Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BongoKat
Thor
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 124L
1,485 Elo+
Party 1
Ares
Ares
CommendedBasher
Ares
Level 124
God Stats
2W - 0L
1,718 SR
Queue Stats
64W - 87L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
Sexpizza
Baron Samedi
Level 104
God Stats
5W - 3L
1,899 SR
Queue Stats
158W - 128L
1,495 Elo+
Party 1
Tiamat
Tiamat
wxtch
Tiamat
Level 29
God Stats
7W - 6L
1,804 SR
Queue Stats
156W - 127L
1,487 Elo+
Party 1
Team Averages
Level 84
1,684 SR
1,477 Elo+

VS

Team Averages
Level 70
1,532 SR
1,463 Elo+
Heimdallr
Heimdallr
Amped-117
Heimdallr
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
212W - 265L
1,373 Elo+
Party 2
Jormungandr
Jormungandr
Mapzzz8680
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 17L
1,745 Elo+
Solo
Olorun
Olorun
Superhigh386
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,397 Elo+
Solo
Vamana
Vamana
TacoPacco
Vamana
Level 88
God Stats
2W - 2L
1,662 SR
Queue Stats
154W - 199L
1,379 Elo+
Party 2
Scylla
Scylla
su-man7901
Scylla
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 101L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
3 / 1 / 19
10,168
924
11,034
17,221
17,895
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
14
8 / 5 / 10
9,085
826
14,258
13,509
7,112
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 1 / 17
9,698
882
8,524
10,613
13,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Sexpizza
Baron Samedi
15
4 / 3 / 12
9,038
822
15,678
11,170
7,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
wxtch
Tiamat
17
7 / 2 / 10
9,306
846
11,305
8,157
6,042
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Amped-117
Heimdallr
16
2 / 4 / 7
8,411
765
11,868
11,202
5,749
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
Mapzzz8680
Jormungandr
15
2 / 5 / 5
8,594
781
9,129
16,927
19,566
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Olorun
13
1 / 6 / 6
7,632
694
7,260
13,512
6,271
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vamana
TacoPacco
Vamana
13
1 / 5 / 6
8,086
735
8,917
16,964
12,588
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
su-man7901
Scylla
17
5 / 5 / 5
9,356
851
14,326
10,706
4,608
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
40
25
Kills
11
12
Deaths
25
68
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
1
19
12.5
L
Heimdallr
Amped-117
Heimdallr
2
4
7
1.38
W
Thor
8
5
10
2.6
W
3
1
17
11.5
L
Jormungandr
Mapzzz8680
Jormungandr
2
5
5
0.9
W
Baron Samedi
Sexpizza
Baron Samedi
4
3
12
3.33
L
Olorun
1
6
6
0.67
L
Vamana
TacoPacco
Vamana
1
5
6
0.8
L
Scylla
su-man7901
Scylla
5
5
5
1.5
W
Tiamat
wxtch
Tiamat
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,799
Damage
51,500
60,670
Taken
69,311
52,027
Mitigated
48,782
30,957
Healing
19,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
11,034
3,678
2,684
9,191
17,221
17,895
273
7,687
9,534
0
21,078
L
Heimdallr
Amped-117
Heimdallr
11,868
4,307
266
730
11,202
5,749
110
6,573
4,629
0
21,899
W
Thor
14,258
4,401
1,261
2,112
13,509
7,112
895
7,050
6,459
0
20,382
W
8,524
182
609
1,582
10,613
13,973
354
4,957
5,656
12,883
0
L
Jormungandr
Mapzzz8680
Jormungandr
9,129
1,094
1,468
2,101
16,927
19,566
0
7,749
9,178
20,628
0
W
Baron Samedi
Sexpizza
Baron Samedi
15,678
2,109
5,855
3,910
11,170
7,005
150
6,459
4,711
32,736
0
L
Olorun
7,260
5,527
3,104
3,388
13,512
6,271
0
9,394
4,118
11,655
0
L
Vamana
TacoPacco
Vamana
8,917
3,907
2,474
4,110
16,964
12,588
410
6,966
9,998
0
14,340
L
Scylla
su-man7901
Scylla
14,326
1,188
720
742
10,706
4,608
0
4,825
5,881
29,251
0
W
Tiamat
wxtch
Tiamat
11,305
1,464
1,342
2,411
8,157
6,042
0
4,562
3,595
24,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,295
Gold Earned
42,079
111
Minions Killed
106
0
Camps Cleared
0
1,174,837
Distance Traveled
983,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,168
924
29
3
0
286,422
0
L
Heimdallr
8,411
765
29
3
0
210,991
0
W
Thor
9,085
826
10
1
0
204,630
0
W
Ares
9,698
882
3
0
0
240,038
0
L
Jormungandr
8,594
781
14
1
0
197,181
0
W
Baron Samedi
9,038
822
50
5
0
223,738
0
L
Olorun
7,632
694
14
1
0
178,554
0
L
Vamana
8,086
735
4
0
0
200,789
0
L
Scylla
9,356
851
45
4
0
196,146
0
W
Tiamat
9,306
846
19
2
0
220,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role