Player Matchup

Hercules
Hercules
FrankEX
Hercules
Level 121
God Stats
83W - 68L
1,516 SR
Queue Stats
645W - 592L
1,594 Elo+
Party 1
Ganesha
Ganesha
ItsaSmee
Ganesha
Level 148
God Stats
6W - 1L
1,513 SR
Queue Stats
86W - 81L
1,590 Elo+
Solo
Ra
Ra
JOJO528
Ra
Level 120
God Stats
28W - 17L
1,549 SR
Queue Stats
468W - 410L
1,596 Elo+
Party 1
Chiron
Chiron
PoeticVenom
Chiron
Level 129
God Stats
50W - 35L
1,628 SR
Queue Stats
103W - 74L
1,622 Elo+
Solo
Discordia
Discordia
crashbandicootch
Discordia
Level 97
God Stats
23W - 16L
1,525 SR
Queue Stats
591W - 535L
1,555 Elo+
Party 1
Team Averages
Level 123
1,546 SR
1,591 Elo+

VS

Team Averages
Level 86
1,516 SR
1,528 Elo+
Serqet
Serqet
FBCreamPuFF
Serqet
Level 79
God Stats
11W - 12L
1,431 SR
Queue Stats
564W - 551L
1,543 Elo+
Solo
Zeus
Zeus
GhostexDelta107
Zeus
Level 130
God Stats
1W - 7L
1,565 SR
Queue Stats
64W - 78L
1,520 Elo+
Solo
Odin
Odin
Onardem3000
Odin
Level 60
God Stats
4W - 6L
1,544 SR
Queue Stats
260W - 259L
1,577 Elo+
Solo
Neith
Neith
The Falok
Neith
Level 108
God Stats
108W - 97L
1,541 SR
Queue Stats
245W - 215L
1,482 Elo+
Solo
Hades
Hades
X100PREHOTZ
Hades
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FrankEX
Hercules
16
3 / 1 / 10
10,412
1,041
8,104
19,034
24,187
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ganesha
ItsaSmee
Ganesha
16
0 / 0 / 13
11,291
1,129
5,881
13,885
21,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 3 / 9
10,132
1,013
10,134
9,817
5,821
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
17
11 / 1 / 3
12,587
1,259
21,290
10,603
6,083
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
16
1 / 1 / 11
10,260
1,026
14,027
10,367
5,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

262

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
2 / 3 / 4
9,931
993
8,678
19,574
21,937
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 5 / 3
9,914
991
16,267
9,791
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 4
9,406
941
7,626
8,716
4,740
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
The Falok
Neith
15
0 / 2 / 5
9,303
930
11,604
8,986
3,436
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 6 / 3
9,762
976
14,917
17,692
8,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
17
Kills
6
6
Deaths
17
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Serqet
2
3
4
1.33
W
Hercules
FrankEX
Hercules
3
1
10
8
L
2
5
3
0.7
W
Ganesha
ItsaSmee
Ganesha
0
0
13
6.5
W
2
3
9
2.17
L
1
1
4
3
W
Chiron
11
1
3
12.5
L
Neith
The Falok
Neith
0
2
5
1.25
L
1
6
3
0.42
W
Discordia
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,436
Damage
59,092
63,706
Taken
64,759
63,504
Mitigated
41,981
15,506
Healing
7,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
8,678
1,627
60
961
19,574
21,937
0
10,409
8,814
547
16,350
W
Hercules
FrankEX
Hercules
8,104
2,215
192
2,580
19,034
24,187
0
8,476
10,246
0
13,545
L
16,267
1,948
0
0
9,791
3,646
0
3,338
6,297
48,475
0
W
Ganesha
ItsaSmee
Ganesha
5,881
563
0
3,591
13,885
21,633
0
5,727
7,744
17,991
0
W
10,134
1,576
1,629
1,743
9,817
5,821
0
5,254
3,905
37,358
0
L
7,626
1,208
0
0
8,716
4,740
0
3,730
4,879
0
17,589
W
Chiron
21,290
9,815
1,086
3,555
10,603
6,083
0
5,944
4,467
0
40,357
L
Neith
The Falok
Neith
11,604
5,866
0
1,528
8,986
3,436
0
3,228
5,512
0
28,151
L
14,917
410
178
4,913
17,692
8,222
0
8,170
9,215
30,972
0
W
Discordia
14,027
1,308
0
1,130
10,367
5,780
0
5,204
4,915
34,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,682
Gold Earned
48,316
210
Minions Killed
196
9
Camps Cleared
6
1,024,627
Distance Traveled
963,578
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,931
993
4
0
0
210,860
0
W
Hercules
10,412
1,041
18
2
1
215,734
0
L
Zeus
9,914
991
84
8
3
173,367
1
W
Ganesha
11,291
1,129
0
0
0
202,795
0
W
Ra
10,132
1,013
77
8
2
197,922
3
L
Odin
9,406
941
22
2
0
189,308
1
W
Chiron
12,587
1,259
45
5
5
201,999
0
L
Neith
9,303
930
35
4
1
186,455
0
L
Hades
9,762
976
51
5
2
203,588
0
W
Discordia
10,260
1,026
70
7
1
206,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role