Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Omenstar666
Erlang Shen
Level 89
God Stats
12W - 4L
1,741 SR
Queue Stats
108W - 68L
1,501 Elo+
Solo
Shiva
Shiva
beelzebabex
Shiva
Level 43
God Stats
6W - 4L
1,630 SR
Queue Stats
64W - 85L
1,401 Elo+
Solo
Skadi
Skadi
steen0187
Skadi
Level 74
God Stats
12W - 11L
1,420 SR
Queue Stats
171W - 185L
1,393 Elo+
Solo
Team Averages
Level 79
1,558 SR
1,459 Elo+

VS

Team Averages
Level 33
1,497 SR
1,272 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Fishy829
Sun Wukong
Level 29
God Stats
1W - 2L
1,711 SR
Queue Stats
41W - 61L
1,235 Elo+
Party 1
Fafnir
Fafnir
GodShock IV
Fafnir
Level 15
God Stats
1W - 7L
1,172 SR
Queue Stats
3W - 13L
1,154 Elo+
Party 1
Heimdallr
Heimdallr
King Crimson389
Heimdallr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,164 Elo+
Party 1
Merlin
Merlin
MJ0506
Merlin
Level 49
God Stats
6W - 6L
1,603 SR
Queue Stats
58W - 78L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 0 / 6
7,878
606
8,887
5,733
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
 
Ymir
11
0 / 0 / 12
7,488
576
4,929
7,174
7,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Omenstar666
Erlang Shen
12
8 / 0 / 3
8,074
621
6,034
10,142
5,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 0 / 7
7,571
582
5,196
10,254
8,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
steen0187
Skadi
12
9 / 1 / 4
7,868
605
11,772
8,740
3,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
1 / 6 / 0
6,315
486
4,099
13,234
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Fishy829
Sun Wukong
9
0 / 2 / 1
6,011
462
5,649
10,266
10,474
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fafnir
8
0 / 2 / 0
5,862
451
1,025
9,231
9,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
King Crimson389
Heimdallr
8
0 / 7 / 0
4,965
382
2,828
9,711
3,463
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
MJ0506
Merlin
10
0 / 4 / 0
5,878
452
6,089
9,469
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
2
21
Kills
1
1
Deaths
21
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
6
6
W
Ymir
 
Ymir
0
0
12
6
L
Tsukuyomi
 
Tsukuyomi
1
6
0
0.17
L
Sun Wukong
Fishy829
Sun Wukong
0
2
1
0.25
L
Fafnir
0
2
0
0
L
Heimdallr
King Crimson389
Heimdallr
0
7
0
0
L
Merlin
MJ0506
Merlin
0
4
0
0
W
Erlang Shen
Omenstar666
Erlang Shen
8
0
3
9.5
W
1
0
7
4.5
W
Skadi
steen0187
Skadi
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,818
Damage
19,690
42,043
Taken
51,911
27,138
Mitigated
31,071
14,559
Healing
9,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,887
2,832
64
1,682
5,733
2,580
594
2,567
3,166
53,502
0
W
Ymir
 
Ymir
4,929
641
2,763
2,162
7,174
7,203
468
1,608
5,566
18,824
0
L
Tsukuyomi
 
Tsukuyomi
4,099
842
0
3,091
13,234
4,264
0
1,414
11,685
0
36,515
L
Sun Wukong
Fishy829
Sun Wukong
5,649
1,064
0
2,397
10,266
10,474
115
2,158
7,684
0
32,397
L
Fafnir
1,025
352
0
1,802
9,231
9,663
0
1,909
7,251
13,902
0
L
Heimdallr
King Crimson389
Heimdallr
2,828
1,095
240
492
9,711
3,463
147
3,457
6,254
0
22,512
L
Merlin
MJ0506
Merlin
6,089
545
0
1,667
9,469
3,207
471
4,905
4,564
45,372
0
W
Erlang Shen
Omenstar666
Erlang Shen
6,034
3,408
0
3,969
10,142
5,425
305
1,257
8,885
27
53,505
W
5,196
1,582
898
2,180
10,254
8,461
1,177
2,090
8,164
0
34,887
W
Skadi
steen0187
Skadi
11,772
6,346
0
841
8,740
3,469
651
460
8,280
0
58,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,879
Gold Earned
29,031
354
Minions Killed
243
0
Camps Cleared
0
1,396,996
Distance Traveled
1,196,905
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,878
606
86
7
0
264,245
5
W
Ymir
7,488
576
42
3
0
271,254
0
L
Tsukuyomi
6,315
486
73
6
0
266,832
3
L
Sun Wukong
6,011
462
46
4
0
259,968
0
L
Fafnir
5,862
451
20
2
0
250,482
0
L
Heimdallr
4,965
382
34
3
0
202,294
0
L
Merlin
5,878
452
70
5
0
217,329
2
W
Erlang Shen
8,074
621
78
6
0
321,434
1
W
Shiva
7,571
582
68
5
0
285,260
3
W
Skadi
7,868
605
80
6
0
254,803
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role