Player Matchup

Nemesis
Nemesis
Adoran365
Nemesis
Level 3
God Stats
5W - 4L
1,500 SR
Queue Stats
21W - 29L
1,167 Elo+
Party 1
Anhur
Anhur
ErythFey
Anhur
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 25L
1,501 Elo+
Party 3
Da Ji
Da Ji
Esceliana
Da Ji
Level 108
God Stats
23W - 24L
1,501 SR
Queue Stats
33W - 41L
1,330 Elo+
Party 1
Bacchus
Bacchus
Zontho
Bacchus
Level 18
God Stats
82W - 41L
1,557 SR
Queue Stats
118W - 71L
1,472 Elo+
Party 3
Tiamat
Tiamat
Мattimeo
Tiamat
Level 36
God Stats
20W - 15L
1,431 SR
Queue Stats
211W - 141L
1,466 Elo+
Party 3
Team Averages
Level 38
1,498 SR
1,387 Elo+

VS

Team Averages
Level 43
1,364 SR
1,414 Elo+
Bellona
Bellona
FrederickFazbear
Bellona
Level 86
God Stats
2W - 5L
1,392 SR
Queue Stats
47W - 49L
1,509 Elo+
Party 2
Susano
Susano
JewDestroyer0911
Susano
Level 38
God Stats
0W - 1L
1,113 SR
Queue Stats
0W - 3L
1,303 Elo+
Party 2
Aphrodite
Aphrodite
Mara11
Aphrodite
Level 62
God Stats
2W - 1L
1,312 SR
Queue Stats
14W - 17L
1,323 Elo+
Party 4
Chang'e
Chang'e
TheTruth00
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Set
Set
slikee
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,434 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Adoran365
Nemesis
19
4 / 1 / 26
11,245
1,125
10,293
12,143
6,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
ErythFey
Anhur
17
4 / 1 / 21
11,547
1,155
7,829
5,355
2,969
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
Esceliana
Da Ji
20
26 / 0 / 13
15,450
1,545
32,743
14,715
8,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Zontho
Bacchus
17
2 / 2 / 25
11,763
1,176
13,938
14,675
29,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Мattimeo
Tiamat
19
7 / 2 / 26
12,318
1,232
23,854
9,993
9,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

300

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 3
9,940
994
9,825
16,625
17,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 12 / 5
10,172
1,017
13,440
22,665
9,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Mara11
Aphrodite
16
1 / 7 / 3
10,003
1,000
6,637
16,836
9,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
TheTruth00
Chang'e
16
3 / 8 / 2
10,559
1,056
9,868
18,042
10,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Set
slikee
Set
16
0 / 11 / 5
10,127
1,013
11,812
22,937
12,059
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
24
43
Kills
6
6
Deaths
44
111
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Adoran365
Nemesis
4
1
26
17
W
Anhur
ErythFey
Anhur
4
1
21
14.5
W
Da Ji
Esceliana
Da Ji
26
0
13
32.5
L
1
6
3
0.42
L
1
12
5
0.29
L
Aphrodite
Mara11
Aphrodite
1
7
3
0.36
L
Chang'e
TheTruth00
Chang'e
3
8
2
0.5
W
Bacchus
Zontho
Bacchus
2
2
25
7.25
L
Set
slikee
Set
0
11
5
0.23
W
Tiamat
Мattimeo
Tiamat
7
2
26
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,657
Damage
51,582
56,881
Taken
97,105
57,017
Mitigated
59,403
5,675
Healing
14,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Adoran365
Nemesis
10,293
3,958
0
598
12,143
6,625
0
2,872
9,143
0
14,073
W
Anhur
ErythFey
Anhur
7,829
4,512
0
962
5,355
2,969
0
1,229
4,038
0
21,471
W
Da Ji
Esceliana
Da Ji
32,743
9,822
0
1,473
14,715
8,888
0
4,502
9,907
0
47,564
L
9,825
3,231
0
698
16,625
17,519
0
7,009
9,616
0
21,993
L
13,440
2,740
0
1,045
22,665
9,512
0
8,061
14,604
0
31,761
L
Aphrodite
Mara11
Aphrodite
6,637
914
4,088
3,467
16,836
9,827
0
6,728
10,108
17,983
0
L
Chang'e
TheTruth00
Chang'e
9,868
1,826
2,076
1,651
18,042
10,486
0
7,826
10,216
24,491
0
W
Bacchus
Zontho
Bacchus
13,938
1,232
53
1,052
14,675
29,192
0
5,358
9,014
18,953
0
L
Set
slikee
Set
11,812
4,982
0
1,430
22,937
12,059
0
8,168
14,769
0
32,631
W
Tiamat
Мattimeo
Tiamat
23,854
1,621
0
1,537
9,993
9,343
0
1,777
8,130
46,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,323
Gold Earned
50,801
163
Minions Killed
162
6
Camps Cleared
7
960,655
Distance Traveled
871,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,245
1,125
9
1
0
211,935
0
W
Anhur
11,547
1,155
40
4
1
149,462
0
W
Da Ji
15,450
1,545
30
3
3
214,846
0
L
Bellona
9,940
994
13
1
2
165,235
0
L
Susano
10,172
1,017
38
4
2
184,165
0
L
Aphrodite
10,003
1,000
33
3
1
167,206
0
L
Chang'e
10,559
1,056
41
4
0
167,415
0
W
Bacchus
11,763
1,176
8
1
0
175,886
0
L
Set
10,127
1,013
37
4
2
187,779
0
W
Tiamat
12,318
1,232
76
8
2
208,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role