Player Matchup

Kuzenbo
Kuzenbo
Gold V
Joe_Gets_Buckets
Kuzenbo
Gold V
Level 128
God Stats
18W - 21L
1,656 SR
Queue Stats
124W - 163L
1,508 MMR
Solo
Lancelot
Lancelot
Silver I
KingDrew30
Lancelot
Silver I
Level 159
God Stats
13W - 25L
1,389 SR
Queue Stats
565W - 755L
1,513 MMR
Solo
Kukulkan
Kukulkan
Platinum V
VoodooEndzU
Kukulkan
Platinum V
Level 143
God Stats
20W - 16L
1,611 SR
Queue Stats
432W - 557L
1,857 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,552 SR
1,626 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,563 SR
1,681 MMR
Erlang Shen
Erlang Shen
Gold V
Phaedra17
Erlang Shen
Gold V
Level 109
God Stats
1W - 1L
1,962 SR
Queue Stats
13W - 10L
1,805 MMR
Solo
Chang'e
Chang'e
Gold I
TomTheBear1832
Chang'e
Gold I
Level 147
God Stats
27W - 38L
1,518 SR
Queue Stats
185W - 244L
1,738 MMR
Solo
Bakasura
Bakasura
Bronze V
jorliplay
Bakasura
Bronze V
Level 66
God Stats
0W - 1L
1,208 SR
Queue Stats
1W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 11
13,239
736
12,500
21,764
37,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
KingDrew30
Lancelot
19
11 / 2 / 2
13,981
777
16,896
16,370
12,119
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
VoodooEndzU
Kukulkan
16
2 / 4 / 7
11,550
642
14,786
8,896
4,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AresChaacAchillesAtlasBaron Samedi

VS

Bans
PoseidonAh Muzen CabCerberusYmirOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Phaedra17
Erlang Shen
17
2 / 2 / 4
10,954
609
12,351
23,243
28,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 3 / 2
12,810
712
20,187
21,776
11,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
jorliplay
Bakasura
7
0 / 9 / 1
8,681
482
739
10,139
4,401
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
14
Kills
7
7
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
W
Lancelot
KingDrew30
Lancelot
11
2
2
6
L
Erlang Shen
Phaedra17
Erlang Shen
2
2
4
2
L
5
3
2
2
W
Kukulkan
VoodooEndzU
Kukulkan
2
4
7
1.38
L
Bakasura
jorliplay
Bakasura
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,182
Damage
33,277
47,030
Taken
55,158
54,887
Mitigated
44,217
11,575
Healing
16,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,500
5,372
0
6,251
21,764
37,888
542
7,813
13,951
29,891
0
W
Lancelot
KingDrew30
Lancelot
16,896
4,467
0
3,305
16,370
12,119
1,673
7,759
8,611
0
57,905
L
Erlang Shen
Phaedra17
Erlang Shen
12,351
6,051
451
5,448
23,243
28,265
0
11,609
11,634
0
35,346
L
20,187
1,009
3,345
6,995
21,776
11,551
0
12,599
9,177
86,398
0
W
Kukulkan
VoodooEndzU
Kukulkan
14,786
1,444
0
2,019
8,896
4,880
1,148
5,377
3,519
71,715
0
L
Bakasura
jorliplay
Bakasura
739
478
0
0
10,139
4,401
0
3,532
6,607
0
2,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,770
Gold Earned
32,445
213
Minions Killed
186
12
Camps Cleared
4
948,725
Distance Traveled
741,838
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,239
736
39
2
0
343,702
2
W
Lancelot
13,981
777
62
3
2
304,052
3
L
Erlang Shen
10,954
609
49
3
2
316,745
4
L
Chang'e
12,810
712
133
7
2
293,034
2
W
Kukulkan
11,550
642
112
6
10
300,971
5
L
Bakasura
8,681
482
4
0
0
132,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role