Player Matchup

Apollo
Apollo
MasterKeef06
Apollo
Level 159
God Stats
9W - 9L
1,602 SR
Queue Stats
167W - 158L
1,595 Elo+
Party 2
Thoth
Thoth
Samael_Fh
Thoth
Level 126
God Stats
1W - 2L
1,542 SR
Queue Stats
156W - 132L
1,597 Elo+
Solo
Terra
Terra
Tyrrorem
Terra
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 146L
1,577 Elo+
Solo
Osiris
Osiris
Yungslatt22
Osiris
Level 105
God Stats
41W - 29L
1,684 SR
Queue Stats
450W - 387L
1,643 Elo+
Solo
Loki
Loki
sG i IK ii IN G
Loki
Level 143
God Stats
4W - 3L
1,555 SR
Queue Stats
147W - 134L
1,618 Elo+
Party 2
Team Averages
Level 138
1,576 SR
1,606 Elo+

VS

Team Averages
Level 142
1,515 SR
1,583 Elo+
Bacchus
Bacchus
DefecatingHippo
Bacchus
Level 154
God Stats
6W - 4L
1,491 SR
Queue Stats
374W - 299L
1,552 Elo+
Party 1
Nemesis
Nemesis
ONExAutumnLeaf
Nemesis
Level 154
God Stats
4W - 2L
1,197 SR
Queue Stats
122W - 98L
1,577 Elo+
Solo
Sun Wukong
Sun Wukong
TheMightyCudgel
Sun Wukong
Level 159
God Stats
18W - 18L
1,578 SR
Queue Stats
351W - 308L
1,535 Elo+
Party 1
Mulan
Mulan
Uchiha-KyuKyuKyu
Mulan
Level 109
God Stats
9W - 6L
1,609 SR
Queue Stats
27W - 22L
1,607 Elo+
Party 1
Charybdis
Charybdis
cracky5o
Charybdis
Level 135
God Stats
28W - 19L
1,701 SR
Queue Stats
423W - 373L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
3 / 5 / 2
10,189
536
8,625
17,818
7,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Samael_Fh
Thoth
14
0 / 4 / 3
8,497
447
6,248
11,765
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Terra
Tyrrorem
Terra
10
1 / 6 / 2
7,508
395
2,854
16,256
13,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
15
3 / 2 / 2
9,939
523
14,196
21,062
28,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 3 / 4
10,248
539
7,316
16,997
7,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
9,084
478
11,741
14,288
16,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
8 / 3 / 4
10,668
561
12,173
15,710
6,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
TheMightyCudgel
Sun Wukong
17
3 / 1 / 9
11,024
580
15,810
14,980
8,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
2 / 3 / 5
10,179
536
12,095
17,362
13,026
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
cracky5o
Charybdis
17
5 / 3 / 2
11,278
594
13,251
11,082
4,991
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
10
Kills
20
20
Deaths
10
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
Apollo
3
5
2
0.8
W
8
3
4
3.33
L
Thoth
Samael_Fh
Thoth
0
4
3
0.38
W
Sun Wukong
TheMightyCudgel
Sun Wukong
3
1
9
7.5
L
Terra
Tyrrorem
Terra
1
6
2
0.33
W
2
3
5
1.5
L
Osiris
3
2
2
2
W
Charybdis
cracky5o
Charybdis
5
3
2
2
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,239
Damage
65,070
83,898
Taken
73,422
62,331
Mitigated
49,095
19,868
Healing
20,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,741
2,423
1,118
3,115
14,288
16,165
0
2,836
11,452
30,411
0
L
Apollo
8,625
4,950
0
4,888
17,818
7,539
1,605
1,459
16,302
0
75,237
W
12,173
7,352
0
668
15,710
6,649
0
1,696
14,014
0
85,773
L
Thoth
Samael_Fh
Thoth
6,248
590
0
625
11,765
4,630
0
1,690
10,029
64,063
0
W
Sun Wukong
TheMightyCudgel
Sun Wukong
15,810
3,916
0
4,185
14,980
8,264
0
3,192
11,788
0
107,712
L
Terra
Tyrrorem
Terra
2,854
580
1,050
1,688
16,256
13,970
0
4,389
11,742
13,386
0
W
12,095
3,344
0
8,184
17,362
13,026
0
1,552
15,810
0
76,193
L
Osiris
14,196
5,474
0
7,096
21,062
28,814
0
1,531
19,379
0
75,958
W
Charybdis
cracky5o
Charybdis
13,251
8,072
0
3,396
11,082
4,991
2,812
371
10,711
0
111,374
L
7,316
1,609
0
4,521
16,997
7,378
0
2,292
14,705
0
83,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,381
Gold Earned
52,233
523
Minions Killed
619
0
Camps Cleared
0
1,800,979
Distance Traveled
1,899,337
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,084
478
28
1
0
397,049
11
L
Apollo
10,189
536
133
7
0
334,230
3
W
Nemesis
10,668
561
107
6
0
415,935
3
L
Thoth
8,497
447
114
6
0
378,951
3
W
Sun Wukong
11,024
580
169
9
0
393,792
8
L
Terra
7,508
395
23
1
0
288,316
3
W
Mulan
10,179
536
142
7
0
372,540
0
L
Osiris
9,939
523
119
6
0
382,615
6
W
Charybdis
11,278
594
173
9
0
320,021
1
L
Loki
10,248
539
134
7
0
416,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role