Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Allninjaa
Janus
Level 112
God Stats
1W - 8L
1,009 SR
Queue Stats
223W - 219L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
IGetMeatSuck
Danzaburou
Level 90
God Stats
29W - 36L
1,526 SR
Queue Stats
168W - 163L
1,501 Elo+
Party 1
Mercury
Mercury
MrRedLane4
Mercury
Level 68
God Stats
6W - 7L
1,497 SR
Queue Stats
58W - 61L
1,461 Elo+
Solo
Atlas
Atlas
Ole A Burnsy
Atlas
Level 83
God Stats
6W - 8L
1,566 SR
Queue Stats
66W - 53L
1,529 Elo+
Party 1
Team Averages
Level 102
1,420 SR
1,495 Elo+

VS

Team Averages
Level 134
1,585 SR
1,471 Elo+
Ra
Ra
HallOrNuttin
Ra
Level 156
God Stats
19W - 19L
1,522 SR
Queue Stats
158W - 165L
1,450 Elo+
Party 2
Vulcan
Vulcan
JossueJha
Vulcan
Level 160
God Stats
83W - 79L
1,547 SR
Queue Stats
231W - 222L
1,511 Elo+
Solo
Ishtar
Ishtar
SlothGaud
Ishtar
Level 104
God Stats
20W - 16L
1,752 SR
Queue Stats
130W - 121L
1,458 Elo+
Party 2
Ah Puch
Ah Puch
TheSilentTears
Ah Puch
Level 124
God Stats
2W - 2L
1,400 SR
Queue Stats
301W - 316L
1,454 Elo+
Solo
Nike
Nike
XxluisdmxX
Nike
Level 126
God Stats
3W - 1L
1,706 SR
Queue Stats
241W - 229L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 4 / 0
5,235
524
3,343
8,198
3,638
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
Allninjaa
Janus
10
1 / 2 / 0
5,686
569
3,641
5,628
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
IGetMeatSuck
Danzaburou
10
0 / 0 / 0
5,640
564
1,208
3,513
1,198
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
MrRedLane4
Mercury
8
0 / 4 / 1
4,899
490
3,577
9,086
2,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 0 / 0
4,923
492
2,272
7,888
4,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,980
598
3,303
3,724
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
JossueJha
Vulcan
9
0 / 0 / 2
5,177
518
3,170
3,342
1,233
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
SlothGaud
Ishtar
9
0 / 0 / 0
5,323
532
1,528
3,251
1,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 0 / 1
7,195
720
7,559
7,896
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
3 / 1 / 5
6,246
625
4,988
7,292
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
10
10
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
0
0
L
Janus
Allninjaa
Janus
1
2
0
0.5
W
2
0
0
2
L
Danzaburou
IGetMeatSuck
Danzaburou
0
0
0
0
W
Vulcan
JossueJha
Vulcan
0
0
2
1
L
Mercury
MrRedLane4
Mercury
0
4
1
0.13
L
0
0
0
0
W
Ishtar
SlothGaud
Ishtar
0
0
0
0
W
5
0
1
5.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,041
Damage
20,548
34,313
Taken
25,505
14,177
Mitigated
9,903
7,199
Healing
8,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,343
440
50
1,430
8,198
3,638
0
4,945
3,253
35,336
0
L
Janus
Allninjaa
Janus
3,641
218
0
970
5,628
2,025
0
2,158
3,470
42,562
0
W
3,303
293
87
1,332
3,724
1,441
0
1,891
1,647
38,885
0
L
Danzaburou
IGetMeatSuck
Danzaburou
1,208
236
0
1,586
3,513
1,198
620
889
2,624
0
41,171
W
Vulcan
JossueJha
Vulcan
3,170
2,452
0
500
3,342
1,233
46
1,713
1,549
35,115
0
L
Mercury
MrRedLane4
Mercury
3,577
2,053
0
1,109
9,086
2,989
0
2,310
6,776
0
31,172
L
2,272
899
0
2,054
7,888
4,327
0
3,730
4,158
13,366
0
W
Ishtar
SlothGaud
Ishtar
1,528
1,272
0
1,468
3,251
1,069
0
616
2,635
0
28,209
W
7,559
673
0
4,602
7,896
3,497
0
3,122
4,774
47,882
0
W
4,988
1,055
0
480
7,292
2,663
0
1,529
5,644
0
34,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,383
Gold Earned
29,921
326
Minions Killed
350
0
Camps Cleared
0
1,010,594
Distance Traveled
1,058,710
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,235
524
68
7
0
192,572
3
L
Janus
5,686
569
91
9
0
199,119
5
W
Ra
5,980
598
78
8
0
212,545
3
L
Danzaburou
5,640
564
92
9
0
192,320
2
W
Vulcan
5,177
518
49
5
0
235,170
2
L
Mercury
4,899
490
52
5
0
231,114
1
L
Atlas
4,923
492
23
2
0
195,469
2
W
Ishtar
5,323
532
72
7
0
184,394
2
W
Ah Puch
7,195
720
85
9
0
187,678
1
W
Nike
6,246
625
66
7
0
238,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role