Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Dayzerade
Chiron
Level 116
God Stats
1W - 1L
1,295 SR
Queue Stats
180W - 236L
1,398 Elo+
Party 1
Janus
Janus
Jenxen
Janus
Level 81
God Stats
2W - 3L
1,524 SR
Queue Stats
40W - 81L
1,288 Elo+
Party 1
King Arthur
King Arthur
RyuDan6841
King Arthur
Level 157
God Stats
2W - 3L
1,654 SR
Queue Stats
250W - 246L
1,411 Elo+
Solo
Ares
Ares
iBS0i
Ares
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 29L
1,316 Elo+
Party 1
Team Averages
Level 118
1,494 SR
1,383 Elo+

VS

Team Averages
Level 125
1,479 SR
1,433 Elo+
Gilgamesh
Gilgamesh
Bubbsfire
Gilgamesh
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,406 Elo+
Solo
Agni
Agni
Whiskey_Ikarus
Agni
Level 107
God Stats
2W - 3L
1,393 SR
Queue Stats
253W - 245L
1,489 Elo+
Solo
Thoth
Thoth
YoQuitSnitchin
Thoth
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
112W - 136L
1,452 Elo+
Party 2
Geb
Geb
themayday5
Geb
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,423 Elo+
Solo
Vamana
Vamana
xill Neo llix
Vamana
Level 127
God Stats
3W - 5L
1,501 SR
Queue Stats
106W - 156L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
0 / 0 / 4
5,125
1,025
3,198
2,389
1,516
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Dayzerade
Chiron
10
1 / 0 / 3
5,267
1,053
2,641
4,524
2,635
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
Jenxen
Janus
10
1 / 0 / 1
5,293
1,059
4,292
1,232
522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
RyuDan6841
King Arthur
10
1 / 1 / 2
5,360
1,072
2,316
6,071
3,730
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
iBS0i
Ares
10
2 / 0 / 2
5,672
1,134
1,230
4,918
4,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bubbsfire
Gilgamesh
8
0 / 2 / 1
5,111
1,022
2,482
5,770
4,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 1 / 0
5,178
1,036
4,895
3,158
1,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
0 / 1 / 1
5,463
1,093
5,379
3,066
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

1
0 / 0 / 0
1,288
258
0
0
0
10
0 / 1 / 0
4,964
993
1,408
4,288
3,782
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
5
Kills
1
1
Deaths
5
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
0
0
4
2
L
Gilgamesh
Bubbsfire
Gilgamesh
0
2
1
0.25
W
Chiron
Dayzerade
Chiron
1
0
3
2.5
W
Janus
Jenxen
Janus
1
0
1
1.5
W
King Arthur
RyuDan6841
King Arthur
1
1
2
2
L
1
1
0
1
L
0
1
1
0.5
W
Ares
iBS0i
Ares
2
0
2
3
L
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,677
Damage
14,164
19,134
Taken
16,282
13,267
Mitigated
10,878
7,756
Healing
6,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,198
1,165
808
216
2,389
1,516
0
1,737
652
0
6,987
L
Gilgamesh
Bubbsfire
Gilgamesh
2,482
347
1,316
1,168
5,770
4,575
0
1,655
4,115
0
5,770
W
Chiron
Dayzerade
Chiron
2,641
452
1,282
788
4,524
2,635
11
2,285
2,239
0
6,148
W
Janus
Jenxen
Janus
4,292
41
446
0
1,232
522
128
561
671
10,904
0
W
King Arthur
RyuDan6841
King Arthur
2,316
115
1,825
1,875
6,071
3,730
0
3,427
2,644
0
9,151
L
4,895
149
0
493
3,158
1,188
0
1,061
2,097
10,708
0
L
5,379
347
1,057
1,113
3,066
1,333
0
1,273
1,793
11,985
0
W
Ares
iBS0i
Ares
1,230
0
0
516
4,918
4,864
0
2,264
2,654
1,507
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,408
62
57
1,281
4,288
3,782
0
1,533
2,755
0
5,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,717
Gold Earned
22,004
49
Minions Killed
41
0
Camps Cleared
0
563,404
Distance Traveled
422,341
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,125
1,025
12
2
0
94,084
0
L
Gilgamesh
5,111
1,022
2
0
0
112,139
2
W
Chiron
5,267
1,053
14
3
0
109,430
0
W
Janus
5,293
1,059
14
3
0
124,366
0
W
King Arthur
5,360
1,072
9
2
0
110,916
0
L
Agni
5,178
1,036
12
2
0
114,565
1
L
Thoth
5,463
1,093
24
5
0
83,990
1
W
Ares
5,672
1,134
0
0
0
124,608
1
L
Geb
1,288
258
0
0
0
0
0
L
Vamana
4,964
993
3
1
0
111,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role