Player Matchup

Ra
Ra
AdzumiKuma
Ra
Level 86
God Stats
1W - 0L
1,228 SR
Queue Stats
64W - 61L
1,477 Elo+
Party 1
Loki
Loki
FearlessKurono
Loki
Level 158
God Stats
1W - 0L
1,304 SR
Queue Stats
108W - 86L
1,612 Elo+
Party 1
Atlas
Atlas
apollo dynamic
Atlas
Level 124
God Stats
74W - 44L
1,792 SR
Queue Stats
185W - 152L
1,580 Elo+
Party 3
Skadi
Skadi
eBossk
Skadi
Level 44
God Stats
71W - 41L
1,662 SR
Queue Stats
104W - 75L
1,606 Elo+
Party 3
Ratatoskr
Ratatoskr
macbox112
Ratatoskr
Level 88
God Stats
8W - 5L
1,395 SR
Queue Stats
201W - 211L
1,484 Elo+
Party 1
Team Averages
Level 100
1,476 SR
1,552 Elo+

VS

Team Averages
Level 95
1,436 SR
1,486 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Akinwacho123
He Bo
Level 96
God Stats
2W - 4L
1,284 SR
Queue Stats
213W - 240L
1,412 Elo+
Party 2
Ares
Ares
FurrySoup433764
Ares
Level 70
God Stats
18W - 27L
1,415 SR
Queue Stats
106W - 132L
1,406 Elo+
Party 2
Ishtar
Ishtar
Kurokawa04
Ishtar
Level 27
God Stats
10W - 14L
1,560 SR
Queue Stats
75W - 62L
1,522 Elo+
Party 2
Anubis
Anubis
Mohc
Anubis
Level 147
God Stats
3W - 2L
1,420 SR
Queue Stats
11W - 7L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
8,070
576
7,216
8,496
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 2 / 4
8,834
631
9,349
10,038
4,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
3 / 0 / 5
7,418
530
5,001
9,173
7,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
eBossk
Skadi
12
2 / 1 / 3
7,400
529
9,365
5,830
2,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ratatoskr
macbox112
Ratatoskr
13
1 / 3 / 3
7,287
521
3,960
11,989
5,936
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
3 / 2 / 2
7,586
542
6,492
11,334
5,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 5 / 0
7,165
512
7,217
9,659
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 4 / 0
5,900
421
3,095
11,779
8,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
Kurokawa04
Ishtar
11
0 / 3 / 1
6,587
471
3,972
9,287
3,271
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Mohc
Anubis
12
2 / 3 / 0
7,360
526
9,047
10,430
5,375
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
17
Kills
7
7
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
3
2
2
2
W
3
1
6
6
L
2
5
0
0.4
W
8
2
4
5
L
0
4
0
0
L
Ishtar
Kurokawa04
Ishtar
0
3
1
0.17
L
Anubis
Mohc
Anubis
2
3
0
0.67
W
3
0
5
5.5
W
Skadi
eBossk
Skadi
2
1
3
3.5
W
Ratatoskr
macbox112
Ratatoskr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,891
Damage
29,823
45,526
Taken
52,489
23,731
Mitigated
25,619
14,050
Healing
9,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
6,492
1,704
0
1,230
11,334
5,065
0
2,522
8,626
0
55,327
W
7,216
932
522
1,681
8,496
3,469
126
3,270
4,920
57,739
0
L
7,217
319
0
1,236
9,659
3,411
0
3,333
6,128
45,028
0
W
9,349
2,725
0
1,718
10,038
4,410
0
4,126
5,751
0
60,630
L
3,095
189
0
1,122
11,779
8,497
0
4,630
7,017
22,054
0
L
Ishtar
Kurokawa04
Ishtar
3,972
2,849
0
2,290
9,287
3,271
99
713
8,574
0
44,449
L
Anubis
Mohc
Anubis
9,047
1,121
0
3,917
10,430
5,375
373
481
9,927
59,036
0
W
5,001
1,838
0
2,411
9,173
7,893
0
4,748
4,372
15,908
0
W
Skadi
eBossk
Skadi
9,365
4,140
0
2,080
5,830
2,023
996
608
5,222
0
60,349
W
Ratatoskr
macbox112
Ratatoskr
3,960
818
0
5,638
11,989
5,936
0
6,023
5,902
0
45,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,009
Gold Earned
34,598
395
Minions Killed
379
0
Camps Cleared
0
1,445,639
Distance Traveled
1,273,147
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,586
542
91
7
0
323,952
3
W
Ra
8,070
576
102
7
0
325,152
4
L
He Bo
7,165
512
88
6
0
258,998
6
W
Loki
8,834
631
95
7
0
319,438
0
L
Ares
5,900
421
28
2
0
242,248
2
L
Ishtar
6,587
471
74
5
0
244,391
2
L
Anubis
7,360
526
98
7
0
203,558
4
W
Atlas
7,418
530
21
2
0
264,155
8
W
Skadi
7,400
529
98
7
0
266,108
5
W
Ratatoskr
7,287
521
79
6
0
270,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role