedi
Level 119
God Stats
0W - 1L
1,509 SR
Queue Stats
16W - 15L
1,481 Elo+
Party 1
Hera
Hera
lacasitos
Hera
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 97L
1,599 Elo+
Party 1
Atlas
Atlas
tamaraleonie01
Atlas
Level 128
God Stats
26W - 22L
1,532 SR
Queue Stats
188W - 166L
1,522 Elo+
Solo
Team Averages
Level 123
1,508 SR
1,533 Elo+

VS

Team Averages
Level 137
1,557 SR
1,525 Elo+
Neith
Neith
Elvis_q8
Neith
Level 143
God Stats
14W - 15L
1,456 SR
Queue Stats
299W - 235L
1,597 Elo+
Party 3
Loki
Loki
Haiker
Loki
Level 124
God Stats
11W - 8L
1,526 SR
Queue Stats
114W - 110L
1,505 Elo+
Party 2
Hades
Hades
Jijlk
Hades
Level 130
God Stats
14W - 12L
1,495 SR
Queue Stats
359W - 357L
1,493 Elo+
Party 3
Medusa
Medusa
Thib_Squad
Medusa
Level 127
God Stats
15W - 18L
1,512 SR
Queue Stats
392W - 373L
1,494 Elo+
Solo
Chang'e
Chang'e
Zero_FMX
Chang'e
Level 159
God Stats
3W - 1L
1,798 SR
Queue Stats
154W - 139L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Barth1la
Nemesis
6
0 / 0 / 0
4,183
418
1,172
3,892
1,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
1 / 1 / 0
5,399
540
3,492
7,899
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
XbiggbossX-
Baron Samedi
9
1 / 4 / 0
5,505
551
2,755
6,391
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hera
9
0 / 3 / 1
5,022
502
4,976
4,550
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 0
5,164
516
2,643
8,141
5,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elvis_q8
Neith
11
1 / 0 / 4
6,078
608
3,323
3,994
1,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Loki
Haiker
Loki
11
6 / 1 / 1
6,536
654
3,675
7,235
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
Jijlk
Hades
9
2 / 0 / 4
5,489
549
3,979
5,187
2,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Thib_Squad
Medusa
10
0 / 1 / 0
5,400
540
3,412
5,290
1,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Zero_FMX
Chang'e
9
1 / 1 / 2
5,533
553
4,428
6,325
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
10
10
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Barth1la
Nemesis
0
0
0
0
W
Neith
Elvis_q8
Neith
1
0
4
3
W
Loki
Haiker
Loki
6
1
1
6.5
W
Hades
Jijlk
Hades
2
0
4
4
W
Medusa
Thib_Squad
Medusa
0
1
0
0
L
1
1
0
1
L
Baron Samedi
XbiggbossX-
Baron Samedi
1
4
0
0.25
W
Chang'e
Zero_FMX
Chang'e
1
1
2
2
L
Hera
0
3
1
0.17
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,038
Damage
18,817
30,873
Taken
28,031
14,378
Mitigated
10,851
8,026
Healing
11,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Barth1la
Nemesis
1,172
470
0
990
3,892
1,171
0
547
3,345
0
15,025
W
Neith
Elvis_q8
Neith
3,323
658
0
2,001
3,994
1,650
0
1,955
1,757
0
40,069
W
Loki
Haiker
Loki
3,675
703
0
2,916
7,235
2,448
0
1,677
5,536
0
32,801
W
Hades
Jijlk
Hades
3,979
333
513
1,988
5,187
2,712
0
1,628
3,518
27,977
0
W
Medusa
Thib_Squad
Medusa
3,412
1,231
0
1,221
5,290
1,588
0
482
4,808
0
40,382
L
3,492
2,181
0
2,828
7,899
2,929
0
1,434
6,465
0
39,988
L
Baron Samedi
XbiggbossX-
Baron Samedi
2,755
204
54
1,030
6,391
2,883
140
1,297
5,094
27,576
0
W
Chang'e
Zero_FMX
Chang'e
4,428
236
458
1,979
6,325
2,453
38
4,287
2,038
31,165
0
L
Hera
4,976
1,655
0
725
4,550
1,961
0
2,915
1,635
35,573
0
L
2,643
1,144
79
2,320
8,141
5,434
0
2,214
5,927
22,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,273
Gold Earned
29,036
274
Minions Killed
318
0
Camps Cleared
0
817,940
Distance Traveled
959,681
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,183
418
37
4
0
126,883
1
W
Neith
6,078
608
71
7
0
192,460
1
W
Loki
6,536
654
55
6
0
196,379
1
W
Hades
5,489
549
64
6
0
177,182
0
W
Medusa
5,400
540
77
8
0
193,370
3
L
Ullr
5,399
540
78
8
0
177,430
1
L
Baron Samedi
5,505
551
60
6
0
161,591
1
W
Chang'e
5,533
553
51
5
0
200,290
1
L
Hera
5,022
502
75
8
0
171,001
1
L
Atlas
5,164
516
24
2
0
181,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role