Player Matchup

Nu Wa
Nu Wa
Highcaliberone
Nu Wa
Level 127
God Stats
1W - 0L
1,712 SR
Queue Stats
197W - 198L
1,405 Elo+
Solo
Loki
Loki
IIMarz
Loki
Level 86
God Stats
14W - 18L
1,269 SR
Queue Stats
207W - 212L
1,452 Elo+
Solo
Guan Yu
Guan Yu
LilDewd
Guan Yu
Level 156
God Stats
6W - 4L
1,751 SR
Queue Stats
228W - 212L
1,555 Elo+
Party 1
Atlas
Atlas
Macroni
Atlas
Level 48
God Stats
3W - 1L
1,507 SR
Queue Stats
35W - 30L
1,474 Elo+
Party 1
Hou Yi
Hou Yi
StorminRH
Hou Yi
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 63L
1,509 Elo+
Party 1
Team Averages
Level 95
1,548 SR
1,479 Elo+

VS

Team Averages
Level 73
1,598 SR
1,557 Elo+
Agni
Agni
Bxnnett
Agni
Level 124
God Stats
3W - 1L
1,699 SR
Queue Stats
174W - 144L
1,587 Elo+
Party 2
Apollo
Apollo
Fid3lcashflow
Apollo
Level 45
God Stats
1W - 1L
1,724 SR
Queue Stats
4W - 4L
1,599 Elo+
Solo
Yu Huang
Yu Huang
HotLoliGF
Yu Huang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 53L
1,611 Elo+
Party 2
Bellona
Bellona
KaeYtergg
Bellona
Level 79
God Stats
1W - 5L
1,567 SR
Queue Stats
237W - 243L
1,370 Elo+
Solo
Sobek
Sobek
ςunny
Sobek
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 111L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 12
11,705
532
14,795
15,308
7,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
IIMarz
Loki
20
6 / 0 / 10
12,867
585
10,149
13,834
6,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
LilDewd
Guan Yu
19
10 / 1 / 9
12,752
580
15,683
20,541
27,271
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
Macroni
Atlas
17
5 / 1 / 18
12,084
549
9,692
22,610
27,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
StorminRH
Hou Yi
17
7 / 6 / 9
11,811
537
23,437
16,784
7,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bxnnett
Agni
16
3 / 6 / 2
10,292
468
11,420
17,338
6,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 9 / 3
10,221
465
7,942
19,771
7,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
HotLoliGF
Yu Huang
14
1 / 4 / 5
9,298
423
10,713
16,649
12,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
KaeYtergg
Bellona
15
1 / 8 / 2
9,240
420
7,266
22,512
12,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sobek
ςunny
Sobek
16
1 / 6 / 2
9,964
453
10,014
24,918
18,728
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
24
33
Kills
10
11
Deaths
33
58
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Agni
Bxnnett
Agni
3
6
2
0.67
L
4
9
3
0.61
W
5
3
12
3.67
L
Yu Huang
HotLoliGF
Yu Huang
1
4
5
0.88
W
Loki
IIMarz
Loki
6
0
10
11
L
Bellona
KaeYtergg
Bellona
1
8
2
0.25
W
Guan Yu
LilDewd
Guan Yu
10
1
9
14.5
W
Atlas
Macroni
Atlas
5
1
18
14
W
Hou Yi
StorminRH
Hou Yi
7
6
9
1.92
L
Sobek
ςunny
Sobek
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,756
Damage
47,355
89,077
Taken
101,188
75,268
Mitigated
57,654
27,312
Healing
18,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Bxnnett
Agni
11,420
1,185
562
2,676
17,338
6,634
0
6,530
10,808
81,231
0
L
7,942
5,324
0
2,697
19,771
7,641
337
3,851
15,920
18
57,293
W
14,795
2,593
24
3,579
15,308
7,307
1,501
6,470
8,598
99,220
0
L
Yu Huang
HotLoliGF
Yu Huang
10,713
1,231
457
2,355
16,649
12,423
97
5,355
11,294
54,129
0
W
Loki
IIMarz
Loki
10,149
1,686
0
6,962
13,834
6,168
884
1,656
12,128
0
119,478
L
Bellona
KaeYtergg
Bellona
7,266
1,098
0
1,092
22,512
12,228
2,215
4,529
17,983
43
83,401
W
Guan Yu
LilDewd
Guan Yu
15,683
2,171
3,100
7,968
20,541
27,271
401
7,780
12,636
0
80,200
W
Atlas
Macroni
Atlas
9,692
2,851
0
4,929
22,610
27,298
284
9,493
12,885
32,836
0
W
Hou Yi
StorminRH
Hou Yi
23,437
11,817
0
750
16,784
7,224
2,378
6,896
9,740
0
95,588
L
Sobek
ςunny
Sobek
10,014
970
0
8,535
24,918
18,728
0
4,222
20,696
72,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,219
Gold Earned
49,015
577
Minions Killed
534
0
Camps Cleared
0
2,173,920
Distance Traveled
1,972,356
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,292
468
168
8
0
408,539
2
L
Apollo
10,221
465
86
4
0
401,723
3
W
Nu Wa
11,705
532
133
6
0
402,540
5
L
Yu Huang
9,298
423
71
3
0
387,901
4
W
Loki
12,867
585
170
8
0
515,252
4
L
Bellona
9,240
420
98
4
0
432,437
2
W
Guan Yu
12,752
580
124
6
0
440,211
3
W
Atlas
12,084
549
41
2
0
418,997
3
W
Hou Yi
11,811
537
109
5
0
396,920
0
L
Sobek
9,964
453
111
5
0
341,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role