Player Matchup

Sun Wukong
Sun Wukong
DsV Z0NE
Sun Wukong
Level 134
God Stats
3W - 4L
1,301 SR
Queue Stats
196W - 193L
1,524 Elo+
Party 2
Ymir
Ymir
FazzyD34TH
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,486 Elo+
Party 2
Charybdis
Charybdis
IAwFawkI
Charybdis
Level 145
God Stats
7W - 7L
1,530 SR
Queue Stats
82W - 75L
1,521 Elo+
Party 2
The Morrigan
The Morrigan
IIvocaII
The Morrigan
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 150L
1,584 Elo+
Party 2
Thor
Thor
iiAmShaDoW5162
Thor
Level 102
God Stats
11W - 8L
1,486 SR
Queue Stats
396W - 385L
1,408 Elo+
Party 2
Team Averages
Level 112
1,463 SR
1,505 Elo+

VS

Team Averages
Level 52
1,568 SR
1,493 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Astralyst
Ao Kuang
Level 8
God Stats
0W - 1L
1,775 SR
Queue Stats
19W - 13L
1,514 Elo+
Party 1
Hachiman
Hachiman
HondaPitStopMan
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,418 Elo+
Party 3
Khepri
Khepri
lGrub
Khepri
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,505 Elo+
Party 1
Pele
Pele
milesfranchise
Pele
Level 86
God Stats
8W - 9L
1,567 SR
Queue Stats
433W - 440L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DsV Z0NE
Sun Wukong
18
1 / 0 / 5
12,353
588
12,153
16,853
8,557
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 7
9,646
459
2,927
16,543
16,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
IAwFawkI
Charybdis
18
0 / 1 / 3
11,967
570
6,571
13,960
5,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
IIvocaII
The Morrigan
20
5 / 0 / 5
13,217
629
17,038
8,170
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 2 / 2
11,047
526
10,042
15,914
6,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
0 / 1 / 2
9,886
471
6,346
12,109
5,344
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Astralyst
Ao Kuang
13
2 / 4 / 3
8,313
396
2,943
13,346
6,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
18
3 / 1 / 1
10,708
510
9,838
10,172
4,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
lGrub
Khepri
12
0 / 2 / 7
8,697
414
4,461
19,968
26,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 3 / 3
10,061
479
12,430
16,219
7,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
11
Kills
8
8
Deaths
11
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
2
1
L
Ao Kuang
Astralyst
Ao Kuang
2
4
3
0.88
W
Sun Wukong
DsV Z0NE
Sun Wukong
1
0
5
3.5
W
0
5
7
0.7
L
Hachiman
3
1
1
3.5
W
Charybdis
IAwFawkI
Charybdis
0
1
3
1.5
W
The Morrigan
IIvocaII
The Morrigan
5
0
5
7.5
W
5
2
2
3
L
Khepri
lGrub
Khepri
0
2
7
1.75
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,731
Damage
36,018
71,440
Taken
71,814
41,149
Mitigated
50,323
29,840
Healing
19,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,346
1,081
0
2,781
12,109
5,344
2,056
1,882
10,227
0
80,587
L
Ao Kuang
Astralyst
Ao Kuang
2,943
824
0
4,338
13,346
6,592
1,269
3,859
9,487
38,962
0
W
Sun Wukong
DsV Z0NE
Sun Wukong
12,153
2,116
0
10,616
16,853
8,557
1,427
1,126
15,727
0
95,239
W
2,927
990
0
856
16,543
16,069
433
3,152
13,391
14,979
0
L
Hachiman
9,838
4,156
0
3,924
10,172
4,752
0
639
9,533
0
105,789
W
Charybdis
IAwFawkI
Charybdis
6,571
2,615
0
8,679
13,960
5,661
3,661
793
13,167
0
117,650
W
The Morrigan
IIvocaII
The Morrigan
17,038
3,563
0
1,697
8,170
4,126
1,931
1,118
7,052
122,353
11,425
W
10,042
2,338
0
7,992
15,914
6,736
1,468
1,727
14,187
0
74,761
L
Khepri
lGrub
Khepri
4,461
763
415
4,032
19,968
26,159
393
5,858
14,110
43,084
0
L
12,430
2,401
0
3,638
16,219
7,476
0
1,074
15,145
0
108,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,230
Gold Earned
47,665
701
Minions Killed
571
0
Camps Cleared
0
2,173,785
Distance Traveled
2,099,051
29
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,886
471
144
7
0
448,528
0
L
Ao Kuang
8,313
396
80
4
0
390,419
1
W
Sun Wukong
12,353
588
175
8
0
480,260
9
W
Ymir
9,646
459
18
1
0
412,820
0
L
Hachiman
10,708
510
164
8
0
421,297
3
W
Charybdis
11,967
570
192
9
0
384,316
7
W
The Morrigan
13,217
629
217
10
0
433,853
5
W
Thor
11,047
526
99
5
0
462,536
8
L
Khepri
8,697
414
43
2
0
399,892
2
L
Pele
10,061
479
140
7
0
438,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role