Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Grinta Lu
Thoth
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 138L
1,582 Elo+
Party 1
Xbalanque
Xbalanque
Iz DiaZ
Xbalanque
Level 121
God Stats
7W - 8L
1,556 SR
Queue Stats
179W - 161L
1,556 Elo+
Party 1
Sylvanus
Sylvanus
Prinz-Dennis
Sylvanus
Level 126
God Stats
2W - 3L
1,378 SR
Queue Stats
223W - 225L
1,444 Elo+
Solo
Team Averages
Level 116
1,487 SR
1,516 Elo+

VS

Team Averages
Level 117
1,585 SR
1,506 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Barth1la
Cupid
Level 109
God Stats
25W - 11L
1,745 SR
Queue Stats
236W - 236L
1,450 Elo+
Solo
Nike
Nike
coopera124
Nike
Level 95
God Stats
4W - 2L
1,577 SR
Queue Stats
182W - 178L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
yael-3004
Zhong Kui
Level 127
God Stats
1W - 0L
1,603 SR
Queue Stats
107W - 86L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
5 / 4 / 2
10,322
516
11,972
19,105
16,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
 
Loki
15
2 / 6 / 5
9,221
461
9,976
19,289
9,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thoth
Grinta Lu
Thoth
14
1 / 5 / 3
8,390
420
7,965
13,998
6,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xbalanque
Iz DiaZ
Xbalanque
17
3 / 1 / 3
10,061
503
15,343
14,579
6,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Prinz-Dennis
Sylvanus
14
2 / 5 / 7
9,247
462
9,060
24,017
22,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
5 / 4 / 9
10,316
516
14,771
15,213
6,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
 
Thor
15
2 / 3 / 8
9,748
487
9,733
16,968
17,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Barth1la
Cupid
18
6 / 1 / 5
11,452
573
11,763
11,559
5,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
1 / 2 / 6
10,929
546
10,216
20,049
13,981
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
yael-3004
Zhong Kui
16
7 / 3 / 9
10,679
534
22,402
18,305
15,090
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
13
Kills
21
21
Deaths
13
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
4
2
1.5
L
Loki
 
Loki
2
6
5
0.75
W
The Morrigan
 
The Morrigan
5
4
9
2.38
W
Thor
 
Thor
2
3
8
2
W
Cupid
Barth1la
Cupid
6
1
5
8.5
L
Thoth
Grinta Lu
Thoth
1
5
3
0.5
L
Xbalanque
Iz DiaZ
Xbalanque
3
1
3
4.5
L
Sylvanus
Prinz-Dennis
Sylvanus
2
5
7
1.1
W
1
2
6
2
W
Zhong Kui
yael-3004
Zhong Kui
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,316
Damage
68,885
90,988
Taken
82,094
60,506
Mitigated
59,066
26,613
Healing
31,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,972
443
934
835
19,105
16,529
0
4,745
14,360
67,434
0
L
Loki
 
Loki
9,976
2,834
0
6,308
19,289
9,173
0
8,910
10,379
0
78,510
W
The Morrigan
 
The Morrigan
14,771
3,507
0
5,030
15,213
6,860
0
4,959
9,995
71,489
1,302
W
Thor
 
Thor
9,733
1,148
0
1,517
16,968
17,681
386
5,461
11,325
0
45,797
W
Cupid
Barth1la
Cupid
11,763
6,218
479
7,107
11,559
5,454
954
2,393
9,138
0
102,668
L
Thoth
Grinta Lu
Thoth
7,965
650
0
500
13,998
6,366
718
7,455
6,543
62,597
0
L
Xbalanque
Iz DiaZ
Xbalanque
15,343
7,557
0
4,505
14,579
6,371
260
4,316
10,263
0
89,488
L
Sylvanus
Prinz-Dennis
Sylvanus
9,060
1,203
5,785
7,746
24,017
22,067
30
11,489
12,528
31,239
0
W
10,216
1,572
186
8,452
20,049
13,981
511
6,595
12,879
0
81,640
W
Zhong Kui
yael-3004
Zhong Kui
22,402
2,780
0
9,019
18,305
15,090
549
9,075
9,108
92,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,241
Gold Earned
53,124
538
Minions Killed
587
0
Camps Cleared
0
1,787,098
Distance Traveled
1,776,945
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,322
516
128
6
0
351,353
10
L
Loki
9,221
461
119
6
0
404,459
0
W
The Morrigan
10,316
516
102
5
0
365,154
6
W
Thor
9,748
487
59
3
0
349,450
5
W
Cupid
11,452
573
167
8
0
352,800
2
L
Thoth
8,390
420
110
6
0
333,795
0
L
Xbalanque
10,061
503
144
7
0
370,422
2
L
Sylvanus
9,247
462
37
2
0
327,069
4
W
Nike
10,929
546
139
7
0
369,764
7
W
Zhong Kui
10,679
534
120
6
0
339,777
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role