Player Matchup

Horus
Horus
Face1ess-782
Horus
Level 69
God Stats
2W - 4L
1,336 SR
Queue Stats
132W - 158L
1,324 Elo+
Party 1
Geb
Geb
J_JG99
Geb
Level 155
God Stats
6W - 3L
1,800 SR
Queue Stats
9W - 9L
1,548 Elo+
Party 1
Hachiman
Hachiman
Kimosuji
Hachiman
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 17L
1,677 Elo+
Party 1
Ne Zha
Ne Zha
SemperFiBry
Ne Zha
Level 157
God Stats
14W - 13L
1,706 SR
Queue Stats
152W - 153L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
SweeteyTTV
Nu Wa
Level 158
God Stats
15W - 18L
1,581 SR
Queue Stats
93W - 80L
1,588 Elo+
Party 1
Team Averages
Level 118
1,585 SR
1,533 Elo+

VS

Team Averages
Level 59
1,458 SR
1,379 Elo+
Atlas
Atlas
FrigusAries
Atlas
Level 79
God Stats
18W - 25L
1,449 SR
Queue Stats
288W - 313L
1,468 Elo+
Party 2
Sun Wukong
Sun Wukong
GlockBoy6ixx
Sun Wukong
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 7L
1,104 Elo+
Party 2
Hachiman
Hachiman
ONI PRIME7493
Hachiman
Level 4
God Stats
1W - 3L
1,486 SR
Queue Stats
151W - 183L
1,345 Elo+
Party 2
Thanatos
Thanatos
Valldus
Thanatos
Level 78
God Stats
9W - 17L
1,157 SR
Queue Stats
381W - 426L
1,476 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
fgtftw
Morgan Le Fay
Level 129
God Stats
0W - 1L
1,699 SR
Queue Stats
32W - 34L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 8
9,822
614
12,866
10,227
8,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Geb
J_JG99
Geb
15
3 / 0 / 10
9,499
594
5,514
12,037
11,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Kimosuji
Hachiman
16
6 / 1 / 2
9,381
586
12,918
9,691
4,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
16
8 / 1 / 7
9,778
611
8,834
12,277
5,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
16
7 / 0 / 9
9,844
615
10,117
4,202
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,123
445
5,980
19,290
13,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
GlockBoy6ixx
Sun Wukong
9
0 / 11 / 1
6,104
382
3,604
14,422
10,439
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
ONI PRIME7493
Hachiman
10
0 / 7 / 0
6,247
390
4,403
10,540
3,275
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Valldus
Thanatos
11
2 / 7 / 1
7,657
479
3,332
15,372
5,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
fgtftw
Morgan Le Fay
14
1 / 2 / 0
7,672
480
3,534
9,543
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
7
31
Kills
3
3
Deaths
31
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
L
0
4
2
0.25
L
Sun Wukong
GlockBoy6ixx
Sun Wukong
0
11
1
0.05
W
Geb
J_JG99
Geb
3
0
10
8
W
Hachiman
Kimosuji
Hachiman
6
1
2
7
L
Hachiman
ONI PRIME7493
Hachiman
0
7
0
0
W
Ne Zha
8
1
7
11.5
W
Nu Wa
7
0
9
11.5
L
Thanatos
Valldus
Thanatos
2
7
1
0.36
L
Morgan Le Fay
fgtftw
Morgan Le Fay
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,249
Damage
20,853
48,434
Taken
69,167
31,377
Mitigated
36,138
20,154
Healing
14,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,866
5,549
359
3,938
10,227
8,303
822
1,881
8,346
0
64,929
L
5,980
2,629
1,951
3,541
19,290
13,067
260
3,344
15,748
40,754
0
L
Sun Wukong
GlockBoy6ixx
Sun Wukong
3,604
1,510
0
0
14,422
10,439
663
515
13,131
0
26,596
W
Geb
J_JG99
Geb
5,514
828
188
4,194
12,037
11,743
234
2,004
10,033
22,642
0
W
Hachiman
Kimosuji
Hachiman
12,918
7,148
0
4,180
9,691
4,027
5,604
1,789
7,902
0
90,477
L
Hachiman
ONI PRIME7493
Hachiman
4,403
2,990
0
225
10,540
3,275
228
3,978
6,439
0
40,446
W
Ne Zha
8,834
3,188
0
6,848
12,277
5,548
53
1,757
10,520
0
72,815
W
Nu Wa
10,117
1,719
0
447
4,202
1,756
1,160
2,083
2,119
73,835
0
L
Thanatos
Valldus
Thanatos
3,332
965
0
7,302
15,372
5,512
0
4,496
10,599
0
37,047
L
Morgan Le Fay
fgtftw
Morgan Le Fay
3,534
218
0
1,920
9,543
3,845
0
2,399
6,774
68,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,324
Gold Earned
34,803
532
Minions Killed
351
0
Camps Cleared
0
1,649,075
Distance Traveled
1,370,466
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,822
614
103
6
0
340,362
1
L
Atlas
7,123
445
56
4
0
284,417
0
L
Sun Wukong
6,104
382
38
2
0
266,967
0
W
Geb
9,499
594
29
2
0
349,335
7
W
Hachiman
9,381
586
148
9
0
283,907
2
L
Hachiman
6,247
390
64
4
0
219,783
0
W
Ne Zha
9,778
611
111
7
0
376,997
8
W
Nu Wa
9,844
615
141
9
0
298,474
3
L
Thanatos
7,657
479
82
5
0
285,464
2
L
Morgan Le Fay
7,672
480
111
7
0
313,835
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role