Player Matchup

Thanatos
Thanatos
Bantaxi
Thanatos
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,455 Elo+
Party 1
Artemis
Artemis
Hawthorneonfire
Artemis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,490 Elo+
Party 1
Mulan
Mulan
IXShyv
Mulan
Level 114
God Stats
108W - 81L
1,684 SR
Queue Stats
276W - 278L
1,570 Elo+
Solo
Nox
Nox
Liity
Nox
Level 157
God Stats
2W - 2L
1,282 SR
Queue Stats
157W - 152L
1,559 Elo+
Solo
Cthulhu
Cthulhu
MrDemonKraken
Cthulhu
Level 120
God Stats
1W - 8L
1,526 SR
Queue Stats
200W - 204L
1,496 Elo+
Solo
Team Averages
Level 132
1,498 SR
1,514 Elo+

VS

Team Averages
Level 125
1,556 SR
1,553 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
KomfBart
Freya
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 157L
1,545 Elo+
Solo
Heimdallr
Heimdallr
SirLivid
Heimdallr
Level 159
God Stats
26W - 9L
1,667 SR
Queue Stats
256W - 107L
1,532 Elo+
Solo
Camazotz
Camazotz
TCSmyzael
Camazotz
Level 155
God Stats
1W - 0L
1,699 SR
Queue Stats
9W - 10L
1,699 Elo+
Solo
Baron Samedi
Baron Samedi
iPuIR3z
Baron Samedi
Level 80
God Stats
5W - 4L
1,416 SR
Queue Stats
114W - 121L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bantaxi
Thanatos
16
2 / 9 / 3
10,107
1,011
11,669
16,786
9,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 7 / 6
9,904
990
18,285
17,688
8,645
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
IXShyv
Mulan
15
2 / 1 / 6
10,730
1,073
19,281
15,279
20,525
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nox
Liity
Nox
15
0 / 0 / 7
9,533
953
7,526
5,946
2,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
16
3 / 3 / 5
11,626
1,163
17,769
18,785
24,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

176

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
2 / 3 / 14
10,703
1,070
9,437
19,237
13,900
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Freya
KomfBart
Freya
17
1 / 1 / 11
10,104
1,010
7,808
9,271
4,280
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
SirLivid
Heimdallr
18
8 / 0 / 8
12,078
1,208
25,534
15,245
7,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
TCSmyzael
Camazotz
17
7 / 1 / 6
11,893
1,189
15,710
23,591
10,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
iPuIR3z
Baron Samedi
17
2 / 3 / 11
10,498
1,050
11,464
11,070
6,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
70
8
Kills
20
20
Deaths
8
27
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
3
14
3
L
Thanatos
Bantaxi
Thanatos
2
9
3
0.39
L
1
7
6
0.57
L
Mulan
IXShyv
Mulan
2
1
6
5
W
Freya
KomfBart
Freya
1
1
11
6.5
L
Nox
Liity
Nox
0
0
7
3.5
L
Cthulhu
3
3
5
1.83
W
Heimdallr
SirLivid
Heimdallr
8
0
8
12
W
Camazotz
TCSmyzael
Camazotz
7
1
6
10
W
Baron Samedi
iPuIR3z
Baron Samedi
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,530
Damage
69,953
74,484
Taken
78,414
65,796
Mitigated
42,376
17,998
Healing
27,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
9,437
3,165
0
5,394
19,237
13,900
0
6,906
12,331
0
18,042
L
Thanatos
Bantaxi
Thanatos
11,669
2,659
0
5,541
16,786
9,569
0
2,452
14,334
0
23,456
L
18,285
8,109
0
2,513
17,688
8,645
0
4,879
12,805
0
43,436
L
Mulan
IXShyv
Mulan
19,281
2,131
1,284
3,406
15,279
20,525
0
6,036
9,243
916
26,770
W
Freya
KomfBart
Freya
7,808
2,580
0
1,094
9,271
4,280
0
3,119
6,152
24,516
0
L
Nox
Liity
Nox
7,526
871
0
37
5,946
2,900
0
741
5,205
23,192
0
L
Cthulhu
17,769
775
1,246
3,971
18,785
24,157
0
5,164
13,621
43,459
0
W
Heimdallr
SirLivid
Heimdallr
25,534
17,673
0
2,655
15,245
7,307
0
3,588
11,657
0
56,546
W
Camazotz
TCSmyzael
Camazotz
15,710
5,396
0
11,691
23,591
10,487
0
6,922
16,669
0
37,825
W
Baron Samedi
iPuIR3z
Baron Samedi
11,464
477
2,735
3,447
11,070
6,402
0
5,425
5,645
25,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,900
Gold Earned
55,276
208
Minions Killed
221
4
Camps Cleared
13
1,118,591
Distance Traveled
1,040,477
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,703
1,070
22
2
0
223,523
3
L
Thanatos
10,107
1,011
30
3
3
254,749
0
L
Artemis
9,904
990
71
7
0
207,897
0
L
Mulan
10,730
1,073
21
2
1
218,898
1
W
Freya
10,104
1,010
33
3
2
191,017
0
L
Nox
9,533
953
50
5
0
200,209
1
L
Cthulhu
11,626
1,163
36
4
0
236,838
0
W
Heimdallr
12,078
1,208
75
8
4
209,845
0
W
Camazotz
11,893
1,189
51
5
6
219,785
1
W
Baron Samedi
10,498
1,050
40
4
1
196,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role