Player Matchup

Aphrodite
Aphrodite
Djenrikay
Aphrodite
Level 88
God Stats
45W - 35L
1,524 SR
Queue Stats
97W - 101L
1,429 Elo+
Solo
Neith
Neith
kiron974
Neith
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 28L
1,162 Elo+
Solo
Poseidon
Poseidon
phoenixforce12
Poseidon
Level 132
God Stats
15W - 14L
1,461 SR
Queue Stats
297W - 312L
1,479 Elo+
Solo
Bacchus
Bacchus
x-Bnb-31-X
Bacchus
Level 44
God Stats
2W - 4L
1,508 SR
Queue Stats
45W - 57L
1,427 Elo+
Solo
Set
Set
ziriY_ttv
Set
Level 53
God Stats
1W - 1L
1,339 SR
Queue Stats
128W - 148L
1,484 Elo+
Solo
Team Averages
Level 85
1,466 SR
1,396 Elo+

VS

Team Averages
Level 88
1,429 SR
1,465 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
PL-BratB-PL
Scylla
Level 106
God Stats
32W - 43L
1,409 SR
Queue Stats
160W - 166L
1,491 Elo+
Solo
Nu Wa
Nu Wa
Super_Djoystik
Nu Wa
Level 33
God Stats
4W - 5L
1,216 SR
Queue Stats
172W - 182L
1,294 Elo+
Solo
Sun Wukong
Sun Wukong
ge36f4
Sun Wukong
Level 121
God Stats
15W - 21L
1,424 SR
Queue Stats
880W - 884L
1,534 Elo+
Solo
Bacchus
Bacchus
ohm-vs-ampere
Bacchus
Level 84
God Stats
98W - 87L
1,595 SR
Queue Stats
311W - 320L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Djenrikay
Aphrodite
15
0 / 0 / 6
9,402
940
7,185
7,700
6,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
kiron974
Neith
15
2 / 0 / 3
9,798
980
10,262
7,070
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
15
1 / 1 / 2
9,444
944
8,854
6,122
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
x-Bnb-31-X
Bacchus
16
1 / 0 / 8
11,110
1,111
7,064
10,818
15,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
5 / 1 / 4
10,704
1,070
17,594
16,258
11,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

278

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
0 / 1 / 1
9,233
923
10,327
12,977
15,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
15
2 / 1 / 0
9,702
970
10,060
5,808
2,333
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 3 / 1
9,199
920
9,274
7,554
2,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
ge36f4
Sun Wukong
15
0 / 0 / 1
9,608
961
8,813
11,840
10,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
15
0 / 4 / 1
9,028
903
4,757
15,690
16,438
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
9
Kills
2
2
Deaths
9
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
1
0.5
W
Aphrodite
Djenrikay
Aphrodite
0
0
6
3
L
Scylla
2
1
0
2
L
0
3
1
0.17
L
Sun Wukong
ge36f4
Sun Wukong
0
0
1
0.5
W
Neith
kiron974
Neith
2
0
3
3.5
L
Bacchus
0
4
1
0.13
W
Poseidon
1
1
2
2
W
Bacchus
x-Bnb-31-X
Bacchus
1
0
8
5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,959
Damage
43,231
47,968
Taken
53,869
40,552
Mitigated
48,409
23,002
Healing
4,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,327
136
523
913
12,977
15,776
0
6,974
5,800
27,846
0
W
Aphrodite
Djenrikay
Aphrodite
7,185
371
5,962
4,756
7,700
6,409
0
5,957
1,669
19,903
0
L
Scylla
10,060
114
0
0
5,808
2,333
0
2,357
3,295
27,008
0
L
9,274
3,413
0
68
7,554
2,975
0
2,705
4,742
30,513
0
L
Sun Wukong
ge36f4
Sun Wukong
8,813
1,308
0
1,817
11,840
10,887
0
4,383
7,118
0
28,658
W
Neith
kiron974
Neith
10,262
3,606
0
2,207
7,070
3,693
0
6,273
494
0
43,895
L
Bacchus
4,757
156
568
526
15,690
16,438
0
6,684
8,764
10,447
0
W
Poseidon
8,854
1,106
1,425
2,020
6,122
3,002
0
4,728
1,273
34,785
0
W
Bacchus
x-Bnb-31-X
Bacchus
7,064
324
0
1,654
10,818
15,704
0
6,556
3,796
25,143
0
W
17,594
6,384
0
4,978
16,258
11,744
0
10,012
5,345
0
28,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,458
Gold Earned
46,770
231
Minions Killed
198
4
Camps Cleared
8
995,946
Distance Traveled
998,902
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,233
923
42
4
2
212,724
1
W
Aphrodite
9,402
940
33
3
2
201,137
0
L
Scylla
9,702
970
52
5
2
203,452
0
L
Nu Wa
9,199
920
49
5
0
180,049
0
L
Sun Wukong
9,608
961
40
4
4
203,523
0
W
Neith
9,798
980
79
8
1
184,258
0
L
Bacchus
9,028
903
15
2
0
199,154
0
W
Poseidon
9,444
944
54
5
0
209,879
0
W
Bacchus
11,110
1,111
36
4
0
213,867
0
W
Set
10,704
1,070
29
3
1
186,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role