Player Matchup

Merlin
Merlin
Diamond III
EdderDM
Merlin
Diamond III
Level 158
God Stats
11W - 23L
1,462 SR
Queue Stats
271W - 263L
2,175 MMR
Party 1
Mercury
Mercury
Platinum I
Pepe
Mercury
Platinum I
Level 148
God Stats
5W - 1L
1,728 SR
Queue Stats
62W - 39L
2,048 MMR
Solo
Achilles
Achilles
Diamond IV
SalmoNelaツ
Achilles
Diamond IV
Level 153
God Stats
8W - 13L
1,673 SR
Queue Stats
152W - 146L
2,065 MMR
Party 1
Cthulhu
Cthulhu
Platinum IV
gnpm
Cthulhu
Platinum IV
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
255W - 266L
1,502 MMR
Solo
Cupid
Cupid
Masters
xFoRcEee
Cupid
Masters
Level 160
God Stats
33W - 10L
1,898 SR
Queue Stats
382W - 332L
2,632 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,652 SR
2,084 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,612 SR
2,103 MMR
Poseidon
Poseidon
Platinum V
ATuxedPenguin
Poseidon
Platinum V
Level 156
God Stats
12W - 6L
1,767 SR
Queue Stats
83W - 77L
1,666 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
Fillpk
Ao Kuang
Silver I
Level 157
God Stats
5W - 1L
1,500 SR
Queue Stats
231W - 244L
1,470 MMR
Solo
Artemis
Artemis
Masters
FreightTrainTrev
Artemis
Masters
Level 155
God Stats
56W - 26L
1,873 SR
Queue Stats
542W - 449L
3,459 MMR
Solo
Ymir
Ymir
Masters
INSAN3LOLIF3
Ymir
Masters
Level 160
God Stats
1W - 3L
1,405 SR
Queue Stats
645W - 652L
2,422 MMR
Solo
Horus
Horus
Bronze III
zekeiBot
Horus
Bronze III
Level 46
God Stats
0W - 1L
1,513 SR
Queue Stats
1W - 7L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EdderDM
Merlin
17
7 / 1 / 11
12,079
671
13,811
14,804
6,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
Pepe
Mercury
18
9 / 0 / 14
11,954
664
20,760
17,011
7,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
SalmoNelaツ
Achilles
18
10 / 1 / 6
12,007
667
13,070
23,387
16,981
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
gnpm
Cthulhu
15
2 / 3 / 16
10,193
566
5,843
18,607
17,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
xFoRcEee
Cupid
18
6 / 0 / 3
11,546
641
11,923
14,423
7,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
KhepriThanatosRavanaCabrakan

VS

Bans
Yu HuangCliodhnaKaliGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ATuxedPenguin
Poseidon
13
2 / 7 / 1
8,548
475
9,241
12,460
5,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Fillpk
Ao Kuang
12
1 / 7 / 1
7,218
401
5,374
19,453
7,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 8 / 0
8,353
464
11,467
17,438
8,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 4 / 2
7,890
438
2,987
15,912
18,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
zekeiBot
Horus
11
0 / 8 / 0
6,741
375
4,845
17,820
12,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
9
34
Kills
5
5
Deaths
34
50
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ATuxedPenguin
Poseidon
2
7
1
0.36
W
Merlin
EdderDM
Merlin
7
1
11
12.5
L
Ao Kuang
Fillpk
Ao Kuang
1
7
1
0.21
L
1
8
0
0.13
L
1
4
2
0.5
W
Mercury
Pepe
Mercury
9
0
14
16
W
Achilles
SalmoNelaツ
Achilles
10
1
6
13
W
Cthulhu
gnpm
Cthulhu
2
3
16
3.33
W
Cupid
xFoRcEee
Cupid
6
0
3
7.5
L
Horus
zekeiBot
Horus
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,407
Damage
33,914
88,232
Taken
83,083
55,889
Mitigated
52,681
38,312
Healing
15,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ATuxedPenguin
Poseidon
9,241
1,940
0
1,125
12,460
5,498
0
6,940
5,520
78,706
0
W
Merlin
EdderDM
Merlin
13,811
1,042
449
4,699
14,804
6,525
1,275
4,758
9,720
100,847
0
L
Ao Kuang
Fillpk
Ao Kuang
5,374
923
0
5,173
19,453
7,608
0
2,464
16,989
45,685
0
L
11,467
4,950
0
3,657
17,438
8,428
0
1,690
15,748
0
81,922
L
2,987
392
0
2,320
15,912
18,244
0
5,011
10,901
21,490
0
W
Mercury
Pepe
Mercury
20,760
14,237
0
5,364
17,011
7,726
2,904
4,566
12,391
0
97,665
W
Achilles
SalmoNelaツ
Achilles
13,070
2,732
0
11,729
23,387
16,981
336
3,046
19,964
0
86,280
W
Cthulhu
gnpm
Cthulhu
5,843
899
295
5,158
18,607
17,109
144
4,863
13,467
33,454
0
W
Cupid
xFoRcEee
Cupid
11,923
6,141
2,112
8,506
14,423
7,548
7,787
1,921
12,502
0
106,611
L
Horus
zekeiBot
Horus
4,845
2,023
116
3,294
17,820
12,903
0
3,549
14,271
0
28,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,779
Gold Earned
38,750
618
Minions Killed
427
0
Camps Cleared
0
1,939,312
Distance Traveled
1,569,285
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,548
475
143
8
0
323,539
5
W
Merlin
12,079
671
169
9
0
366,423
5
L
Ao Kuang
7,218
401
75
4
0
347,332
5
L
Artemis
8,353
464
132
7
0
256,754
5
L
Ymir
7,890
438
25
1
0
320,179
4
W
Mercury
11,954
664
124
7
0
474,854
1
W
Achilles
12,007
667
135
8
0
390,408
7
W
Cthulhu
10,193
566
43
2
0
367,550
6
W
Cupid
11,546
641
147
8
0
340,077
4
L
Horus
6,741
375
52
3
0
321,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role