Player Matchup

Hades
Hades
Gold V
FL4WL3SS Jesus
Hades
Gold V
Level 154
God Stats
19W - 16L
1,498 SR
Queue Stats
386W - 458L
1,447 MMR
Party 2
Danzaburou
Danzaburou
Gold V
JDBrockman
Danzaburou
Gold V
Level 148
God Stats
22W - 24L
1,527 SR
Queue Stats
347W - 394L
1,257 MMR
Solo
Ganesha
Ganesha
Gold V
StagnantFlux
Ganesha
Gold V
Level 142
God Stats
224W - 210L
1,586 SR
Queue Stats
295W - 343L
1,491 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,537 SR
1,398 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,618 SR
1,391 MMR
Chang'e
Chang'e
Bronze III
Skullsmasher472
Chang'e
Bronze III
Level 135
God Stats
1W - 0L
1,477 SR
Queue Stats
3W - 0L
1,557 MMR
Party 1
Geb
Geb
Silver V
Steadied7
Geb
Silver V
Level 146
God Stats
3W - 2L
1,876 SR
Queue Stats
34W - 45L
1,060 MMR
Solo
Ullr
Ullr
Silver I
kflame10
Ullr
Silver I
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,558 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
10,053
628
8,976
23,887
15,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
JDBrockman
Danzaburou
13
2 / 9 / 0
10,178
636
13,315
21,978
11,348
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
StagnantFlux
Ganesha
14
0 / 5 / 2
8,931
558
7,026
21,903
24,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AthenaThothAtlasCabrakanKuzenbo

VS

Bans
OdinCerberusHou YiAresCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 7
12,624
789
25,098
17,398
8,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 0 / 12
12,766
798
14,269
17,552
23,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
16
3 / 2 / 15
11,200
700
22,610
17,430
8,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
3
Kills
20
20
Deaths
3
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Danzaburou
JDBrockman
Danzaburou
2
9
0
0.22
W
12
1
7
15.5
L
Ganesha
StagnantFlux
Ganesha
0
5
2
0.2
W
5
0
12
11
W
Ullr
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,317
Damage
61,977
67,768
Taken
52,380
51,383
Mitigated
40,049
10,791
Healing
23,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,976
352
1,698
3,884
23,887
15,570
0
14,766
9,121
30,030
0
L
Danzaburou
JDBrockman
Danzaburou
13,315
5,773
0
4,974
21,978
11,348
0
12,619
9,359
0
33,608
W
25,098
2,039
6,198
10,390
17,398
8,491
772
5,184
11,997
68,831
0
L
Ganesha
StagnantFlux
Ganesha
7,026
347
93
142
21,903
24,465
0
12,396
9,507
23,878
0
W
14,269
875
0
4,267
17,552
23,208
209
2,789
14,481
32,558
0
W
Ullr
22,610
11,078
0
2,421
17,430
8,350
1,571
7,596
9,408
0
51,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,162
Gold Earned
36,590
135
Minions Killed
189
3
Camps Cleared
10
802,320
Distance Traveled
936,851
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,053
628
70
4
0
269,154
3
L
Danzaburou
10,178
636
61
4
3
237,600
0
W
Chang'e
12,624
789
109
7
3
307,194
2
L
Ganesha
8,931
558
4
0
0
295,566
6
W
Geb
12,766
798
37
2
2
330,493
4
W
Ullr
11,200
700
43
3
5
299,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role