Player Matchup

Bastet
Bastet
DKarngbeastbro
Bastet
Level 102
God Stats
47W - 43L
1,519 SR
Queue Stats
153W - 165L
1,310 Elo+
Party 1
Jing Wei
Jing Wei
KJ_KiddingJust
Jing Wei
Level 39
God Stats
23W - 29L
1,430 SR
Queue Stats
139W - 159L
1,296 Elo+
Party 1
Nox
Nox
TheR3dSmurf1
Nox
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,227 Elo+
Solo
Chaac
Chaac
Wolfsword24
Chaac
Level 16
God Stats
0W - 2L
1,175 SR
Queue Stats
0W - 2L
1,148 Elo+
Party 4
Erlang Shen
Erlang Shen
Xeanas
Erlang Shen
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,148 Elo+
Party 4
Team Averages
Level 48
1,425 SR
1,226 Elo+

VS

Team Averages
Level 104
1,525 SR
1,414 Elo+
Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
HurtKitty xox
Ah Puch
Level 92
God Stats
14W - 12L
1,701 SR
Queue Stats
377W - 447L
1,448 Elo+
Party 3
Thanatos
Thanatos
Nicolas_Imp001
Thanatos
Level 53
God Stats
34W - 32L
1,329 SR
Queue Stats
92W - 127L
1,223 Elo+
Solo
Anubis
Anubis
PWEASEGIVUWU
Anubis
Level 107
God Stats
18W - 9L
1,595 SR
Queue Stats
537W - 644L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 2 / 0
5,964
542
5,267
7,928
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
8
0 / 5 / 0
4,470
406
2,947
8,163
2,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 3
5,284
480
2,170
4,413
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 6 / 1
4,671
425
2,751
10,540
6,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Xeanas
Erlang Shen
9
0 / 4 / 0
4,655
423
2,705
9,615
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
9 / 1 / 4
7,037
640
8,779
11,985
11,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
 
Aphrodite
11
3 / 0 / 9
6,820
620
6,384
7,610
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
10
0 / 4 / 1
5,659
514
4,730
7,807
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
10
3 / 2 / 0
5,682
517
3,129
6,977
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
12
3 / 0 / 1
7,276
661
5,025
4,054
2,208
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
18
18
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
1
4
11
W
Aphrodite
 
Aphrodite
3
0
9
7.5
L
6
2
0
3
W
Ah Puch
0
4
1
0.13
L
Jing Wei
0
5
0
0
W
Thanatos
3
2
0
1.5
W
Anubis
3
0
1
3.5
L
0
1
3
1.5
L
0
6
1
0.08
L
Erlang Shen
Xeanas
Erlang Shen
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,840
Damage
28,047
40,659
Taken
38,433
15,929
Mitigated
21,641
8,089
Healing
23,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,779
2,926
245
2,959
11,985
11,206
159
197
11,788
0
25,542
W
Aphrodite
 
Aphrodite
6,384
493
4,055
5,462
7,610
2,829
465
208
7,402
44,559
0
L
5,267
1,670
0
2,726
7,928
2,862
0
2,551
5,377
0
28,689
W
Ah Puch
4,730
275
102
2,401
7,807
2,905
349
1,591
6,216
36,629
0
L
Jing Wei
2,947
2,149
0
1,842
8,163
2,654
0
2,395
5,768
0
21,092
W
Thanatos
3,129
0
0
5,449
6,977
2,493
0
174
6,803
0
21,112
W
Anubis
5,025
443
0
3,141
4,054
2,208
288
0
4,054
52,556
0
L
2,170
396
0
0
4,413
1,867
467
3,247
1,166
25,933
0
L
2,751
496
0
1,001
10,540
6,175
0
3,472
7,068
0
13,835
L
Erlang Shen
Xeanas
Erlang Shen
2,705
1,346
0
2,520
9,615
2,371
0
4,474
5,141
0
22,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,044
Gold Earned
32,474
175
Minions Killed
309
0
Camps Cleared
0
1,024,382
Distance Traveled
999,431
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,037
640
34
3
0
206,532
2
W
Aphrodite
6,820
620
75
7
0
198,275
3
L
Bastet
5,964
542
47
4
0
239,000
0
W
Ah Puch
5,659
514
57
5
0
177,767
0
L
Jing Wei
4,470
406
29
3
0
180,126
1
W
Thanatos
5,682
517
36
3
0
223,729
0
W
Anubis
7,276
661
107
10
0
193,128
2
L
Nox
5,284
480
51
5
0
173,001
0
L
Chaac
4,671
425
12
1
0
215,100
1
L
Erlang Shen
4,655
423
36
3
0
217,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role