Player Matchup

Atlas
Atlas
 
Atlas
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Chfofos88430
Persephone
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,478 Elo+
Solo
Hercules
Hercules
DirtyMany
Hercules
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 146L
1,482 Elo+
Solo
Agni
Agni
Rouky83
Agni
Level 113
God Stats
17W - 4L
1,866 SR
Queue Stats
432W - 433L
1,503 Elo+
Solo
Xing Tian
Xing Tian
SSMaDD
Xing Tian
Level 146
God Stats
16W - 15L
1,542 SR
Queue Stats
386W - 394L
1,481 Elo+
Solo
Team Averages
Level 130
1,582 SR
1,489 Elo+

VS

Team Averages
Level 110
1,362 SR
1,501 Elo+
Izanami
Izanami
Attovide
Izanami
Level 142
God Stats
0W - 2L
1,286 SR
Queue Stats
198W - 226L
1,524 Elo+
Solo
Heimdallr
Heimdallr
BarmyPie
Heimdallr
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
152W - 142L
1,427 Elo+
Solo
Chaac
Chaac
IronStoun
Chaac
Level 45
God Stats
0W - 1L
1,401 SR
Queue Stats
2W - 3L
1,529 Elo+
Solo
Geb
Geb
Shizzza01
Geb
Level 109
God Stats
3W - 3L
1,312 SR
Queue Stats
143W - 159L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
n3wmoon
Zhong Kui
Level 127
God Stats
1W - 2L
1,309 SR
Queue Stats
233W - 213L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
3 / 3 / 19
11,792
655
13,015
26,142
30,338
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
Chfofos88430
Persephone
19
2 / 1 / 24
11,999
667
25,001
17,661
9,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
DirtyMany
Hercules
20
7 / 1 / 23
12,656
703
24,088
42,197
39,250
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
Rouky83
Agni
20
13 / 4 / 12
13,449
747
25,003
17,199
10,052
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
SSMaDD
Xing Tian
20
7 / 1 / 18
13,390
744
13,596
28,173
31,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Attovide
Izanami
15
3 / 7 / 2
9,893
550
17,511
14,431
7,887
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
BarmyPie
Heimdallr
19
1 / 4 / 5
10,453
581
19,013
17,135
9,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chaac
IronStoun
Chaac
17
1 / 8 / 5
9,825
546
19,572
30,155
38,188
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
2 / 6 / 4
11,911
662
22,819
24,311
35,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
n3wmoon
Zhong Kui
17
2 / 7 / 3
10,358
575
22,489
25,504
19,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
28
32
Kills
9
10
Deaths
32
96
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
3
19
4.17
L
Izanami
Attovide
Izanami
3
7
2
0.57
L
Heimdallr
BarmyPie
Heimdallr
1
4
5
0.88
W
Persephone
Chfofos88430
Persephone
2
1
24
14
W
Hercules
DirtyMany
Hercules
7
1
23
18.5
L
Chaac
IronStoun
Chaac
1
8
5
0.44
W
Agni
Rouky83
Agni
13
4
12
4.75
W
Xing Tian
SSMaDD
Xing Tian
7
1
18
16
L
2
6
4
0.67
L
Zhong Kui
n3wmoon
Zhong Kui
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,703
Damage
101,404
131,372
Taken
111,536
121,078
Mitigated
109,792
60,299
Healing
24,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
13,015
4,449
3,536
2,537
26,142
30,338
2,044
9,227
16,915
26,027
0
L
Izanami
Attovide
Izanami
17,511
11,219
1,503
585
14,431
7,887
0
10,777
3,430
0
32,020
L
Heimdallr
BarmyPie
Heimdallr
19,013
8,326
160
2,053
17,135
9,059
0
12,786
3,898
0
37,742
W
Persephone
Chfofos88430
Persephone
25,001
1,543
4,152
4,236
17,661
9,874
2,452
8,499
9,161
55,046
0
W
Hercules
DirtyMany
Hercules
24,088
5,900
2,335
20,811
42,197
39,250
949
13,057
29,132
133
33,469
L
Chaac
IronStoun
Chaac
19,572
1,705
1,122
6,380
30,155
38,188
0
18,785
10,971
0
35,062
W
Agni
Rouky83
Agni
25,003
1,929
5,848
2,077
17,199
10,052
1,925
6,226
10,973
54,545
0
W
Xing Tian
SSMaDD
Xing Tian
13,596
1,302
5,927
8,840
28,173
31,564
840
8,299
19,874
21,538
0
L
22,819
1,047
1,609
2,372
24,311
35,245
0
16,115
7,896
36,736
0
L
Zhong Kui
n3wmoon
Zhong Kui
22,489
1,769
2,722
6,400
25,504
19,413
0
16,716
8,593
35,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,286
Gold Earned
52,440
181
Minions Killed
162
0
Camps Cleared
0
1,806,743
Distance Traveled
1,388,700
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,792
655
19
1
0
351,996
0
L
Izanami
9,893
550
36
2
0
198,628
4
L
Heimdallr
10,453
581
48
3
0
297,224
3
W
Persephone
11,999
667
66
4
0
319,533
0
W
Hercules
12,656
703
20
1
0
411,758
1
L
Chaac
9,825
546
27
2
0
319,486
1
W
Agni
13,449
747
68
4
0
305,793
4
W
Xing Tian
13,390
744
8
0
0
417,663
5
L
Geb
11,911
662
22
1
0
300,810
2
L
Zhong Kui
10,358
575
29
2
0
272,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role