Player Matchup

Tyr
Tyr
Fabiou
Tyr
Level 143
God Stats
2W - 0L
1,702 SR
Queue Stats
364W - 315L
1,509 Elo+
Party 1
Arachne
Arachne
JokerNoseExtrem
Arachne
Level 157
God Stats
136W - 97L
1,639 SR
Queue Stats
615W - 563L
1,442 Elo+
Party 1
Jormungandr
Jormungandr
SuppLivesMatter
Jormungandr
Level 157
God Stats
10W - 8L
1,425 SR
Queue Stats
315W - 166L
1,807 Elo+
Party 1
Medusa
Medusa
TwitchSuad36
Medusa
Level 66
God Stats
5W - 4L
1,489 SR
Queue Stats
222W - 251L
1,496 Elo+
Party 1
Nox
Nox
schillmann
Nox
Level 144
God Stats
10W - 5L
1,533 SR
Queue Stats
530W - 554L
1,402 Elo+
Party 1
Team Averages
Level 133
1,558 SR
1,531 Elo+

VS

Team Averages
Level 118
1,534 SR
1,550 Elo+
Sun Wukong
Sun Wukong
Corkenoob
Sun Wukong
Level 160
God Stats
2W - 1L
1,654 SR
Queue Stats
167W - 158L
1,572 Elo+
Party 3
Danzaburou
Danzaburou
Osiver
Danzaburou
Level 66
God Stats
0W - 2L
1,292 SR
Queue Stats
18W - 18L
1,512 Elo+
Party 2
Kukulkan
Kukulkan
Sh0velyJ0e
Kukulkan
Level 142
God Stats
1W - 1L
1,733 SR
Queue Stats
10W - 14L
1,461 Elo+
Party 3
Nike
Nike
hughesb0t
Nike
Level 160
God Stats
2W - 8L
1,493 SR
Queue Stats
435W - 425L
1,613 Elo+
Party 3
Cerberus
Cerberus
ojan1
Cerberus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Fabiou
Tyr
20
5 / 0 / 9
16,380
565
19,142
26,628
31,001
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

20
12 / 4 / 13
16,352
564
27,551
37,648
20,176
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
SuppLivesMatter
Jormungandr
20
10 / 2 / 18
17,946
619
59,310
45,603
25,587
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
20
8 / 6 / 8
15,776
544
21,588
24,577
13,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
3 / 3 / 20
14,348
495
13,319
27,780
30,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Corkenoob
Sun Wukong
20
6 / 5 / 3
14,778
510
22,521
39,490
46,428
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Osiver
Danzaburou
17
2 / 11 / 6
11,334
391
16,102
30,659
16,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Sh0velyJ0e
Kukulkan
19
3 / 5 / 4
12,618
435
28,921
17,379
9,267
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
20
2 / 12 / 6
13,751
474
22,620
41,089
25,721
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
ojan1
Cerberus
17
2 / 5 / 8
12,505
431
16,155
42,978
62,658
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
42
38
Kills
15
15
Deaths
38
68
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Corkenoob
Sun Wukong
6
5
3
1.5
W
Tyr
Fabiou
Tyr
5
0
9
9.5
W
12
4
13
4.63
L
Danzaburou
Osiver
Danzaburou
2
11
6
0.45
L
Kukulkan
Sh0velyJ0e
Kukulkan
3
5
4
1
W
Jormungandr
SuppLivesMatter
Jormungandr
10
2
18
9.5
W
Medusa
8
6
8
2
L
Nike
2
12
6
0.42
L
Cerberus
ojan1
Cerberus
2
5
8
1.2
W
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,910
Damage
106,319
162,236
Taken
171,595
120,953
Mitigated
160,506
60,567
Healing
44,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Corkenoob
Sun Wukong
22,521
2,509
0
14,949
39,490
46,428
0
12,005
27,485
0
124,278
W
Tyr
Fabiou
Tyr
19,142
1,733
0
9,559
26,628
31,001
586
8,438
18,190
0
130,845
W
27,551
19,501
0
14,362
37,648
20,176
1,620
10,793
26,855
0
159,422
L
Danzaburou
Osiver
Danzaburou
16,102
5,246
0
5,813
30,659
16,432
876
11,398
19,261
0
86,547
L
Kukulkan
Sh0velyJ0e
Kukulkan
28,921
2,382
0
1,224
17,379
9,267
0
12,648
4,731
117,050
0
W
Jormungandr
SuppLivesMatter
Jormungandr
59,310
12,780
566
23,188
45,603
25,587
156
12,371
33,232
241,419
0
W
Medusa
21,588
11,776
0
4,509
24,577
13,294
7,670
5,596
18,981
0
148,917
L
Nike
22,620
5,084
0
9,351
41,089
25,721
0
17,156
23,933
0
162,514
L
Cerberus
ojan1
Cerberus
16,155
1,089
483
12,320
42,978
62,658
0
19,422
23,556
49,078
0
W
13,319
1,842
1,832
6,551
27,780
30,895
498
11,682
16,098
52,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,802
Gold Earned
64,986
934
Minions Killed
775
0
Camps Cleared
0
2,952,451
Distance Traveled
2,610,212
25
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,778
510
209
7
0
558,474
7
W
Tyr
16,380
565
222
8
0
663,542
6
W
Arachne
16,352
564
169
6
0
669,045
3
L
Danzaburou
11,334
391
117
4
0
462,475
4
L
Kukulkan
12,618
435
165
6
0
563,861
10
W
Jormungandr
17,946
619
288
10
0
548,892
6
W
Medusa
15,776
544
216
7
0
537,612
5
L
Nike
13,751
474
204
7
0
529,960
6
L
Cerberus
12,505
431
80
3
0
495,442
7
W
Nox
14,348
495
39
1
0
533,360
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role