Player Matchup

Hercules
Hercules
 
Hercules
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
EceÇınar
Kukulkan
Level 62
God Stats
13W - 9L
1,671 SR
Queue Stats
79W - 76L
1,546 Elo+
Solo
Anubis
Anubis
MrDaki
Anubis
Level 62
God Stats
1W - 1L
1,318 SR
Queue Stats
67W - 66L
1,403 Elo+
Solo
Neith
Neith
MrKeepItPetty
Neith
Level 149
God Stats
110W - 130L
1,457 SR
Queue Stats
927W - 963L
1,509 Elo+
Solo
Susano
Susano
ultimaterapidzz
Susano
Level 91
God Stats
2W - 2L
1,520 SR
Queue Stats
96W - 80L
1,630 Elo+
Solo
Team Averages
Level 93
1,493 SR
1,518 Elo+

VS

Team Averages
Level 109
1,559 SR
1,478 Elo+
Cernunnos
Cernunnos
Fapouette
Cernunnos
Level 127
God Stats
3W - 2L
1,749 SR
Queue Stats
24W - 36L
1,511 Elo+
Party 2
Nox
Nox
IFoXyFoxI
Nox
Level 127
God Stats
1W - 1L
1,205 SR
Queue Stats
94W - 116L
1,467 Elo+
Party 1
Pele
Pele
SuperShika
Pele
Level 93
God Stats
18W - 19L
1,402 SR
Queue Stats
83W - 83L
1,445 Elo+
Solo
Nu Wa
Nu Wa
Torfinn
Nu Wa
Level 136
God Stats
1W - 1L
1,914 SR
Queue Stats
41W - 45L
1,558 Elo+
Party 2
Bacchus
Bacchus
ficus46
Bacchus
Level 62
God Stats
9W - 9L
1,524 SR
Queue Stats
49W - 62L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
0 / 3 / 7
9,265
1,029
7,241
14,632
13,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
EceÇınar
Kukulkan
16
5 / 2 / 5
10,948
1,216
17,504
7,384
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
MrDaki
Anubis
16
4 / 1 / 7
10,878
1,209
17,588
12,397
6,992
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 0
6,435
715
0
673
201
16
3 / 5 / 9
10,418
1,158
13,499
12,280
5,249
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

248

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fapouette
Cernunnos
16
2 / 0 / 5
10,036
1,115
11,853
9,840
3,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 8
9,912
1,101
6,576
9,178
4,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 3 / 4
10,083
1,120
9,667
17,073
6,108
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Torfinn
Nu Wa
16
3 / 2 / 6
10,405
1,156
10,458
7,044
2,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
ficus46
Bacchus
15
1 / 4 / 6
9,166
1,018
5,966
16,037
20,896
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
40
12
Kills
11
11
Deaths
12
28
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
7
1.17
L
Kukulkan
EceÇınar
Kukulkan
5
2
5
3.75
W
Cernunnos
Fapouette
Cernunnos
2
0
5
4.5
W
2
3
8
2
L
Anubis
MrDaki
Anubis
4
1
7
7.5
L
0
0
0
0
W
3
3
4
1.67
W
Nu Wa
Torfinn
Nu Wa
3
2
6
3
W
Bacchus
ficus46
Bacchus
1
4
6
1
L
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,832
Damage
44,520
47,366
Taken
59,172
29,263
Mitigated
37,536
9,150
Healing
3,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,241
1,250
0
3,510
14,632
13,422
0
6,270
8,362
0
13,373
L
Kukulkan
EceÇınar
Kukulkan
17,504
1,627
0
52
7,384
3,399
0
4,732
2,652
54,866
0
W
Cernunnos
Fapouette
Cernunnos
11,853
4,542
0
983
9,840
3,734
0
4,760
5,080
0
35,768
W
6,576
354
0
0
9,178
4,040
0
5,997
3,181
17,718
0
L
Anubis
MrDaki
Anubis
17,588
243
0
5,588
12,397
6,992
0
5,869
6,528
42,938
0
L
0
0
0
0
673
201
0
673
0
0
0
W
9,667
4,301
0
2,645
17,073
6,108
0
9,351
7,722
0
23,219
W
Nu Wa
Torfinn
Nu Wa
10,458
2,160
0
0
7,044
2,758
0
4,864
2,180
32,309
0
W
Bacchus
ficus46
Bacchus
5,966
1,026
0
360
16,037
20,896
0
10,120
5,917
11,121
0
L
13,499
4,284
0
0
12,280
5,249
0
5,456
6,824
0
28,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,944
Gold Earned
49,602
186
Minions Killed
175
7
Camps Cleared
7
730,272
Distance Traveled
888,580
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,265
1,029
18
2
1
180,110
0
L
Kukulkan
10,948
1,216
92
10
2
184,000
2
W
Cernunnos
10,036
1,115
51
6
0
182,551
0
W
Nox
9,912
1,101
27
3
1
183,991
0
L
Anubis
10,878
1,209
54
6
3
174,131
0
L
Neith
6,435
715
0
0
0
0
0
W
Pele
10,083
1,120
45
5
5
205,499
0
W
Nu Wa
10,405
1,156
45
5
1
170,608
0
W
Bacchus
9,166
1,018
7
1
0
145,931
0
L
Susano
10,418
1,158
22
2
1
192,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role