Player Matchup

Artio
Artio
Outcasted_Shadow
Artio
Level 147
God Stats
1W - 1L
1,646 SR
Queue Stats
70W - 53L
1,634 Elo+
Party 2
Ishtar
Ishtar
Prince_Blz
Ishtar
Level 156
God Stats
1W - 2L
1,494 SR
Queue Stats
48W - 36L
1,628 Elo+
Party 2
Fenrir
Fenrir
richie27futbol
Fenrir
Level 128
God Stats
2W - 1L
1,597 SR
Queue Stats
75W - 50L
1,690 Elo+
Party 2
Team Averages
Level 144
1,579 SR
1,651 Elo+

VS

Team Averages
Level 84
1,546 SR
1,595 Elo+
Neith
Neith
ImUplink
Neith
Level 54
God Stats
17W - 19L
1,495 SR
Queue Stats
22W - 21L
1,486 Elo+
Party 1
Scylla
Scylla
Vissabet
Scylla
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 43L
1,648 Elo+
Party 1
Sylvanus
Sylvanus
lilmadslayer
Sylvanus
Level 142
God Stats
7W - 7L
1,643 SR
Queue Stats
151W - 93L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 12
12,373
728
12,335
27,405
36,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
Prince_Blz
Ishtar
18
9 / 2 / 4
13,000
765
17,438
22,149
10,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 5 / 9
11,330
666
19,552
25,604
20,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ImUplink
Neith
15
5 / 2 / 1
11,205
659
17,593
17,321
9,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Scylla
Vissabet
Scylla
15
2 / 6 / 6
10,686
629
22,863
14,775
6,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
lilmadslayer
Sylvanus
15
1 / 7 / 7
10,340
608
16,884
24,762
28,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
15
Kills
8
8
Deaths
15
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
ImUplink
Neith
5
2
1
2.75
W
3
1
12
9
W
Ishtar
Prince_Blz
Ishtar
9
2
4
5.5
L
Scylla
Vissabet
Scylla
2
6
6
0.83
L
Sylvanus
lilmadslayer
Sylvanus
1
7
7
0.64
W
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,325
Damage
57,340
75,158
Taken
56,858
66,736
Mitigated
44,296
23,048
Healing
11,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ImUplink
Neith
17,593
8,607
0
2,567
17,321
9,267
256
5,064
12,257
0
36,574
W
12,335
1,846
6,984
9,221
27,405
36,341
146
11,013
16,392
22,878
0
W
Ishtar
Prince_Blz
Ishtar
17,438
10,719
0
3,458
22,149
10,120
2,380
13,582
8,567
0
68,623
L
Scylla
Vissabet
Scylla
22,863
5,343
0
696
14,775
6,988
378
3,321
11,454
53,006
0
L
Sylvanus
lilmadslayer
Sylvanus
16,884
5,161
2,116
6,341
24,762
28,041
66
4,684
20,078
30,319
7,686
W
19,552
6,052
0
3,385
25,604
20,275
711
13,669
11,935
87
40,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,703
Gold Earned
32,231
164
Minions Killed
157
4
Camps Cleared
8
934,780
Distance Traveled
780,742
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,205
659
42
2
0
256,602
1
W
Artio
12,373
728
17
1
0
347,184
3
W
Ishtar
13,000
765
111
7
1
279,874
2
L
Scylla
10,686
629
79
5
5
272,676
1
L
Sylvanus
10,340
608
36
2
3
251,464
1
W
Fenrir
11,330
666
36
2
3
307,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role