Player Matchup

Pele
Pele
FenrirDown
Pele
Level 46
God Stats
7W - 10L
1,244 SR
Queue Stats
23W - 65L
1,147 Elo+
Party 1
Sol
Sol
PL4SM4uwu666
Sol
Level 39
God Stats
1W - 5L
1,093 SR
Queue Stats
34W - 67L
1,185 Elo+
Party 1
King Arthur
King Arthur
Yandere-Shaxx
King Arthur
Level 18
God Stats
0W - 2L
1,272 SR
Queue Stats
1W - 16L
933 Elo+
Party 1
Izanami
Izanami
adr250ian
Izanami
Level 117
God Stats
1W - 2L
1,577 SR
Queue Stats
277W - 400L
1,280 Elo+
Party 2
Nike
Nike
alexandros93221
Nike
Level 126
God Stats
4W - 5L
1,468 SR
Queue Stats
243W - 379L
1,276 Elo+
Party 2
Team Averages
Level 69
1,331 SR
1,164 Elo+

VS

Team Averages
Level 68
1,500 SR
1,357 Elo+
Aphrodite
Aphrodite
Djenrikay
Aphrodite
Level 89
God Stats
6W - 5L
1,586 SR
Queue Stats
8W - 7L
1,477 Elo+
Solo
Chaac
Chaac
Escanor989240
Chaac
Level 120
God Stats
9W - 11L
1,497 SR
Queue Stats
421W - 467L
1,335 Elo+
Solo
Pele
Pele
SCHAUNICHTSOAAAA
Pele
Level 35
God Stats
15W - 18L
1,396 SR
Queue Stats
15W - 20L
1,275 Elo+
Solo
Izanami
Izanami
consolegamersOP_
Izanami
Level 61
God Stats
45W - 44L
1,519 SR
Queue Stats
273W - 318L
1,416 Elo+
Solo
Ao Kuang
Ao Kuang
dantealled
Ao Kuang
Level 36
God Stats
4W - 5L
1,500 SR
Queue Stats
21W - 26L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
8,575
504
12,388
16,443
7,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 5 / 0
7,972
469
9,526
18,201
7,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Yandere-Shaxx
King Arthur
13
0 / 4 / 1
7,887
464
7,153
16,395
16,899
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
adr250ian
Izanami
11
1 / 3 / 3
7,304
430
6,333
10,824
4,199
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 3 / 1
8,381
493
5,608
12,965
7,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Djenrikay
Aphrodite
12
1 / 1 / 7
8,488
499
7,239
12,754
8,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 3
9,568
563
12,803
17,371
17,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
7 / 0 / 0
10,673
628
16,052
18,309
7,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 2 / 4
8,465
498
8,143
13,202
4,176
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
dantealled
Ao Kuang
12
4 / 1 / 3
8,098
476
7,781
14,670
5,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
17
17
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Djenrikay
Aphrodite
1
1
7
4.5
W
4
1
3
5.5
L
2
2
0
1
L
0
5
0
0
W
7
0
0
7
L
King Arthur
Yandere-Shaxx
King Arthur
0
4
1
0.13
L
Izanami
adr250ian
Izanami
1
3
3
0.83
L
2
3
1
0.83
W
1
2
4
1.5
W
Ao Kuang
dantealled
Ao Kuang
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,008
Damage
52,018
74,828
Taken
76,306
43,943
Mitigated
43,635
17,951
Healing
39,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Djenrikay
Aphrodite
7,239
802
5,269
7,917
12,754
8,440
467
1,356
11,398
35,316
0
W
12,803
4,141
13
8,568
17,371
17,598
220
1,699
15,672
0
61,110
L
12,388
3,323
127
2,184
16,443
7,685
0
1,748
14,695
0
82,074
L
9,526
2,848
0
9,111
18,201
7,367
1,505
2,400
15,801
66,479
0
W
16,052
5,289
0
8,771
18,309
7,984
0
4,973
13,336
0
92,550
L
King Arthur
Yandere-Shaxx
King Arthur
7,153
1,931
0
2,000
16,395
16,899
169
1,018
15,377
0
48,622
L
Izanami
adr250ian
Izanami
6,333
3,852
287
2,002
10,824
4,199
629
3,941
6,883
0
35,054
L
5,608
979
183
2,057
12,965
7,793
343
5,913
7,052
0
46,526
W
8,143
6,485
0
5,197
13,202
4,176
2,719
670
12,532
0
69,887
W
Ao Kuang
dantealled
Ao Kuang
7,781
2,257
0
3,876
14,670
5,437
0
2,175
12,495
48,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,119
Gold Earned
45,292
427
Minions Killed
459
0
Camps Cleared
0
1,566,320
Distance Traveled
1,599,948
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,488
499
35
2
0
335,613
4
W
Chaac
9,568
563
89
5
0
331,877
1
L
Pele
8,575
504
127
7
0
397,786
0
L
Sol
7,972
469
99
6
0
250,542
12
W
Pele
10,673
628
144
8
0
316,266
2
L
King Arthur
7,887
464
59
3
0
290,619
0
L
Izanami
7,304
430
72
4
0
313,357
1
L
Nike
8,381
493
70
4
0
314,016
3
W
Izanami
8,465
498
132
8
0
295,532
2
W
Ao Kuang
8,098
476
59
3
0
320,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role