Player Matchup

Neith
Neith
DaLegendaryOdin
Neith
Level 151
God Stats
4W - 3L
1,766 SR
Queue Stats
608W - 579L
1,528 Elo+
Solo
Ymir
Ymir
DoeTHICC
Ymir
Level 122
God Stats
5W - 6L
1,429 SR
Queue Stats
32W - 31L
1,510 Elo+
Party 1
Bakasura
Bakasura
IISPH0ENIX
Bakasura
Level 146
God Stats
5W - 2L
1,724 SR
Queue Stats
7W - 6L
1,545 Elo+
Party 1
Nox
Nox
elPichonaso
Nox
Level 145
God Stats
2W - 1L
1,294 SR
Queue Stats
205W - 185L
1,570 Elo+
Solo
Hades
Hades
oldmanshmity
Hades
Level 143
God Stats
9W - 4L
1,654 SR
Queue Stats
97W - 71L
1,601 Elo+
Party 1
Team Averages
Level 141
1,573 SR
1,551 Elo+

VS

Team Averages
Level 131
1,584 SR
1,555 Elo+
Ishtar
Ishtar
 
Ishtar
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
DIISCODIIC
Loki
Level 155
God Stats
1W - 2L
1,805 SR
Queue Stats
293W - 287L
1,605 Elo+
Solo
Sylvanus
Sylvanus
KachiZzz_
Sylvanus
Level 112
God Stats
3W - 3L
1,648 SR
Queue Stats
172W - 175L
1,577 Elo+
Solo
Izanami
Izanami
Saekiu
Izanami
Level 128
God Stats
5W - 7L
1,469 SR
Queue Stats
373W - 337L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
8,094
578
7,362
5,542
2,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ymir
12
1 / 1 / 9
7,354
525
2,308
11,540
10,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
IISPH0ENIX
Bakasura
14
7 / 0 / 2
8,579
613
7,553
10,195
4,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
2 / 2 / 3
7,498
536
4,887
6,291
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
6 / 0 / 0
8,796
628
12,937
11,771
5,977
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
2 / 2 / 1
7,327
523
5,963
7,537
3,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
 
Erlang Shen
12
0 / 5 / 0
6,923
495
8,307
14,906
8,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 3 / 3
6,401
457
6,730
10,994
4,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
KachiZzz_
Sylvanus
9
0 / 4 / 2
5,905
422
3,425
10,144
6,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Izanami
Saekiu
Izanami
11
1 / 5 / 0
6,664
476
2,664
9,389
2,912
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
19
Kills
4
4
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
2
1
1.25
L
Erlang Shen
 
Erlang Shen
0
5
0
0
L
1
3
3
0.83
W
3
1
4
5
W
Ymir
1
1
9
5.5
W
Bakasura
IISPH0ENIX
Bakasura
7
0
2
8
L
Sylvanus
KachiZzz_
Sylvanus
0
4
2
0.25
L
Izanami
Saekiu
Izanami
1
5
0
0.2
W
2
2
3
1.75
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,047
Damage
27,089
45,339
Taken
52,970
25,484
Mitigated
25,983
16,851
Healing
15,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,963
3,510
0
2,076
7,537
3,160
0
1,234
5,589
0
67,907
L
Erlang Shen
 
Erlang Shen
8,307
4,678
0
4,098
14,906
8,660
0
10,890
4,016
0
55,701
L
6,730
2,422
0
3,914
10,994
4,300
0
4,760
6,179
0
44,835
W
7,362
2,272
0
1,802
5,542
2,037
1,736
406
5,136
0
68,265
W
Ymir
2,308
921
0
3,731
11,540
10,231
174
1,757
9,783
17,315
0
W
Bakasura
IISPH0ENIX
Bakasura
7,553
4,725
0
2,997
10,195
4,534
852
773
9,422
0
56,017
L
Sylvanus
KachiZzz_
Sylvanus
3,425
1,035
597
2,229
10,144
6,951
0
2,471
6,701
17,233
0
L
Izanami
Saekiu
Izanami
2,664
1,540
0
2,313
9,389
2,912
0
777
8,307
0
51,937
W
4,887
626
0
914
6,291
2,705
0
489
5,802
63,582
0
W
12,937
3,494
0
7,407
11,771
5,977
144
0
11,771
66,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,321
Gold Earned
33,220
510
Minions Killed
415
0
Camps Cleared
0
1,348,258
Distance Traveled
1,178,090
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,327
523
133
10
0
254,012
7
L
Erlang Shen
6,923
495
95
7
0
234,140
1
L
Loki
6,401
457
67
5
0
275,384
2
W
Neith
8,094
578
121
9
0
246,692
4
W
Ymir
7,354
525
35
3
0
265,909
3
W
Bakasura
8,579
613
116
8
0
335,318
7
L
Sylvanus
5,905
422
18
1
0
187,093
2
L
Izanami
6,664
476
102
7
0
227,461
5
W
Nox
7,498
536
107
8
0
256,749
5
W
Hades
8,796
628
131
9
0
243,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role