Player Matchup

Danzaburou
Danzaburou
DynamicR
Danzaburou
Level 116
God Stats
6W - 3L
1,674 SR
Queue Stats
131W - 79L
1,629 Elo+
Party 1
Horus
Horus
KillerWillyWorm
Horus
Level 125
God Stats
13W - 5L
1,864 SR
Queue Stats
197W - 84L
1,661 Elo+
Party 1
Ra
Ra
Zubaking
Ra
Level 127
God Stats
4W - 1L
1,520 SR
Queue Stats
144W - 85L
1,657 Elo+
Party 1
Team Averages
Level 123
1,686 SR
1,649 Elo+

VS

Team Averages
Level 104
1,398 SR
1,313 Elo+
Discordia
Discordia
Ecio1989
Discordia
Level 100
God Stats
7W - 18L
1,307 SR
Queue Stats
20W - 51L
1,282 Elo+
Party 2
Xing Tian
Xing Tian
JOKERMAT88
Xing Tian
Level 125
God Stats
12W - 29L
1,387 SR
Queue Stats
254W - 389L
1,347 Elo+
Party 2
Susano
Susano
xander9393
Susano
Level 88
God Stats
2W - 5L
1,500 SR
Queue Stats
110W - 178L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DynamicR
Danzaburou
18
6 / 3 / 14
13,403
745
16,727
19,265
9,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

17
3 / 1 / 19
12,461
692
9,350
18,877
18,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
13 / 0 / 8
14,592
811
23,580
15,765
7,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ecio1989
Discordia
15
1 / 8 / 3
10,638
591
17,533
13,759
5,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
JOKERMAT88
Xing Tian
15
1 / 3 / 2
11,637
647
7,497
25,156
28,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Susano
xander9393
Susano
15
2 / 11 / 2
10,777
599
13,344
20,759
8,937
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
22
Kills
4
4
Deaths
22
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DynamicR
Danzaburou
6
3
14
4.33
L
Discordia
Ecio1989
Discordia
1
8
3
0.31
L
Xing Tian
JOKERMAT88
Xing Tian
1
3
2
0.67
W
3
1
19
12.5
W
13
0
8
17
L
Susano
xander9393
Susano
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,657
Damage
38,374
53,907
Taken
59,674
35,654
Mitigated
43,000
28,341
Healing
6,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DynamicR
Danzaburou
16,727
9,459
0
4,846
19,265
9,245
1,041
8,857
10,408
0
57,900
L
Discordia
Ecio1989
Discordia
17,533
799
0
250
13,759
5,665
0
5,895
7,712
47,245
0
L
Xing Tian
JOKERMAT88
Xing Tian
7,497
501
0
5,246
25,156
28,398
0
10,027
14,844
31,107
0
W
9,350
4,144
3,550
7,347
18,877
18,495
428
8,776
10,101
0
16,471
W
23,580
2,152
4,424
8,174
15,765
7,914
862
7,588
8,177
95,793
0
L
Susano
xander9393
Susano
13,344
1,233
0
1,250
20,759
8,937
0
8,084
12,306
0
41,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,456
Gold Earned
33,052
238
Minions Killed
154
11
Camps Cleared
4
1,043,325
Distance Traveled
935,404
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,403
745
104
6
7
316,868
5
L
Discordia
10,638
591
58
3
3
294,442
4
L
Xing Tian
11,637
647
34
2
1
334,219
5
W
Horus
12,461
692
9
1
0
319,589
2
W
Ra
14,592
811
125
7
4
406,868
5
L
Susano
10,777
599
62
3
0
306,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role