Player Matchup

Thor
Thor
Axeѕtos
Thor
Level 157
God Stats
1W - 2L
1,176 SR
Queue Stats
188W - 81L
1,700 Elo+
Party 2
Janus
Janus
Daan2
Janus
Level 40
God Stats
8W - 11L
1,547 SR
Queue Stats
38W - 21L
1,599 Elo+
Party 2
Ymir
Ymir
Lavaria
Ymir
Level 49
God Stats
21W - 48L
1,413 SR
Queue Stats
25W - 57L
1,322 Elo+
Solo
Team Averages
Level 82
1,379 SR
1,540 Elo+

VS

Team Averages
Level 82
1,528 SR
1,396 Elo+
Discordia
Discordia
Nimic01
Discordia
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,293 Elo+
Party 1
Xbalanque
Xbalanque
jokker98
Xbalanque
Level 126
God Stats
4W - 1L
1,330 SR
Queue Stats
16W - 11L
1,553 Elo+
Party 1
Chaac
Chaac
l1mpak
Chaac
Level 95
God Stats
3W - 1L
1,753 SR
Queue Stats
26W - 37L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
7 / 7 / 1
10,272
642
15,764
18,305
7,432
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Daan2
Janus
16
1 / 4 / 7
10,131
633
10,555
13,931
5,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
Lavaria
Ymir
14
1 / 4 / 6
10,297
644
4,954
26,045
34,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Nimic01
Discordia
19
10 / 1 / 5
12,718
795
25,805
8,673
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
jokker98
Xbalanque
15
1 / 4 / 12
10,672
667
17,837
14,397
5,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
l1mpak
Chaac
15
4 / 4 / 10
11,319
707
10,797
21,554
17,073
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
9
Kills
15
15
Deaths
9
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thor
7
7
1
1.07
L
Janus
Daan2
Janus
1
4
7
1.13
L
Ymir
Lavaria
Ymir
1
4
6
1
W
Discordia
Nimic01
Discordia
10
1
5
12.5
W
Xbalanque
jokker98
Xbalanque
1
4
12
1.75
W
Chaac
l1mpak
Chaac
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,273
Damage
54,439
58,281
Taken
44,624
47,401
Mitigated
26,623
2,336
Healing
7,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
15,764
2,347
0
521
18,305
7,432
0
9,667
8,638
0
29,897
L
Janus
Daan2
Janus
10,555
189
0
766
13,931
5,542
0
8,466
5,465
46,621
0
L
Ymir
Lavaria
Ymir
4,954
793
0
1,049
26,045
34,427
0
7,896
18,149
15,705
0
W
Discordia
Nimic01
Discordia
25,805
2,192
0
468
8,673
3,765
1,175
4,209
4,340
66,686
0
W
Xbalanque
jokker98
Xbalanque
17,837
11,220
0
1,933
14,397
5,785
899
3,562
10,667
0
48,046
W
Chaac
l1mpak
Chaac
10,797
2,190
395
4,316
21,554
17,073
389
7,551
13,610
0
27,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,700
Gold Earned
34,709
155
Minions Killed
198
6
Camps Cleared
8
877,477
Distance Traveled
849,672
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,272
642
30
2
3
268,522
4
L
Janus
10,131
633
94
6
0
306,447
1
L
Ymir
10,297
644
31
2
3
302,508
3
W
Discordia
12,718
795
93
6
4
303,892
2
W
Xbalanque
10,672
667
79
5
2
246,671
2
W
Chaac
11,319
707
26
2
2
299,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role