Player Matchup

Da Ji
Da Ji
BadSpartan
Da Ji
Level 109
God Stats
13W - 19L
1,606 SR
Queue Stats
55W - 60L
1,517 Elo+
Party 1
Bacchus
Bacchus
Drewdawg2k
Bacchus
Level 13
God Stats
2W - 4L
1,655 SR
Queue Stats
2W - 4L
1,270 Elo+
Party 1
Achilles
Achilles
LordLongBeard
Achilles
Level 110
God Stats
14W - 17L
1,569 SR
Queue Stats
591W - 623L
1,486 Elo+
Solo
Cthulhu
Cthulhu
Night Moogle
Cthulhu
Level 107
God Stats
10W - 12L
1,535 SR
Queue Stats
29W - 37L
1,427 Elo+
Solo
Nu Wa
Nu Wa
woolytusk
Nu Wa
Level 28
God Stats
7W - 4L
1,957 SR
Queue Stats
55W - 49L
1,820 Elo+
Solo
Team Averages
Level 73
1,664 SR
1,504 Elo+

VS

Team Averages
Level 108
1,586 SR
1,435 Elo+
Mercury
Mercury
JohnDie
Mercury
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 147L
1,469 Elo+
Party 2
Shiva
Shiva
JohnnySosikk66
Shiva
Level 128
God Stats
5W - 2L
1,915 SR
Queue Stats
169W - 209L
1,477 Elo+
Solo
Sol
Sol
Xromos
Sol
Level 74
God Stats
2W - 3L
1,389 SR
Queue Stats
227W - 236L
1,453 Elo+
Party 2
Lancelot
Lancelot
isaiah4pf
Lancelot
Level 128
God Stats
3W - 2L
1,570 SR
Queue Stats
166W - 183L
1,546 Elo+
Solo
Nu Wa
Nu Wa
niandam
Nu Wa
Level 155
God Stats
1W - 1L
1,555 SR
Queue Stats
2W - 2L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
10 / 9 / 10
13,295
700
19,305
22,009
12,195
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Drewdawg2k
Bacchus
19
2 / 2 / 12
12,789
673
9,701
25,514
46,721
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
LordLongBeard
Achilles
20
6 / 3 / 11
12,696
668
14,882
23,681
25,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Night Moogle
Cthulhu
18
1 / 6 / 13
11,886
626
17,298
25,881
33,805
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
woolytusk
Nu Wa
20
6 / 3 / 11
13,461
708
28,419
16,243
8,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JohnDie
Mercury
20
3 / 6 / 14
13,941
734
16,643
23,661
11,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
1 / 4 / 17
12,756
671
11,248
22,475
28,164
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
Xromos
Sol
20
6 / 1 / 8
13,980
736
24,217
16,164
7,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
isaiah4pf
Lancelot
20
10 / 6 / 4
15,253
803
22,685
27,436
15,272
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
niandam
Nu Wa
20
2 / 8 / 7
13,338
702
19,539
20,766
7,333
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
72
25
Kills
22
23
Deaths
25
57
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Da Ji
10
9
10
1.67
L
Bacchus
Drewdawg2k
Bacchus
2
2
12
4
W
Mercury
JohnDie
Mercury
3
6
14
1.67
W
1
4
17
2.38
L
Achilles
LordLongBeard
Achilles
6
3
11
3.83
L
Cthulhu
Night Moogle
Cthulhu
1
6
13
1.25
W
Sol
Xromos
Sol
6
1
8
10
W
Lancelot
isaiah4pf
Lancelot
10
6
4
2
W
Nu Wa
niandam
Nu Wa
2
8
7
0.69
L
Nu Wa
woolytusk
Nu Wa
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,605
Damage
94,332
113,328
Taken
110,502
127,209
Mitigated
68,814
13,271
Healing
35,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
19,305
3,312
0
1,291
22,009
12,195
467
6,113
15,808
0
44,085
L
Bacchus
Drewdawg2k
Bacchus
9,701
1,812
0
1,122
25,514
46,721
0
8,255
16,928
21,463
0
W
Mercury
JohnDie
Mercury
16,643
11,410
0
6,001
23,661
11,023
2,775
11,732
11,929
0
65,255
W
11,248
1,514
2,486
4,720
22,475
28,164
168
9,115
13,360
0
28,587
L
Achilles
LordLongBeard
Achilles
14,882
3,427
0
3,412
23,681
25,729
644
9,478
13,857
0
43,503
L
Cthulhu
Night Moogle
Cthulhu
17,298
1,610
2,572
2,327
25,881
33,805
444
11,983
13,308
44,147
0
W
Sol
Xromos
Sol
24,217
9,595
0
10,402
16,164
7,022
3,836
9,351
6,813
80,029
7,054
W
Lancelot
isaiah4pf
Lancelot
22,685
4,959
248
5,612
27,436
15,272
1,806
17,140
10,296
0
48,068
W
Nu Wa
niandam
Nu Wa
19,539
5,152
155
6,063
20,766
7,333
2,392
8,080
11,486
57,836
0
L
Nu Wa
woolytusk
Nu Wa
28,419
7,059
262
2,285
16,243
8,759
1,390
4,583
11,384
76,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,127
Gold Earned
69,268
271
Minions Killed
339
0
Camps Cleared
0
1,760,902
Distance Traveled
1,742,773
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,295
700
45
2
0
332,183
0
L
Bacchus
12,789
673
30
2
0
380,455
1
W
Mercury
13,941
734
77
4
0
412,333
0
W
Shiva
12,756
671
23
1
0
340,888
6
L
Achilles
12,696
668
50
3
0
374,417
0
L
Cthulhu
11,886
626
58
3
0
348,211
3
W
Sol
13,980
736
106
6
0
346,452
3
W
Lancelot
15,253
803
55
3
0
382,435
0
W
Nu Wa
13,338
702
78
4
0
260,665
0
L
Nu Wa
13,461
708
88
5
0
325,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role