Player Matchup

Da Ji
Da Ji
FREDDYDEMONS666
Da Ji
Level 81
God Stats
2W - 1L
1,578 SR
Queue Stats
74W - 64L
1,288 Elo+
Solo
Sobek
Sobek
GalileoGalindo23
Sobek
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
194W - 196L
1,320 Elo+
Solo
Poseidon
Poseidon
LeGoom
Poseidon
Level 8
God Stats
0W - 5L
1,175 SR
Queue Stats
10W - 16L
1,016 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
aznbbyboi
Ah Muzen Cab
Level 40
God Stats
7W - 15L
1,402 SR
Queue Stats
91W - 122L
1,255 Elo+
Party 1
Sun Wukong
Sun Wukong
barbadosjr
Sun Wukong
Level 65
God Stats
3W - 6L
1,452 SR
Queue Stats
47W - 73L
1,305 Elo+
Solo
Team Averages
Level 58
1,421 SR
1,237 Elo+

VS

Team Averages
Level 101
1,358 SR
1,286 Elo+
Tsukuyomi
Tsukuyomi
A_Few_PolarBears
Tsukuyomi
Level 60
God Stats
2W - 1L
1,263 SR
Queue Stats
45W - 59L
1,279 Elo+
Solo
Poseidon
Poseidon
ColonelTigger
Poseidon
Level 123
God Stats
7W - 4L
1,590 SR
Queue Stats
98W - 100L
1,384 Elo+
Solo
Cernunnos
Cernunnos
Guizacher15
Cernunnos
Level 72
God Stats
1W - 1L
1,301 SR
Queue Stats
2W - 3L
1,044 Elo+
Solo
Ymir
Ymir
SPAWN OF REAPER
Ymir
Level 147
God Stats
4W - 9L
1,176 SR
Queue Stats
481W - 509L
1,365 Elo+
Solo
Sol
Sol
jwhit67
Sol
Level 101
God Stats
53W - 51L
1,459 SR
Queue Stats
473W - 524L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 1
10,273
380
5,231
27,461
13,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 6 / 4
10,586
392
7,719
29,443
38,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
LeGoom
Poseidon
17
3 / 11 / 0
11,145
413
12,392
21,286
10,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Muzen Cab
aznbbyboi
Ah Muzen Cab
18
3 / 2 / 3
11,712
434
24,806
22,403
10,888
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
barbadosjr
Sun Wukong
15
0 / 8 / 1
9,897
367
13,347
31,151
21,297
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
12 / 3 / 10
14,678
544
21,898
21,564
9,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
ColonelTigger
Poseidon
20
10 / 0 / 14
15,011
556
36,638
17,053
8,544
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Guizacher15
Cernunnos
20
2 / 3 / 4
13,358
495
8,986
17,512
8,138
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
4 / 0 / 15
13,348
494
10,122
23,329
24,890
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sol
19
6 / 1 / 9
13,939
516
16,679
21,926
10,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
86
7
Kills
34
34
Deaths
7
9
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
12
3
10
5.67
W
Poseidon
ColonelTigger
Poseidon
10
0
14
17
L
1
7
1
0.21
L
0
6
4
0.33
W
Cernunnos
Guizacher15
Cernunnos
2
3
4
1.33
L
Poseidon
LeGoom
Poseidon
3
11
0
0.27
W
4
0
15
11.5
L
Ah Muzen Cab
aznbbyboi
Ah Muzen Cab
3
2
3
2.25
L
Sun Wukong
barbadosjr
Sun Wukong
0
8
1
0.06
W
Sol
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,495
Damage
94,323
131,744
Taken
101,384
93,917
Mitigated
62,333
28,535
Healing
38,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
21,898
5,693
0
8,053
21,564
9,860
842
4,663
16,901
0
117,176
W
Poseidon
ColonelTigger
Poseidon
36,638
4,427
984
5,250
17,053
8,544
683
4,899
12,154
184,974
0
L
5,231
1,971
0
3,480
27,461
13,037
0
8,908
18,553
0
77,378
L
7,719
845
109
7,230
29,443
38,564
96
14,063
15,380
35,317
0
W
Cernunnos
Guizacher15
Cernunnos
8,986
4,130
0
4,642
17,512
8,138
4,216
1,992
15,520
0
107,825
L
Poseidon
LeGoom
Poseidon
12,392
2,333
162
1,019
21,286
10,131
667
14,167
7,119
83,286
0
W
10,122
2,133
4,052
6,592
23,329
24,890
285
6,009
17,320
47,776
0
L
Ah Muzen Cab
aznbbyboi
Ah Muzen Cab
24,806
9,367
0
6,755
22,403
10,888
1,406
9,206
13,197
0
102,707
L
Sun Wukong
barbadosjr
Sun Wukong
13,347
1,763
13
9,767
31,151
21,297
519
16,041
15,110
0
65,034
W
Sol
16,679
4,280
203
9,182
21,926
10,901
5,921
3,132
18,794
97,840
8,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,613
Gold Earned
70,334
512
Minions Killed
787
0
Camps Cleared
0
2,297,833
Distance Traveled
2,571,504
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,678
544
135
5
0
571,363
0
W
Poseidon
15,011
556
235
9
0
534,062
0
L
Da Ji
10,273
380
98
4
0
508,229
1
L
Sobek
10,586
392
62
2
0
477,052
5
W
Cernunnos
13,358
495
169
6
0
458,771
0
L
Poseidon
11,145
413
136
5
0
384,714
0
W
Ymir
13,348
494
81
3
0
492,289
1
L
Ah Muzen Cab
11,712
434
136
5
0
534,517
1
L
Sun Wukong
9,897
367
80
3
0
393,321
0
W
Sol
13,939
516
167
6
0
515,019
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role