Player Matchup

Merlin
Merlin
Mr UnLucky9219
Merlin
Level 59
God Stats
6W - 11L
1,464 SR
Queue Stats
219W - 301L
1,331 Elo+
Solo
Cliodhna
Cliodhna
ghostly_legend18
Cliodhna
Level 124
God Stats
14W - 15L
1,502 SR
Queue Stats
140W - 179L
1,376 Elo+
Party 1
Neith
Neith
sho-nuff504
Neith
Level 115
God Stats
1W - 3L
1,091 SR
Queue Stats
23W - 52L
1,190 Elo+
Party 1
Team Averages
Level 99
1,353 SR
1,299 Elo+

VS

Team Averages
Level 91
1,511 SR
1,474 Elo+
Fenrir
Fenrir
CobaltKobold
Fenrir
Level 116
God Stats
4W - 2L
1,500 SR
Queue Stats
39W - 34L
1,462 Elo+
Party 2
Chronos
Chronos
Ravnos05
Chronos
Level 140
God Stats
8W - 4L
1,552 SR
Queue Stats
69W - 57L
1,542 Elo+
Party 2
Sylvanus
Sylvanus
Sxmppz
Sylvanus
Level 18
God Stats
5W - 6L
1,481 SR
Queue Stats
17W - 14L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 4
12,215
719
14,739
11,759
5,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 7 / 10
11,741
691
21,949
14,918
7,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 3 / 4
10,204
600
6,685
12,084
6,039
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 8 / 6
11,136
655
7,496
20,469
9,642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Ravnos05
Chronos
18
8 / 3 / 5
12,974
763
19,192
16,265
8,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
Sxmppz
Sylvanus
17
2 / 2 / 9
12,416
730
2,990
15,049
15,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
13
Kills
13
14
Deaths
13
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
8
6
0.75
L
8
4
4
2.5
W
Chronos
Ravnos05
Chronos
8
3
5
3.5
W
Sylvanus
Sxmppz
Sylvanus
2
2
9
3.25
L
3
7
10
1.14
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,373
Damage
29,678
38,761
Taken
51,783
19,769
Mitigated
32,703
1,304
Healing
17,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,496
1,073
105
1,252
20,469
9,642
611
5,332
15,137
0
19,035
L
14,739
829
0
232
11,759
5,997
291
7,325
4,434
46,407
0
W
Chronos
Ravnos05
Chronos
19,192
7,359
0
5,191
16,265
8,015
2,347
5,015
11,250
69,258
0
W
Sylvanus
Sxmppz
Sylvanus
2,990
849
5,096
5,467
15,049
15,046
194
4,750
10,299
18,688
0
L
21,949
1,603
0
104
14,918
7,733
524
7,094
7,824
0
61,286
L
6,685
3,288
0
968
12,084
6,039
913
8,673
3,411
0
22,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,160
Gold Earned
36,526
194
Minions Killed
156
8
Camps Cleared
6
768,247
Distance Traveled
817,003
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,136
655
30
2
0
250,242
0
L
Merlin
12,215
719
62
4
3
240,736
4
W
Chronos
12,974
763
90
5
6
291,601
0
W
Sylvanus
12,416
730
36
2
0
275,160
1
L
Cliodhna
11,741
691
87
5
5
298,060
0
L
Neith
10,204
600
45
3
0
229,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role