Player Matchup

Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
 
Camazotz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
skull77reaper
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,876 Elo+
Party 2
Team Averages
Level 100
1,500 SR
1,625 Elo+

VS

Team Averages
Level 159
1,596 SR
1,603 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
SequelaRJ
Jormungandr
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 140L
1,466 Elo+
Solo
Ishtar
Ishtar
pwhtil
Ishtar
Level 160
God Stats
27W - 7L
1,787 SR
Queue Stats
707W - 237L
1,843 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
1 / 3 / 1
8,938
638
10,152
11,311
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
 
Camazotz
6
0 / 2 / 1
7,099
507
1,040
3,458
1,038
Mace

Mace

+10
Physical Power

13
1 / 4 / 1
8,489
606
7,730
12,353
4,822
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
3 / 0 / 6
9,993
714
8,907
8,974
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
SequelaRJ
Jormungandr
14
1 / 0 / 8
10,160
726
3,828
13,790
14,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
pwhtil
Ishtar
15
5 / 2 / 3
10,004
715
11,614
10,908
4,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
9
9
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
1
0.5
L
Camazotz
 
Camazotz
0
2
1
0.25
W
Ra
 
Ra
3
0
6
6
W
Jormungandr
SequelaRJ
Jormungandr
1
0
8
5
W
Ishtar
pwhtil
Ishtar
5
2
3
3.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,922
Damage
24,349
27,122
Taken
33,672
10,368
Mitigated
23,432
1,869
Healing
9,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,152
813
0
250
11,311
4,508
0
5,077
6,234
44,302
0
L
Camazotz
 
Camazotz
1,040
65
17
563
3,458
1,038
0
1,495
1,963
0
2,278
W
Ra
 
Ra
8,907
524
2,877
3,117
8,974
4,073
1,205
4,703
4,271
49,425
0
W
Jormungandr
SequelaRJ
Jormungandr
3,828
320
0
2,731
13,790
14,494
110
2,095
11,502
27,078
0
W
Ishtar
pwhtil
Ishtar
11,614
7,634
0
779
10,908
4,865
1,440
4,292
6,616
0
37,715
L
7,730
2,870
0
1,039
12,353
4,822
0
6,187
6,166
0
23,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,526
Gold Earned
30,157
116
Minions Killed
185
1
Camps Cleared
12
460,266
Distance Traveled
738,858
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,938
638
66
5
0
232,257
3
L
Camazotz
7,099
507
4
0
0
36,417
1
W
Ra
9,993
714
82
6
2
258,835
0
W
Jormungandr
10,160
726
45
3
4
246,917
3
W
Ishtar
10,004
715
58
4
6
233,106
5
L
Neith
8,489
606
46
3
1
191,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role